Headshot Booster: Difference between revisions

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m Added Update history September 26, 2024
The bonus weapon damage is affected by damage falloff.
 
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{{Infobox item
{{Infobox item/auto|Headshot Booster}}
| item_imagefilepath  = Headshot Booster
| item_name            = Headshot Booster
| item_type            = Weapon
| item_tier            = 1
| has_components      = false
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = false
| item_stat1          = +5% [[Fire Rate]]
| item_stat2          = +40 [[Bullet Shield]] Health
| souls                = 500
| passive1_description = Deal bonus [[Weapon Damage]] with [[headshot]]s
| passive1_cooldown    = [[File:Cooldown Icon.png|20px]]7.5s
| passive1_stat1      = +40 Head Shot Bonus Damage
| fire_rate            = +4%
| bullet_shield_health = +40
| value1              = 40
| effect1              = Head Shot Bonus Damage
| component_of        = Point Blank
| ability_type        = Passive
}}
'''Headshot Booster''' is a Tier 1 Weapon [[Items|Item]] that grants slightly increased [[Fire Rate]], additional [[Bullet Shield]] Health, and causes headshots to deal bonus [[Weapon Damage]].


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|500}}.
{{ItemSummary|{{#var:item_key_or_en}}}}
 
The bonus weapon damage is affected by [[Falloff Range|damage falloff]].
 
== Notes ==
* The bonus headshot damage does not apply to enemy [[Trooper]]s, or any other NPC in possession of a headshot hitbox.
* The bonus headshot damage is affected by your Hero's '''Damage Falloff''' variables.<!--what about neutrals and structures?-->


== Recommended heroes ==
* {{HeroIcon|Lady Geist}}
* {{HeroIcon|Vindicta}}
* {{HeroIcon|Yamato}}
{{clear}}
== Update history ==
== Update history ==
{{Update history table
{{Update history}}
| contents =
 
{{Update history table/row
== Navigation ==
| update = September 26, 2024
{{Item Navbox}}
| changes =
*Fire Rate reduced from +5% to +4%.
}}
{{Update history table/row
| update = September 12, 2024
| changes =
*All ability and item cooldowns Increased by 6% globally.
*Bonus damage reduced from 45 to 40.
|-
}}
{{Update history table/row
| update = August 15, 2024
| changes =
*No longer has +40 Bonus Health.
*Now has +40 Bullet Shield.
}}
{{Update history table/row
| update = July 18, 2024
| changes =  
*Fire Rate reduced from 6% to 5%.
}}
{{Update history table/row
| update = July 11, 2024
| changes =  
*Bonus health reduced from +50 to +40.
}}
{{Update history table/row
| update = July 4, 2024
| changes =
*Cooldown increased from 5s to 7s.
*Fixed the item not visually going on cooldown when it procs.
}}
{{Update history table/row
| update = June 20, 2024
| changes =
*Fixed various bugs with '''Headshot Booster''' and {{ItemIcon|Sharpshooter}}.
}}
{{Update history table/row
| update = June 13, 2024
| changes =
*Bonus headshot damage reduced from 50 to 45.
}}
{{Update history table/row
| update = May 30, 2024
| changes =
*Cooldown reduced from 9s to 5s.
}}
{{Update history table/row
| update = May 23, 2024
| changes =
*Cooldown reduced from 14s to 9s.
}}
{{Update history table/row
| update = May 16, 2024
| changes =
*Headshot damage increased from +30 to +50.
}}
}}
{{Item_Navbox}}
[[Category:Items]]

Latest revision as of 22:41, 1 September 2026

Headshot Booster
Image for the Deadlock item Headshot Booster
Cost Souls800
Tier 1
+30 Bonus Health
Passive 9s
Your next headshot against an enemy Hero deals bonus weapon damage.
Upgrades To:
Headhunter
Internal name: upgrade_headshot_booster

Headshot Booster is a Tier 1 Weapon Item that can be purchased from the Shop for Souls800.

It is a component of Headhunter.

The bonus weapon damage is affected by damage falloff.

Notes

[edit | edit source]
  • The bonus headshot damage does not apply to enemy Troopers, or any other NPC in possession of a headshot hitbox.
  • The bonus headshot damage is affected by your Hero's Damage Falloff variables.

Update history

[edit | edit source]

View the full update history: Headshot Booster/Update history

Update Changes

November 21, 2025

  • Cooldown increased from 8 to 9.

October 2, 2025

  • Damage reduced from 50 to 45.

May 27, 2025

  • Now requires the center pellet hit the head hitbox to count.
[edit | edit source]
Weapon
Vitality
Spirit