Escalating Exposure: Difference between revisions

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It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|7,450}} (its [[Component]] {{ItemIcon|Mystic Vulnerability}} makes up {{Souls|1,250}} of the cost).
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|7,450}} (its [[Component]] {{ItemIcon|Mystic Vulnerability}} makes up {{Souls|1,250}} of the cost).
== Notes ==
== Notes ==
*The damage amp, and the spirit damage it it amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt *after* the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
*The damage amp and the spirit damage it is amplifying are applied to the target as separate instances of damage. The damage from the damage amp is dealt *after* the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
**[[Vindicta]] has 5 stacks of Escalating Exposure on an enemy [[Warden]], and she uses [[Vindicta#(4)_Assassinate|Assassinate]] on him. The baseline [[Vindicta#(4)_Assassinate|Assassinate]] on its own is not enough damage to kill the [[Warden]], but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the [[Vindicta#(4)_Assassinate|Assassinate]], it is technically the damage amp which secures the kill, not the [[Vindicta#(4)_Assassinate|Assassinate]]. Thus, [[Vindicta]] will ''not'' receive bonus souls from [[Vindicta#(4)_Assassinate|Assassinate]]'s passive.
**[[Vindicta]] has 5 stacks of Escalating Exposure on an enemy [[Warden]], and she uses [[Vindicta#(4)_Assassinate|Assassinate]] on him. The baseline [[Vindicta#(4)_Assassinate|Assassinate]] on its own is not enough damage to kill the [[Warden]], but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the [[Vindicta#(4)_Assassinate|Assassinate]], it is technically the damage amp which secures the kill, not the [[Vindicta#(4)_Assassinate|Assassinate]]. Thus, [[Vindicta]] will ''not'' receive bonus souls from [[Vindicta#(4)_Assassinate|Assassinate]]'s passive.



Revision as of 19:47, 28 October 2024

Escalating Exposure
Image for the Deadlock item Escalating Exposure
Cost Souls7,450
Tier 4
+15% Spirit Resist
+125 Bonus Health
-12% Spirit Resist on Spirit Damage
Passive
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
Upgrades From:
Mystic Vulnerability
Internal name: upgrade_escalating_exposure

Escalating Exposure is a Tier 4 Spirit Item that provides Spirit Resist and Bonus Health to the purchasing hero, along with reducing the enemy Spirit Resist when the purchasing hero deals Spirit Damage. Additionally, it has a passive that applies a stacking Spirit Amp that increases your Spirit Damage to the target.

It can be purchased from the Shop for Souls7,450 (its Component Mystic Vulnerability makes up Souls1,250 of the cost).

Notes

  • The damage amp and the spirit damage it is amplifying are applied to the target as separate instances of damage. The damage from the damage amp is dealt *after* the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
    • Vindicta has 5 stacks of Escalating Exposure on an enemy Warden, and she uses Assassinate on him. The baseline Assassinate on its own is not enough damage to kill the Warden, but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the Assassinate, it is technically the damage amp which secures the kill, not the Assassinate. Thus, Vindicta will not receive bonus souls from Assassinate's passive.


Update history

Main article: Update history

View the full update history: Escalating Exposure/Update history

Update Changes

April 30, 2026

Enhanced version:

  • Max Stacks from +8 to +6.
  • Amp per stack from +2 to +1.5.
  • Base shred from +8 to +10 (matching Enhanced Mystic Vulnerability).

September 4, 2025

  • Spirit Resistance reduced from 20% to 17%.

May 19, 2025

  • Spirit Amp per Stack increased from 4% to 4.5%
  • Max Stacks reduced from 14 to 12
Weapon
Vitality
Spirit