Express Shot/Update history: Difference between revisions

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July 4th update
LVL (talk | contribs)
Update from April 10, 2026
 
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| contents =  
| contents =  
{{Update history table/row
{{Update history table/row
| update = July 4, 2025
| update = {{Update link|April|10|2026}}
| changes =
* Secondary Fire Weapon Damage increased from 35% + 1%/boon to 40% + 1.3%/boon.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Ammo consumed changed from -30% to 2 Ammo
}}
{{Update history table/row
| update = {{Update link|December|3|2025}}
| changes =
* No longer has a no shooting for 3s requirement.
* Now has a 8s cooldown.
* Primary fire damage reduced from 170% to 125%.
* Secondary fire damage reduced from 45% to 35%.
* Ammo drain reduced from 40% to 30%.
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Weapon Damage now scales with boons (+2)
* Weapon Damage reduced from 185% to 170%.
* Secondary Fire Weapon Damage now scales with boons (+1)
* Secondary Fire Weapon Damage reduced from 75% to 45%.
* Ammo consumed increased from 30% to 40%.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Primary weapon damage increased from 165% to 185%.
}}
{{Update history table/row
| update = {{Update link|July|4|2025}}
| changes =  
| changes =  
* Cooldown reduced from 4s to 3s.
* Cooldown reduced from 4s to 3s.
* Weapon Damage increased from 150% to 165%.
* Weapon Damage increased from 150% to 165%.
* Fixed Kinetic Carbine using the primary values rather than secondary values on the item.
* Fixed {{AbilityIcon|Kinetic Carbine}} using the primary values rather than secondary values on the item.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 27, 2025
| update = {{Update link|May|27|2025}}
| changes =  
| changes =  
* Fixed shotguns with express shot instantly applying buildups.
* Fixed shotguns with express shot instantly applying buildups.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 21, 2025
| update = {{Update link|May|21|2025}}
| changes =  
| changes =  
* Proc Weapon Damage increased from +125% to +150%.
* Proc Weapon Damage increased from +125% to +150%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 19, 2025
| update = {{Update link|May|19|2025}}
| changes =  
| changes =  
* Proc Weapon Damage reduced from +150% to +125%.
* Proc Weapon Damage reduced from +150% to +125%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 8, 2025
| update = {{Update link|May|8|2025}}
| changes =  
| changes =  
* Added to the game.
* Added to the game.
}}
}}
}}
}}
[[Category:Item changelogs]]

Latest revision as of 21:26, 11 April 2026

Update Changes

April 10, 2026

  • Secondary Fire Weapon Damage increased from 35% + 1%/boon to 40% + 1.3%/boon.

March 6, 2026

  • Ammo consumed changed from -30% to 2 Ammo

December 3, 2025

  • No longer has a no shooting for 3s requirement.
  • Now has a 8s cooldown.
  • Primary fire damage reduced from 170% to 125%.
  • Secondary fire damage reduced from 45% to 35%.
  • Ammo drain reduced from 40% to 30%.

November 21, 2025

  • Weapon Damage now scales with boons (+2)
  • Weapon Damage reduced from 185% to 170%.
  • Secondary Fire Weapon Damage now scales with boons (+1)
  • Secondary Fire Weapon Damage reduced from 75% to 45%.
  • Ammo consumed increased from 30% to 40%.

July 29, 2025

  • Primary weapon damage increased from 165% to 185%.

July 4, 2025

  • Cooldown reduced from 4s to 3s.
  • Weapon Damage increased from 150% to 165%.
  • Fixed Kinetic Carbine using the primary values rather than secondary values on the item.

May 27, 2025

  • Fixed shotguns with express shot instantly applying buildups.

May 21, 2025

  • Proc Weapon Damage increased from +125% to +150%.
  • Now does reduced damage for non-primary gun damage, +150% to +75%.

May 19, 2025

  • Proc Weapon Damage reduced from +150% to +125%.

May 8, 2025

  • Added to the game.