Headshot Booster: Difference between revisions

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removed Recommended Heroes
The bonus weapon damage is affected by damage falloff.
 
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{{Infobox item
{{Infobox item/auto|Headshot Booster}}
| item_name            = Headshot Booster
| item_type            = Weapon
| item_tier            = 1
| has_components      = false
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = true
| item_stat1          = +4% [[Fire Rate]]
| item_stat2          = +40 [[Bullet Shield]] Health
| souls                = 500
| passive1_description = Deal bonus [[Weapon Damage]] with [[headshot]]s.
| passive1_cooldown    = 8.5s
| passive1_stat1      = +40 Head Shot Bonus Damage
| effect1              = Head Shot Bonus Damage
| iscomponentof1_name  = Headhunter
}}


'''Headshot Booster''' is a Tier 1 Weapon [[Items|Item]] that grants slightly increased [[Fire Rate]], additional [[Bullet Shield]] Health, and causes headshots to deal bonus [[Weapon Damage]].
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|500}}.
The bonus weapon damage is affected by [[Falloff Range|damage falloff]].


== Notes ==
== Notes ==
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== Update history ==
== Update history ==
{{Main|Headshot Booster/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}

Latest revision as of 22:41, 1 September 2026

Headshot Booster
Image for the Deadlock item Headshot Booster
Cost Souls800
Tier 1
+30 Bonus Health
Passive 9s
Your next headshot against an enemy Hero deals bonus weapon damage.
Upgrades To:
Headhunter
Internal name: upgrade_headshot_booster

Headshot Booster is a Tier 1 Weapon Item that can be purchased from the Shop for Souls800.

It is a component of Headhunter.

The bonus weapon damage is affected by damage falloff.

Notes

[edit | edit source]
  • The bonus headshot damage does not apply to enemy Troopers, or any other NPC in possession of a headshot hitbox.
  • The bonus headshot damage is affected by your Hero's Damage Falloff variables.

Update history

[edit | edit source]

View the full update history: Headshot Booster/Update history

Update Changes

November 21, 2025

  • Cooldown increased from 8 to 9.

October 2, 2025

  • Damage reduced from 50 to 45.

May 27, 2025

  • Now requires the center pellet hit the head hitbox to count.
[edit | edit source]
Weapon
Vitality
Spirit