Headshot Booster: Difference between revisions

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Saquial (talk | contribs)
Updated price, passive and active stat items based on the 8-05-25 Deadlock update
Saquial (talk | contribs)
Tweaks to last edit
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| has_iscomponentof = true
| has_iscomponentof = true
| has_iscomponentof2 =  
| has_iscomponentof2 =  
| item_stat1 = [[+65]] Bonus Health
| item_stat1 = +65 Bonus Health
| souls = 800
| souls = 800
| passive1_description = Deal bonus [[Weapon Damage]] with [[headshots]].
| passive1_description = Deal bonus [[Weapon Damage]] with [[headshots]].
| passive1_cooldown = 6s
| passive1_cooldown = 6s
| passive1_stat1 = [[+50]] Head Shot Bonus Damage
| passive1_stat1 = +50 Head Shot Bonus Damage
| effect1 = Head Shot Bonus Damage
| effect1 = Head Shot Bonus Damage
| iscomponentof1_name = Headhunter
| iscomponentof1_name = Headhunter
}}
}}


'''Headshot Booster''' is a Tier 1 Weapon [[Items|Item]] that grants additional health and causes headshots to deal bonus [[Weapon Damage]].  
'''Headshot Booster''' is a Tier 1 Weapon [[Items|Item]] that grants Bonus Health and causes headshots to deal bonus [[Weapon Damage]].  


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|800}}.
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|800}}.

Revision as of 12:20, 9 May 2025

Headshot Booster
Image for the Deadlock item Headshot Booster
Cost Souls800
Tier 1
+65 Bonus Health
Passive 6s
Deal bonus Weapon Damage with headshots.
Upgrades To:
Headhunter
Internal name: upgrade_headshot_booster

Headshot Booster is a Tier 1 Weapon Item that grants Bonus Health and causes headshots to deal bonus Weapon Damage.

It can be purchased from the Shop for Souls800.

Notes

  • The bonus headshot damage does not apply to enemy Troopers, or any other NPC in possession of a headshot hitbox.
  • The bonus headshot damage is affected by your Hero's Damage Falloff variables.

Update history

Main article: Update history

View the full update history: Headshot Booster/Update history

Update Changes

November 21, 2025

  • Cooldown increased from 8 to 9.

October 2, 2025

  • Damage reduced from 50 to 45.

May 27, 2025

  • Now requires the center pellet hit the head hitbox to count.
Weapon
Vitality
Spirit