Leech: Difference between revisions

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Update summary to reflect the purchased component discount mechanic
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{{Infobox item
{{Infobox item
| item_name            = Leech
| item_name            = Leech
| item_type            = Vitality
| item_tier            = 4
| souls                = 7,250
| has_components      = true
| has_components      = true
| has_passive1        = true
| has_passive1        = false
| has_passive2        = false
| has_passive2        = false
| has_active1          = false
| has_active1          = false
| has_iscomponentof    = false
| has_iscomponentof    = false
| component1_name      = Healbane
| component1_name      = Bullet Lifesteal
| component2_name      = Spirit Lifesteal
| item_stat1          = +{{#invoke:ItemData|get_prop|Leech|AbilityLifestealPercentHero}}% [[Spirit Lifesteal]]
| item_stat1          = +{{#invoke:ItemData|get_prop|Leech|AbilityLifestealPercentHero}}% [[Spirit Lifesteal]]
| item_stat2          = +{{#invoke:ItemData|get_prop|Leech|BulletLifestealPercent}}% [[Bullet Lifesteal]]
| item_stat2          = +{{#invoke:ItemData|get_prop|Leech|BulletLifestealPercent}}% [[Bullet Lifesteal]]
| item_stat3          = +{{#invoke:ItemData|get_prop|Leech|BonusHealth}} [[Bonus Health]]
| item_stat3          = +{{#invoke:ItemData|get_prop|Leech|BonusHealth}} [[Bonus Health]]
| item_stat4          = +{{#invoke:ItemData|get_prop|Leech|BaseAttackDamagePercent}}% [[Weapon Damage]]
| item_stat4          = +{{#invoke:ItemData|get_prop|Leech|BaseAttackDamagePercent}}% [[Weapon Damage]]
| passive1_description = Your '''Spirit Damage''' applies '''Healing Reduction'''. If an enemy hero dies under this effect, you receive a large heal.
| item_stat5          = +{{#invoke:ItemData|get_prop|Leech|TechPower}} [[Spirit Power]]
| passive1_stat1      = {{#invoke:ItemData|get_prop|Leech|HealAmpRegenPenaltyPercent}}% Healing Reduction (Conditional)
| passive1_stat2      = {{#invoke:ItemData|get_prop|Leech|HealOnKill}} Heal on Hero Kill
| passive1_stat3      = {{#invoke:ItemData|get_prop|Leech|AbilityDuration}}s Duration
}}
}}


'''Leech''' is a Tier 4 [[Vitality]] [[Item]] that provides [[Spirit Lifesteal]], [[Bullet Lifesteal]], [[Health|Bonus Health]], and [[Weapon Damage]] to the purchasing hero.  
'''Leech''' is a Tier 4 [[Vitality Item]] that provides [[Spirit Lifesteal]], [[Bullet Lifesteal]], [[Health|Bonus Health]], and [[Weapon Damage]] to the purchasing hero.  


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|Leech}}}} (its [[Component]], {{ItemIcon|Healbane}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Healbane}}}} of the cost).
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|Leech}}}}. Purchasing one of its [[Component|Components]], {{ItemIcon|Bullet Lifesteal}} or {{ItemIcon|Spirit Lifesteal}}, discounts the cost by {{Souls|{{#invoke:ItemData|get_cost|Bullet Lifesteal}}}} and purchasing both the components discounts the cost by {{Souls|3,200}}.


== Update history ==
== Update history ==

Revision as of 00:53, 9 May 2025

Leech
Image for the Deadlock item Leech
Cost Souls6,400
Tier 4
+25%% Spirit Lifesteal
+25%% Bullet Lifesteal
+180 Bonus Health
+12%% Weapon Damage
+12 Spirit Power
Upgrades From:
Bullet Lifesteal
Spirit Lifesteal
Internal name: upgrade_damage_recycler

Leech is a Tier 4 Vitality Item that provides Spirit Lifesteal, Bullet Lifesteal, Bonus Health, and Weapon Damage to the purchasing hero.

It can be purchased from the Shop for Souls6,400. Purchasing one of its Components, Bullet Lifesteal or Spirit Lifesteal, discounts the cost by Souls1,600 and purchasing both the components discounts the cost by Souls3,200.

Update history

Main article: Update history

View the full update history: Leech/Update history

Update Changes

May 22, 2026

  • Updated bonus HP to match the components.

April 30, 2026

  • Bonus Health increased from 120 to 160 (the sum of the two components).
  • Lifesteal reduced from 30% to 25%.

May 8, 2025

  • Cost reduced from 7250 to 6400 (Global item change).
  • Bullet lifesteal reduced from +32% to +30%.
  • Spirit lifesteal reduced from +32% to +30%.
  • Bonus health reduced from +175 to +120.
  • Weapon Damage reduced from +20% to 12%.
  • Now grants +12 Spirit power.
  • No longer upgrades from Healbane
    • No longer applies -60% Healing reduction on Spirit damage for 8s.
    • No longer heals you for 350 health if an enemy dies under the effect.
  • Now upgrades from Bullet Lifesteal
  • Now upgrades from Spirit Lifesteal
Weapon
Vitality
Spirit