Enchanter's Emblem: Difference between revisions

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| has_active1          = false
| has_active1          = false
| has_iscomponentof    = false
| has_iscomponentof    = false
| item_stat1          = +{{#invoke:ItemData|get_prop|Enchanter's Emblem|TechResist}} [[Spirit Resit]]
| item_stat1          = +{{#invoke:ItemData|get_prop|Enchanter's Emblem|TechResist}}% [[Spirit Resit]]
| item_stat2          = +{{#invoke:ItemData|get_prop|Enchanter's Emblem|OutOfCombatHealthRegen}} Out of Combat [[Health Regen|Regen]]
| item_stat2          = +{{#invoke:ItemData|get_prop|Enchanter's Emblem|OutOfCombatHealthRegen}} Out of Combat [[Health Regen|Regen]]
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_magic_shield_desc|{{#var:item_key_or_en}}}}
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_magic_shield_desc|{{#var:item_key_or_en}}}}

Revision as of 13:42, 18 June 2025

Enchanter's Emblem
Image for the Deadlock item Enchanter's Emblem
Cost Souls1,600
Tier 2
+18%% Spirit Resit
+2 Out of Combat Regen
Passive
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
Internal name: upgrade_magic_shield

Enchanter's Emblem is a Tier 2 Vitality Item that provides Spirit Resist and Out of Combat Health Regen to the purchasing hero. It was previously named Enchanter's Barrier.

Its passive effect grants the user additional Spirit Power and Cooldown Reduction when above 65% Health.

It can be purchased for Souls1,600 from the Shop.

Update history

Main article: Update history

View the full update history: Enchanter's Emblem/Update history

Update Changes

March 21, 2026

  • Spirit Resist increased from 15% to 18%.

November 21, 2025

  • Cooldown Reduction reduced from +7% to +5%.

July 4, 2025

  • Cooldown Reduction stat is now renamed to Ability Cooldown Reduction and no longer affects items (all existing CDR is now Ability Cooldown Reduction).
Weapon
Vitality
Spirit