Healing NovaGive feedback
| Healing Nova | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| +12% Weapon Damage | |||
| +100 Bonus Health | |||
| +6 Spirit Power | |||
| Active | |||
| Heal yourself and nearby allies. | |||
| Upgrades From: Healing Rite | |||
| Internal name: upgrade_health_nova | |||
Healing Nova is a Tier 2 Vitality item that provides Weapon Damage, Bonus Health and Spirit Power to the purchasing hero. Its active ability rapidly heals the user and nearby allies for a large amount of HP over a short duration.
Healing Nova has the Tier 1 component: Healing Rite.
It can be purchased for
1,600 from the Shop.
Notes
- The 15m radius from the active healing ability is affected by its own Ability Range increase, resulting in 16.2m when first buying the item without any other range increasing items.
- The in-game tooltip displays +8% Ability Range. Internally,
TechRadiusMultiplieris set to 8, whileTechRangeMultiplieris set to 6, where several items and abilities are only increased by +6%.
Update history
- Main article: Healing Nova/Update history
View the full update history: Healing Nova/Update history
| Update | Changes |
|---|---|
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Trivia
- Healing Nova was originally named Health Nova.
- Healing Nova is one of several items featured in promotional posters around the Map. However, those posters still use the old name.
Gallery
-
The poster for Health Nova.
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit