Healing
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“Alright buddy, give 'em hell!”
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Healing is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects.
Healing Reduction
Sources of direct healing
Heroes
Name | Ability | Healing amount | Duration |
---|---|---|---|
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32/s health restored | 5s |
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30% Replicated Healing | 12s |
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125 HP | - |
Items
Name | ![]() |
Category | Healing amount |
---|---|---|---|
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500 | Weapon | 40 Healing From Heroes 15 Healing From NPCs |
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3,500 | Weapon | 8% Heal Per Headshot |
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500 | Vitality | 370 Total HP Regen |
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1,250 | Vitality | 350 Heal On Hero Kill |
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1,750 | Vitality | 260 Total HP Regen |
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1,250 | Vitality | 35 Heal Per Stack |
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3,000 | Vitality | 26% Heal Amount |
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6,200 | Vitality | 55 Max HP Steal Per Bullet |
See also
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