Grey Talon/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =  
{{Update history table/row
{{Update history table/row
| update = May 27, 2025
| update = {{Update link|May|27|2025}}
| changes =
| changes =  
* {{AbilityIcon|Spirit Snare}} radius increased from 6.2 to 6.5
* {{AbilityIcon|Spirit Snare}} radius increased from 6.2 to 6.5.
* {{AbilityIcon|Guided Owl}} duration increased from 14s to 16s
* {{AbilityIcon|Guided Owl}} duration increased from 14s to 16s.
* {{AbilityIcon|Guided Owl}} cooldown decreased from 127s to 125s
* {{AbilityIcon|Guided Owl}} cooldown decreased from 127s to 125s.
* {{AbilityIcon|Guided Owl}} T2 cooldown improved from -47s to -50s
* {{AbilityIcon|Guided Owl}} T2 cooldown improved from -47s to -50s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 8, 2025
| update = {{Update link|May|8|2025}}
| changes =
| changes =  
* Base Bullet Damage spirit power scaling reduced from 0.09 to 0.07.
* Base Bullet Damage spirit power scaling reduced from 0.09 to 0.07.
* {{AbilityIcon|Spirit Snare}}: Added physical elements to the AoE visuals.
* {{AbilityIcon|Spirit Snare}}: Added physical elements to the AoE visuals.
* {{AbilityIcon|Charged Shot}} T3 Spirit Power scaling reduced from 1.3 to 1.2.
* {{AbilityIcon|Charged Shot}} T3 Spirit Power scaling reduced from 1.3 to 1.2.
* (Unlisted) Foley SFX has been updated.
* {{Undocumented}} {{AbilityIcon|Rain of Arrows}} T3 reduced from 40% Lifesteal to 30%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = April 17, 2025
| update = {{Update link|April|17|2025}}
| changes =
| changes =  
* HP regen reduced from 2.5 to 1.5
* HP regen reduced from 2.5 to 1.5.
* Move Speed spirit scaling reduced from 0.025 to 0.014
* Move Speed spirit scaling reduced from 0.025 to 0.014.
* {{AbilityIcon|Charged Shot}} damage reduced from 100 to 90
* {{AbilityIcon|Charged Shot}} damage reduced from 100 to 90.
* {{AbilityIcon|Charged Shot}} spirit scaling reduced from 1.6 to 1.2
* {{AbilityIcon|Charged Shot}} spirit scaling reduced from 1.6 to 1.2.
* {{AbilityIcon|Charged Shot}} T3 spirit scaling increased from +0.9 to +1.3
* {{AbilityIcon|Charged Shot}} T3 spirit scaling increased from +0.9 to +1.3.
}}
}}
{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = {{Update link|February|25|2025}}
| changes =
| changes =  
* {{AbilityIcon|Guided Owl}} accelerate has been updated from M1 to 'W' by default.
* {{AbilityIcon|Guided Owl}} accelerate has been updated from M1 to 'W' by default.
* Better visual feedback for {{AbilityIcon|Spirit Snare}} when triggered.
* Better visual feedback for {{AbilityIcon|Spirit Snare}} when triggered.
* Fixed Spirit power bonus from {{AbilityIcon|Guided Owl}} always being visible in the active player stats.
* Fixed Spirit power bonus from {{AbilityIcon|Guided Owl}} always being visible in the active player stats.
* Fixed a bug that caused {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl|Owl}} explosion sound to not be heard by the caster if they detonated it early with a keypress.
* Fixed a bug that caused {{HeroIcon|Grey Talon}}'s Owl explosion sound to not be heard by the caster if they detonated it early with a keypress.
* Updated vo - largely remastering pass, but some new content.
* Updated vo - largely remastering pass, but some new content.
}}
}}
{{Update history table/row
{{Update history table/row
| update = January 27, 2025
| update = {{Update link|January|27|2025}}
| changes =
| changes =  
* {{AbilityIcon|Spirit Snare}} cooldown reduced from 37s to 34s
* {{AbilityIcon|Spirit Snare}} cooldown reduced from 37s to 34s.
* {{AbilityIcon|Spirit Snare}} T2 increased from +0.5s to +0.75s
* {{AbilityIcon|Spirit Snare}} T2 increased from +0.5s to +0.75s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 6, 2024
| update = {{Update link|December|6|2024}}
| changes =
| changes =  
* Immobilizing Trap renamed to {{AbilityIcon|Spirit Snare}}
* Fixed {{HeroIcon|Grey Talon}}'s tech power growth from his ult not being reflected in the shop.
* {{AbilityIcon|Spirit Snare}} now applies a {{ItemIcon|Curse}} debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
* Immobilizing Trap renamed to {{AbilityIcon|Spirit Snare}}.
* {{AbilityIcon|Spirit Snare}} T2 no longer increases slow by 1s
* {{AbilityIcon|Spirit Snare}} now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether.
* {{AbilityIcon|Spirit Snare}} T2 now increases Curse debuff by 0.5s
* {{AbilityIcon|Spirit Snare}} T2 no longer increases slow by 1s.
* You can now shoot {{AbilityIcon|Charged Shot}} onto {{AbilityIcon|Immobilizing Trap|Spirit Snare}} center to trigger it to detonate immediately in a 30% increased radius
* {{AbilityIcon|Spirit Snare}} T2 now increases Curse debuff by 0.5s.
* {{AbilityIcon|Charged Shot}} can now secure orbs
* You can now shoot {{AbilityIcon|Charged Shot}} onto {{AbilityIcon|Spirit Snare}} center to trigger it to detonate immediately in a 30% increased radius.
* {{AbilityIcon|Charged Shot}} can now secure orbs.
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =
| changes =  
* Bullet damage increased from 24 to 25
* {{AbilityIcon|Rain of Arrows}} T3 reduced from 50% Lifesteal to 40%.
* Health growth per boon increased from 27 to 29
* Bullet damage increased from 24 to 25.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} now tethers targets rather than rooting them
* Health growth per boon increased from 27 to 29.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} tether duration increased 1.25s to 1.5s
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} now tethers targets rather than rooting them.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} no longer applies 50% slow for 1s
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} tether duration increased 1.25s to 1.5s.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} no longer applies 50% slow for 1s.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} radius increased from 6 to 6.2
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T1 CD improved from -19s to -20s
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} radius increased from 6 to 6.2.
* {{AbilityIcon|Rain of Arrows}} T3 reduced from 50% Lifesteal to 40%
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} T1 CD improved from -19s to -20s.
* {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away
* {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away.
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|November|7|2024}}
| changes =
| changes =  
* Base bullet damage reduced from 27 to 24
* Fixed {{HeroIcon|Grey Talon}} getting assist credit while flying {{AbilityIcon|Guided Owl}}.
* Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on)
* Base bullet damage reduced from 27 to 24.
* Falloff range rescaled from 22m->58m to 18m->54m
* Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on).
* {{AbilityIcon|Rain of Arrows}} strafe distance with stamina reduced by 30%
* Falloff range rescaled from 22m->58m to 18m->54m.
* {{AbilityIcon|Charged Shot}} hitbox size reduced by 20%
* {{AbilityIcon|Rain of Arrows}} strafe distance with stamina reduced by 30%.
* {{AbilityIcon|Charged Shot}} hitbox size reduced by 20%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 1, 2024
| update = {{Update link|November|1|2024}}
| changes =
| changes =  
* Base bullet damage reduced from 30 to 27
* Base bullet damage reduced from 30 to 27.
* Movespeed spirit scaling reduced from 0.032 to 0.025
* Movement speed scaling from Spirit Power reduced from 0.032 to 0.025.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 27, 2024
| update = {{Update link|October|27|2024}}
| changes =
| changes =  
* Movespeed spirit scaling reduced from 0.04 to 0.032.
* Movespeed spirit scaling reduced from 0.04 to 0.032.
* Bullet damage spirit scaling reduced from 0.13 to 0.12.
* Bullet damage spirit scaling reduced from 0.13 to 0.12.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|October|24|2024}}
| changes =
| changes =  
* Base regen increased from 2 to 2.5.
* Base regen increased from 2 to 2.5.
* Gun spirit scaling increased from 0.1 to 0.13.
* Gun spirit scaling increased from 0.1 to 0.13.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =
| changes =  
* Fixed some cases where {{HeroIcon|Grey Talon}}'s trap effects would be stuck in the world.
* Updated {{HeroIcon|Grey Talon}} root effect for trap.
* Updated {{HeroIcon|Grey Talon}} updated firing, projectile, impact effects.
* Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged).
* Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged).
* Fixed {{AbilityIcon|Rain of Arrows}} alternate cast causing you to hit the ground soon after cast.
* Fixed {{AbilityIcon|Rain of Arrows}} alternate cast causing you to hit the ground soon after cast.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =
| changes =  
* Replaced a {{HeroIcon|Grey Talon}} select line to make his intentions more clear.
* Replaced a {{HeroIcon|Grey Talon}} select line to make his intentions more clear.
* Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged).
* Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged).
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 17, 2024
| update = {{Update link|September|17|2024}}
| changes =
| changes =  
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly.
* Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =
| changes =  
* Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO.
* Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO.
* Fixed issues with {{AbilityIcon|Charged Shot}} hitting targets behind walls.
* Fixed issues with {{AbilityIcon|Charged Shot}} hitting targets behind walls.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =
| changes =  
* {{AbilityIcon|Charged Shot}} collision size reduced by 8%.
* {{AbilityIcon|Charged Shot}} collision size reduced by 8%.
* {{AbilityIcon|Charged Shot}} base damage reduced from 105 to 100.
* {{AbilityIcon|Charged Shot}} base damage reduced from 105 to 100.
* {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65.
* {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65.
* Fire Rate now scales with Spirit (0.25).
* Fire Rate now scales with Spirit (0.25).
* Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows}}{{sic}}.
* Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows|l1=Rain of Fire}}{{sic}}.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} root duration reduced from 2s to 1.25s.
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} root duration reduced from 2s to 1.25s.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root.
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow.
* {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} T2 changed from +1s Root to +2s Slow.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =
| changes =  
* Improved visual clarity of {{HeroIcon|Grey Talon}}'s trap armed state.
* Improved visual clarity of {{HeroIcon|Grey Talon}}'s trap armed state.
* {{AbilityIcon|Charged Shot}} collision radius reduced by 10%.
* {{AbilityIcon|Charged Shot}} collision radius reduced by 10%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|August|1|2024}}
| changes =
| changes =  
* {{AbilityIcon|Charged Shot}} collision size reduced by 10%.
* {{AbilityIcon|Charged Shot}} collision size reduced by 10%.
* {{AbilityIcon|Guided Owl}} explosion radius increased from 10m to 12m.
* {{AbilityIcon|Guided Owl}} explosion radius increased from 10m to 12m.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = {{Update link|July|18|2024}}
| changes =
| changes =  
* Added new cast effect for {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}.
* Added new cast effect for {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}.
* {{AbilityIcon|Charged Shot}} damage reduced from 115 to 105.
* {{AbilityIcon|Charged Shot}} damage reduced from 115 to 105.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = {{Update link|July|11|2024}}
| changes =
| changes =  
* Added {{HeroIcon|Grey Talon}} {{AbilityIcon|Charged Shot}} sound effects.
* Added {{HeroIcon|Grey Talon}} {{AbilityIcon|Charged Shot}} sound effects.
* Fixed bugs with {{AbilityIcon|Guided Owl}} and pause.
* {{AbilityIcon|Rain of Arrows}} flight duration reduced from 8s to 7s.
* {{AbilityIcon|Rain of Arrows}} flight duration reduced from 8s to 7s.
* {{AbilityIcon|Guided Owl}} spirit gain per kill increased from 4 to 5.
* {{AbilityIcon|Guided Owl}} spirit gain per kill increased from 4 to 5.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|July|4|2024}}
| changes =
| changes =  
* {{AbilityIcon|Guided Owl}} now grants +4 permanent Spirit Power for each hero killed with it.
* {{AbilityIcon|Guided Owl}} now grants +4 permanent Spirit Power for each hero killed with it.
* Fixed {{AbilityIcon|Charged Shot}} not piercing if it collides with a {{AbilityIcon|Mini Turret}}.
* Fixed {{AbilityIcon|Charged Shot}} not piercing if it collides with a {{AbilityIcon|Mini Turret}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =
| changes =  
* Fixed a bug with releasing {{HeroIcon|Grey Talon}}'s Owl early.
* Fixed a bug with releasing {{HeroIcon|Grey Talon}}'s Owl early.
* Fixed a bug that could allow {{HeroIcon|Grey Talon}} to hit the same target multiple times when close during {{AbilityIcon|Rain of Arrows}}.
* Fixed a bug that could allow {{HeroIcon|Grey Talon}} to hit the same target multiple times when close during {{AbilityIcon|Rain of Arrows}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =
| changes =  
* Fixed {{AbilityIcon|Charged Shot}} being evaded by {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}.
* Fixed {{AbilityIcon|Charged Shot}} being evaded by {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}.
* {{AbilityIcon|Rain of Arrows}} cooldown increased from 30s to 33s.
* {{AbilityIcon|Rain of Arrows}} cooldown increased from 30s to 33s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = {{Update link|June|13|2024}}
| changes =
| changes =  
* {{AbilityIcon|Guided Owl}} cooldown reduced from 130s to 120s.
* {{AbilityIcon|Guided Owl}} cooldown reduced from 130s to 120s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =
| changes =  
* Improved {{HeroIcon|Grey Talon}}'s trap visibility.
* Improved {{HeroIcon|Grey Talon}}'s trap visibility.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = {{Update link|May|30|2024}}
| changes =
| changes =  
* {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}} effect matches the damage radius better.
* Fixed {{AbilityIcon|Guided Owl}} flying while the game is paused.
* Fixed {{AbilityIcon|Guided Owl}} flying while the game is paused.
* {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}} effect matches the damage radius better.
* {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} spirit scaling improved from 1 to 1.3.
* {{AbilityIcon|Charged Shot}}{{sic}} spirit scaling improved from 1 to 1.3.
* {{AbilityIcon|Guided Owl}} duration increased from 13s to 14s.
* {{AbilityIcon|Guided Owl}} duration increased from 13s to 14s.
* {{AbilityIcon|Guided Owl}} T3 increased from 20% to 22%.
* {{AbilityIcon|Guided Owl}} T3 increased from 20% to 22%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =
| changes =  
* {{AbilityIcon|Guided Owl}} Spirit scaling reduced from 2.2 to 1.2.
* {{AbilityIcon|Guided Owl}} Spirit scaling reduced from 2.2 to 1.2.
* {{AbilityIcon|Guided Owl}} T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl.
* {{AbilityIcon|Guided Owl}} T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =
| changes =  
* {{AbilityIcon|Charged Shot}} cooldown reduced from 18s to 16s.
* {{AbilityIcon|Charged Shot}} cooldown reduced from 18s to 16s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = {{Update link|May|10|2024}}
| changes =
| changes =  
* {{AbilityIcon|Charged Shot}} damage increased from 105 to 115.
* {{AbilityIcon|Charged Shot}} damage increased from 105 to 115.
* {{AbilityIcon|Rain of Arrows}} Multishot increased from 3 to 5.
* {{AbilityIcon|Rain of Arrows}} Multishot increased from 3 to 5.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = {{Update link|May|3|2024}}
| changes =
| changes =  
* {{AbilityIcon|Charged Shot}}{{sic}} damage increased from 95 to 105.
* {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} damage increased from 95 to 105.
* {{AbilityIcon|Charged Shot}}{{sic}} T2 damage reduced from 80 to 70.
* {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} T2 damage reduced from 80 to 70.
* {{AbilityIcon|Guided Owl}} damage increased from 200 to 300.
* {{AbilityIcon|Guided Owl}} damage increased from 200 to 300.
}}
}}
}}
}}


[[Category:Grey Talon]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]

Revision as of 23:12, 8 July 2025

Update Changes

May 27, 2025

May 8, 2025

  • Base Bullet Damage spirit power scaling reduced from 0.09 to 0.07.
  • Spirit Snare: Added physical elements to the AoE visuals.
  • Charged Shot T3 Spirit Power scaling reduced from 1.3 to 1.2.
  • (Undocumented) Rain of Arrows T3 reduced from 40% Lifesteal to 30%.

April 17, 2025

  • HP regen reduced from 2.5 to 1.5.
  • Move Speed spirit scaling reduced from 0.025 to 0.014.
  • Charged Shot damage reduced from 100 to 90.
  • Charged Shot spirit scaling reduced from 1.6 to 1.2.
  • Charged Shot T3 spirit scaling increased from +0.9 to +1.3.

February 25, 2025

  • Guided Owl accelerate has been updated from M1 to 'W' by default.
  • Better visual feedback for Spirit Snare when triggered.
  • Fixed Spirit power bonus from Guided Owl always being visible in the active player stats.
  • Fixed a bug that caused Grey Talon's Owl explosion sound to not be heard by the caster if they detonated it early with a keypress.
  • Updated vo - largely remastering pass, but some new content.

January 27, 2025

December 6, 2024

  • Fixed Grey Talon's tech power growth from his ult not being reflected in the shop.
  • Immobilizing Trap renamed to Spirit Snare.
  • Spirit Snare now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether.
  • Spirit Snare T2 no longer increases slow by 1s.
  • Spirit Snare T2 now increases Curse debuff by 0.5s.
  • You can now shoot Charged Shot onto Spirit Snare center to trigger it to detonate immediately in a 30% increased radius.
  • Charged Shot can now secure orbs.

November 21, 2024

November 7, 2024

  • Fixed Grey Talon getting assist credit while flying Guided Owl.
  • Base bullet damage reduced from 27 to 24.
  • Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on).
  • Falloff range rescaled from 22m->58m to 18m->54m.
  • Rain of Arrows strafe distance with stamina reduced by 30%.
  • Charged Shot hitbox size reduced by 20%.

November 1, 2024

  • Base bullet damage reduced from 30 to 27.
  • Movement speed scaling from Spirit Power reduced from 0.032 to 0.025.

October 27, 2024

  • Movespeed spirit scaling reduced from 0.04 to 0.032.
  • Bullet damage spirit scaling reduced from 0.13 to 0.12.

October 24, 2024

  • Base regen increased from 2 to 2.5.
  • Gun spirit scaling increased from 0.1 to 0.13.
  • Movespeed now scales with Spirit Power again.
  • Rain of Arrows strafe speed with stamina increased by 30%.

October 10, 2024

  • Fixed some cases where Grey Talon's trap effects would be stuck in the world.
  • Updated Grey Talon root effect for trap.
  • Updated Grey Talon updated firing, projectile, impact effects.
  • Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged).
  • Fixed Rain of Arrows alternate cast causing you to hit the ground soon after cast.
  • Fixed Guided Owl colliding with nearby objects during cast.
  • Fire Rate no longer scales with Spirit Power.
  • Base bullet damage now scales with Spirit Power (0.1).
  • Guided Owl 3s grace period for kill increased to 4s.
  • Fixed Guided Owl grace period still requiring that he gets the kill, rather than the target just die.
  • Movespeed no longer scales with Spirit Power.
  • Base stamina increased from 3 to 4.

September 26, 2024

  • Replaced a Grey Talon select line to make his intentions more clear.
  • Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged).
  • Rain of Arrows can be alternate-casted to remain near the ground.
  • Fixed air dash during Rain of Arrows going half the distance.
  • Guided Owl bonus spirit on death now has a 3s buffer window.
  • Guided Owl: very slight turn rate improvements.
  • Guided Owl radius increased from 12m to 13m.

September 17, 2024

September 12, 2024

August 29, 2024

  • Charged Shot collision size reduced by 8%.
  • Charged Shot base damage reduced from 105 to 100.
  • Charged Shot T2 reduced from +70 to +65.
  • Fire Rate now scales with Spirit (0.25).
  • Can now use multiple air dashes while using Rain of Fire[sic].
  • Immobilizing Trap root duration reduced from 2s to 1.25s.
  • Immobilizing Trap now applies a 50% movement slow for 1 seconds after the root.
  • Immobilizing Trap T2 changed from +1s Root to +2s Slow.

August 15, 2024

August 1, 2024

July 18, 2024

July 11, 2024

July 4, 2024

June 27, 2024

June 20, 2024

June 13, 2024

June 6, 2024

May 30, 2024

  • Grey Talon's Charged Shot effect matches the damage radius better.
  • Fixed Guided Owl flying while the game is paused.
  • Charge Shot[sic] spirit scaling improved from 1 to 1.3.
  • Guided Owl duration increased from 13s to 14s.
  • Guided Owl T3 increased from 20% to 22%.
  • Guided Owl player collision sized increased to regular sizes for these kind of projectiles.

May 23, 2024

  • Guided Owl Spirit scaling reduced from 2.2 to 1.2.
  • Guided Owl T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl.

May 16, 2024

May 10, 2024

May 3, 2024

  • Charge Shot[sic] damage increased from 95 to 105.
  • Charge Shot[sic] T2 damage reduced from 80 to 70.
  • Guided Owl damage increased from 200 to 300.