Knockdown/Update history: Difference between revisions

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Update from March 21, 2026
 
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| contents =
| contents =
{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = {{Update link|March|21|2026}}
| changes =
* Ability Range reduced from +6% to +5%.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Gravity increased from +50% to +100% when the stun hits the target (causes airborne targets to fall faster)
}}
{{Update history table/row
| update = {{Update link|July|4|2025}}
| changes =
* Now provides +6% Ability Range.
* Cooldown reduced from 40s to 35s.
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* Cost increased from 3000 to 3200.
* No longer grants +6 Spirit Power.
* No longer grants 200 Spirit Shield Health.
* No longer grants +1 Stamina.
* Now grants +100 Bonus Health.
}}
{{Update history table/row
| update = {{Update link|April|17|2025}}
| changes =
Now removes all momentum and brings heroes straight down
}}
{{Update history table/row
| update = {{Update link|February|25|2025}}
| changes =
| changes =
* Updated vfx.
* Updated vfx.
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 21, 2024
| update = {{Update link|December|21|2024}}
| changes =  
| changes =  
* Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before)
* Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before)
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 6, 2024
| update = {{Update link|December|6|2024}}
| changes =  
| changes =  
* Stun duration reduced from 0.9s to 0.75s
* Stun duration reduced from 0.9s to 0.75s
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}}
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =  
| changes =  
* Cast range now ignores the Z height (similar to {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}})
* Cast range now ignores the Z height (similar to {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}})
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|October|24|2024}}
| changes =  
| changes =  
* Updated effect animation to alert when it will stun.
* Updated effect animation to alert when it will stun.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =  
| changes =  
* Cooldown reduced from 48s to 40s.
* Cooldown reduced from 48s to 40s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =  
| changes =  
* Now causes enemies to fall down faster.
* Now causes enemies to fall down faster.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =  
| changes =  
* Delay reduced from 3s to 2s.
* Delay reduced from 3s to 2s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = {{Update link|July|18|2024}}
| changes =  
| changes =  
* Added {{ItemIcon|Knockdown}} select, cast, delay, and impact sound effects.
* Added {{ItemIcon|Knockdown}} select, cast, delay, and impact sound effects.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|July|4|2024}}
| changes =  
| changes =  
* Cooldown increased from 30s to 45s.
* Cooldown increased from 30s to 45s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =  
| changes =  
* Cooldown reduced from 40s to 30s.
* Cooldown reduced from 40s to 30s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = {{Update link|June|13|2024}}
| changes =  
| changes =  
* Added new effects for {{ItemIcon|Knockdown}}.
* Added new effects for {{ItemIcon|Knockdown}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =  
| changes =  
* No longer provides +2 Sprint.
* No longer provides +2 Sprint.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = {{Update link|May|30|2024}}
| changes =  
| changes =  
* Cooldown reduced from 50s to 40s.
* Cooldown reduced from 50s to 40s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =  
| changes =  
* Spirit bonus reduced from 6 to 5.
* Spirit bonus reduced from 6 to 5.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =  
| changes =  
* Cast range increased from 40m to 50m.
* Cast range increased from 40m to 50m.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = {{Update link|May|10|2024}}
| changes =  
| changes =  
* Cooldown reduced from 55s to 50s.
* Cooldown reduced from 55s to 50s.

Latest revision as of 23:01, 22 March 2026

Update Changes

March 21, 2026

  • Ability Range reduced from +6% to +5%.

March 6, 2026

  • Gravity increased from +50% to +100% when the stun hits the target (causes airborne targets to fall faster)

July 4, 2025

  • Now provides +6% Ability Range.
  • Cooldown reduced from 40s to 35s.

May 8, 2025

  • Cost increased from 3000 to 3200.
  • No longer grants +6 Spirit Power.
  • No longer grants 200 Spirit Shield Health.
  • No longer grants +1 Stamina.
  • Now grants +100 Bonus Health.

April 17, 2025

Now removes all momentum and brings heroes straight down

February 25, 2025

  • Updated vfx.

December 21, 2024

  • Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before)

December 6, 2024

  • Stun duration reduced from 0.9s to 0.75s
  • Stun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m)

November 21, 2024

October 24, 2024

  • Updated effect animation to alert when it will stun.

October 10, 2024

  • Cooldown reduced from 48s to 40s.

September 26, 2024

  • Now causes enemies to fall down faster.

August 29, 2024

  • Delay reduced from 3s to 2s.
  • Stun reduced from 1.25s to 0.9s.
  • Cast range increased from 35m to 45m.

July 18, 2024

  • Added Knockdown select, cast, delay, and impact sound effects.
  • Cast range reduced from 50m to 35m.

July 4, 2024

  • Cooldown increased from 30s to 45s.

June 20, 2024

  • Cooldown reduced from 40s to 30s.

June 13, 2024

June 6, 2024

  • No longer provides +2 Sprint.
  • Now provides +1 Stamina.

May 30, 2024

  • Cooldown reduced from 50s to 40s.

May 23, 2024

  • Spirit bonus reduced from 6 to 5.
  • Now grants +2 Sprint.
  • Stun duration starts after hitting the ground.

May 16, 2024

  • Cast range increased from 40m to 50m.

May 10, 2024

  • Cooldown reduced from 55s to 50s.
  • Now provides +200 Spirit Shield.