Infernus/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = May 8, 2025
| changes =
* {{AbilityIcon|Napalm|Catalyst}}: Projectile no longer slides against geometry.
* (Undocumented) Catalyst renamed to {{AbilityIcon|Napalm}}
}}
{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = February 25, 2025
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| update = November 21, 2024
| update = November 21, 2024
| changes =
| changes =
* {{AbilityIcon|Catalyst}} T2 reduced from 15% Lifesteal to 12%.
* {{AbilityIcon|Napalm|Catalyst}} T2 reduced from 15% Lifesteal to 12%.
* {{AbilityIcon|Catalyst}} T3 reduced from -40% Heal Degen to -33%.
* {{AbilityIcon|Napalm|Catalyst}} T3 reduced from -40% Heal Degen to -33%.
* {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%.
* {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%.
* {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m.
* {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m.
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| update = November 7, 2024
| update = November 7, 2024
| changes =
| changes =
* {{AbilityIcon|Catalyst}} slow reduced from 40% to 35%.
* {{AbilityIcon|Napalm|Catalyst}} slow reduced from 40% to 35%.
* {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
* {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
}}
}}
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| changes =
| changes =
* {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise.
* {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise.
* Reduced darkness of players affected by {{AbilityIcon|Catalyst}} debuff.
* Reduced darkness of players affected by {{AbilityIcon|Napalm|Catalyst}} debuff.
* Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects.
* Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects.
* Reduced visual noise of tracers and firerate increases.
* Reduced visual noise of tracers and firerate increases.
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| update = October 10, 2024
| update = October 10, 2024
| changes =
| changes =
* {{AbilityIcon|Catalyst}} Damage Amp reduced from 25% to 20%.
* {{AbilityIcon|Napalm|Catalyst}} Damage Amp reduced from 25% to 20%.
* {{AbilityIcon|Catalyst}} T3 Damage Amp increased from 15% to 20%.
* {{AbilityIcon|Napalm|Catalyst}} T3 Damage Amp increased from 15% to 20%.
}}
}}
{{Update history table/row
{{Update history table/row
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* {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus.
* {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus.
* {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s.
* {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s.
* {{AbilityIcon|Catalyst}} Damage Amplification reduced from 30% to 25%.
* {{AbilityIcon|Napalm|Catalyst}} Damage Amplification reduced from 30% to 25%.
* {{AbilityIcon|Catalyst}} T3 Damage Amplification increased from +10% to +15%.
* {{AbilityIcon|Napalm|Catalyst}} T3 Damage Amplification increased from +10% to +15%.
* {{AbilityIcon|Catalyst}} T2 reduced from +20% Lifesteal to +15%.
* {{AbilityIcon|Napalm|Catalyst}} T2 reduced from +20% Lifesteal to +15%.
}}
}}
{{Update history table/row
{{Update history table/row
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| update = May 3, 2024
| update = May 3, 2024
| changes =
| changes =
* {{AbilityIcon|Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay.
* {{AbilityIcon|Napalm|Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay.
* {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160.
* {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160.
}}
}}

Revision as of 12:50, 9 May 2025

Update Changes

May 8, 2025

  • Napalm: Projectile no longer slides against geometry.
  • (Undocumented) Catalyst renamed to Napalm

February 25, 2025

  • Flame Dash speed boost has been updated from M1 to 'W' by default.
  • Flame Dash now shows the speed boost in the active stats area.
  • Updated vo - remastering pass, no new content.
  • Concussive Combustion: reduced chances of ground trace missing ground and improved perf.

December 31, 2024

December 21, 2024

  • Flame Dash T3 Charge Time increased from 15s to 18s.

December 6, 2024

November 21, 2024

November 7, 2024

  • Napalm slow reduced from 40% to 35%.
  • Afterburn buildup per bullet/headshot reduced from 10%/16% to 9%/14%.

October 24, 2024

  • Afterburn debuff vfx reduced opacity after start to reduce noise.
  • Reduced darkness of players affected by Napalm debuff.
  • Reduced brightness and lingering of Concussive Combustion effects.
  • Reduced visual noise of tracers and firerate increases.
  • Afterburn T1 reduced from 30% to 25%.

October 10, 2024

  • Napalm Damage Amp reduced from 25% to 20%.
  • Napalm T3 Damage Amp increased from 15% to 20%.

September 26, 2024

  • Infernus will no longer appear in every bot match.

September 12, 2024

September 1, 2024

August 29, 2024

  • Reduced vertical reach on Flame Dash dps.
  • Flame Dash speed is now affected by slows.
  • Flame Dash trail now gets wider with Ability Range bonus.
  • Flame Dash T1 duration reduced from 7s to 6s.
  • Napalm Damage Amplification reduced from 30% to 25%.
  • Napalm T3 Damage Amplification increased from +10% to +15%.
  • Napalm T2 reduced from +20% Lifesteal to +15%.

August 15, 2024

  • Holding M1 down while Flame Dash ends will now cause you to fire your gun instead of requiring you to let go and press again.
  • Updated Infernus tracer, muzzle, and impact fx revisions for better performance.

August 1, 2024

July 18, 2024

July 11, 2024

  • Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like Hyper Beam[sic] T3, Siphon Life[sic], Scorn, Life Drain, Flog and Concussive Combustion T3).

July 4, 2024

June 27, 2024

June 20, 2024

  • Improved visibility of Infernus[sic] Concussive Combustion.
  • Fixed Flame Dash duration not being affected by duration extender.

June 6, 2024

  • Infernus's Afterburn now shows portraits of enemies that are burning for the full duration.
  • Flame Dash cooldown increased from 30s to 38s.

May 30, 2024

May 16, 2024

  • Afterburn T2 now reduces enemy Spirit damage by 30%.

May 10, 2024

May 3, 2024