Healing Nova: Difference between revisions

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11-21-2024 update changes
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|has_iscomponentof=false
|has_iscomponentof=false
|item_stat1=+12% [[Weapon Damage]]
|item_stat1=+12% [[Weapon Damage]]
|item_stat2=+100 Bonus [[Health]]
|item_stat2=+100 [[Health|Bonus Health]]
|item_stat3=+6 [[Spirit Power]]
|item_stat3=+6 [[Spirit Power]]
|souls = 1,750
|souls = 1,750

Revision as of 17:32, 23 November 2024

Healing Nova
Image for the Deadlock item Healing Nova
Cost Souls1,750
Tier 2
+12% Weapon Damage
+100 Bonus Health
+6 Spirit Power
Active 64s
Heal yourself and nearby allies. Heals an additional 20% per ally.
Upgrades From:
Healing Rite
Internal name: upgrade_health_nova

Healing Nova is a Tier 2 Vitality item that provides Weapon Damage, Bonus Health and Spirit Power to the purchasing hero. Its active ability rapidly heals the user and nearby allies for a large amount of HP over a short duration.

Healing Nova has the Tier 1 component: Healing Rite.

It can be purchased for Souls1,750 from the Shop.

Notes

  • The 15m radius from the active healing ability is affected by its own Ability Range increase, resulting in 16.2m when first buying the item without any other range increasing items.
  • The in-game tooltip displays +8% Ability Range. Internally, TechRadiusMultiplier is set to 8, while TechRangeMultiplier is set to 6, where several items and abilities are only increased by +6%.

Update history

Main article: Healing Nova/Update history

View the full update history: Healing Nova/Update history

Update Changes

March 21, 2026

  • Ability Range reduced from +6% to +5%.

September 4, 2025

  • Heal per boon increased from 4.4 to 6.
  • Now grants +6% Ability Range.

May 27, 2025

  • Now a T3 item.
  • Base heal increased from 260 to 325.
  • Heal now scales with Boons rather than Spirit Power (7 per Boon).
  • Now grants +8 Spirit Power.
  • Cooldown reduced from 70s to 60s.

Trivia

  • Healing Nova is one of several items to feature in promotional posters around the Map.
Weapon
Vitality
Spirit