Headhunter: Difference between revisions

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{{Infobox item/auto|Headhunter}}
{{Infobox item/auto|Headhunter}}
'''Headhunter''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Weapon Damage]] and [[Bonus Health]]. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.


{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}

Revision as of 04:02, 3 March 2026

Headhunter
Image for the Deadlock item Headhunter
Cost Souls3,200
Tier 3
+5% Weapon Damage
+50 Bonus Health
Passive 8s
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
+75 Boonx4
Head Shot Bonus Damage
Upgrades From:
Headshot Booster
Internal name: upgrade_headhunter

Headhunter is a Tier 3 Weapon Item that can be purchased from the Shop for Souls3,200. Its component, Headshot Booster, makes up Souls800 of the cost.

Update history

View the full update history: Headhunter/Update history

Update Changes

December 16, 2025

  • Move speed reduced from 2 to 1.75.

September 4, 2025

  • Bonus Damage boon scaling increased from 3 to 4.

May 27, 2025

  • Now requires the center pellet hit the head hitbox to count.
  • Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon).
  • Bonus Headshot Damage reduced from 100 to 75.
  • Heal now scales with Boons rather than Spirit Power (0.1 per Boon).
Weapon
Vitality
Spirit