Cold Front: Difference between revisions
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| has_components = false | | has_components = false | ||
| souls = 1,250 | | souls = 1,250 | ||
| item_stat1 = + | | item_stat1 = +{{#invoke:ItemData|get_prop|Cold Front|TechResist}}% [[Spirit Resist]] | ||
| has_passive1 = false | | has_passive1 = false | ||
| has_passive2 = false | | has_passive2 = false | ||
| has_active1 = true | | has_active1 = true | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| active1_cooldown = | | active1_cooldown = {{#invoke:ItemData|get_prop|Cold Front|AbilityCooldown}}s | ||
| active1_description = Release an expanding ice blast that deals [[Spirit Damage]] and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes. | | active1_description = Release an expanding ice blast that deals [[Spirit Damage]] and '''Slows''' targets it hits. Deals 2x Damage to non-Heroes. | ||
| active1_stat1 = | | active1_stat1 = {{#invoke:ItemData|get_prop|Cold Front|Damage}}{{ss|1.5}} Damage | ||
| active1_stat2 = | | active1_stat2 = {{#invoke:ItemData|get_prop|Cold Front|SlowPercent}}% [[Movement Slow]] (Conditional) | ||
| active1_stat3 = | | active1_stat3 = {{#invoke:ItemData|get_prop|Cold Front|EndRadius}} End Radius | ||
| active1_stat4 = 3s Duration | | active1_stat4 = 3s Duration | ||
}} | }} |
Revision as of 15:10, 5 March 2025
Cold Front | |||||||
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Cost | ![]() | ||||||
Tier | 2 | ||||||
Shop Bonus | +8 Spirit Power | ||||||
+10% Spirit Resist | |||||||
Active | ![]() | ||||||
Release an expanding ice blast that deals Spirit Damage and Slows targets it hits. Deals 2x Damage to non-Heroes.
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Cold Front is a Tier 2 Spirit Item which grants the hero Spirit Resist.
Cold Front has an Active which can be used to release an ice blast that deals Spirit Damage and applies a slowing affect to enemies in range.
It can be purchased from the Shop for 1,250.
Notes
- The wave expands out from the hero, reaching the maximum radius after about a second.
- The damage and effect is applied to enemies when the wave hits them, making it possible to be avoided if the hero is fast enough.
Update history
- Main article: Update history
Update | Changes |
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