Fury Trance: Difference between revisions

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m top: Template Renaming, replaced: }}% → }} (3)
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| has_components = true
| has_components = true
| component1_name = Bullet Lifesteal
| component1_name = Bullet Lifesteal
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletLifestealPercent}}% [[Bullet Lifesteal (stat)|Bullet Lifesteal]]
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletLifestealPercent}} [[Bullet Lifesteal (stat)|Bullet Lifesteal]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_active1 = true
| has_active1 = true
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = {{#invoke:Lang|get_string|upgrade_fury_trance_active}}
| active1_description = {{#invoke:Lang|get_string|upgrade_fury_trance_active}}
| active1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ActiveBonusFireRate}}% [[Fire Rate]]
| active1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ActiveBonusFireRate}} [[Fire Rate]]
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}}% [[Spirit Resist]]
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]]
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| sound1 = Fury trance cast.mp3
| sound1 = Fury trance cast.mp3
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}}
}}


'''Fury Trance''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bullet Lifesteal (stat)|Bullet Lifesteal]] and [[Bonus Health]]. Its active gives the user increased [[Fire Rate]] and [[Spirit Resist]], at the cost of being [[Silence|Silenced]] and not able to use or recover [[Stamina]] for its duration.
'''Fury Trance''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bullet Lifesteal (stat)|Bullet Lifesteal]] and [[Bonus Health]]. Its active gives the user increased [[Fire Rate]] and [[Spirit Resist]], at the cost of being [[Silence]]d and not able to use or recover [[Stamina]] for its duration.


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Bullet Lifesteal}}, making up {{Souls|{{#invoke:ItemData|get_cost|Bullet Lifesteal}}}} of the cost.
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Bullet Lifesteal}}, making up {{Souls|{{#invoke:ItemData|get_cost|Bullet Lifesteal}}}} of the cost.

Revision as of 16:27, 22 August 2025

Fury Trance
Image for the Deadlock item Fury Trance
Cost Souls3,200
Tier 3
+14% Bullet Lifesteal
+100 Bonus Health
Active 18s
Grants Fire Rate, Spirit Resistance and Move Speed, and removes the Move Speed penalty while shooting, but Silences you and disables stamina usage and regeneration.
Upgrades From:
Bullet Lifesteal
Internal name: upgrade_fury_trance
Sounds

Fury Trance is a Tier 3 Vitality Item that provides Bullet Lifesteal and Bonus Health. Its active gives the user increased Fire Rate and Spirit Resist, at the cost of being Silenced and not able to use or recover Stamina for its duration.

It can be purchased from the Shop for Souls3,200, with its Component, Bullet Lifesteal, making up Souls1,600 of the cost.

Update history

Main article: Update history

View the full update history: Fury Trance/Update history

Update Changes

July 28, 2026

  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)

May 22, 2026

  • Active duration increased from 6s to 6.5s.
  • Gains the +6% Weapon Damage (from component).
  • Fire Rate increased from 30% to 32%.

April 30, 2026

  • Lifesteal reduced from 18% to 14%.
Weapon
Vitality
Spirit