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[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]] | [[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]] | ||
'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]]. | '''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]]. | ||
Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four [[Extra Slots]] that can be unlocked after completing certain map objectives. | |||
Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a [[Components|component]], the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item. | Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a [[Components|component]], the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item. | ||
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==Item Types== | ==Item Types== | ||
There are three types of items: | |||
* '''[[File:Weapon Icon.png|25px|link=]] Weapon''': Focus on improving base weapons, damage, and bullet effects. | * '''[[File:Weapon Icon.png|25px|link=]] Weapon''': Focus on improving base weapons, damage, and bullet effects. | ||
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement. | * '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement. | ||
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power. | * '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power. | ||
Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to {{Souls|28,800}} Souls. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ Item Type Bonuses by Souls | |+ Item Type Bonuses by Souls | ||
Revision as of 22:11, 7 October 2025

Items are in-game equipment that provide Heroes with bonus attributes and special abilities. There are currently 156 items available for purchase from any Curiosity Shop on the game map.
Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four Extra Slots that can be unlocked after completing certain map objectives.
Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a component, the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.
Purchased items can be sold back to the shop, allowing the player to recoup half of the cost.
Item Types
There are three types of items:
Weapon: Focus on improving base weapons, damage, and bullet effects.
Vitality: Focus on improving survivability, defense, and movement.
Spirit: Focus on improving abilities and spirit power.
Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to
28,800 Souls.
Complete List of Items
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Active Items
Active Items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.
| List of Active Items | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Gallery
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Weapon shop as of 2025-05-08
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Vitality shop as of 2025-05-08
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Spirit shop as of 2025-05-08
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Leaked work-in-progress Weapon shop
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Leaked work-in-progress Vitality shop
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Leaked work-in-progress Spirit shop
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Old item shop UI before the Shop Rework
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Old Vitality shop
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Neon Prime shop
Trivia
- Some Heroes refer to the Items as Relics.[1]
References
- ↑
Ivy's in-game voice line - "A tier 3 relic might change the tide!"
Vyper's in-game voice line - "I should buy a relic."
Mo & Krill's in-game voice line - "I can afford a powerful relic!"
Seven's in-game voice line - "I need to buy a relic."
Holliday's in-game voice line - "Might wanna buy a relic."