Lifesteal

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Lifesteal is a mechanic which heals a player by a portion of the damage they deal to an opponent. There are two main types of lifesteal, each with an associated stat: Bullet Lifesteal icon Bullet Lifesteal, which returns a portion of the bullet damage dealt, and Spirit Lifesteal icon Spirit Lifesteal, which returns a portion of the spirit damage dealt. Bullet and Spirit Lifesteal are calculated identically, but are affected by different items.

Formula

Despite being presented in-game as +X% Bullet/Spirit Lifesteal, different sources of lifesteal stack multiplicatively, not additively. With n different sources of the same category of lifesteal, final lifesteal LF is given by:

LF=1i=1n(1Li)

where Li is the lifesteal provided by the ith source. Bullet and Spirit Lifesteal are calculated independently of each other, but both use the same formula.

Lifesteal vs. Creeps

Lifesteal against creeps (non-hero units) is reduced compared to heroes:

  • Bullet Lifesteal vs. creeps: 60% of the calculated value
  • Spirit Lifesteal vs. creeps: 40% of the calculated value

Example

With 22% Bullet Lifesteal from Fury Trance and 30% Bullet Lifesteal from Leech, the player's final bullet lifesteal is:

LF=1(10.22)×(10.30)=45.4%

This means that any time the player deals bullet damage to any opponent, they will immediately be healed by 45.4% of the damage dealt. Note that the in-game user interface is inconsistent in how it rounds the final lifesteal percentage.

Bullet Lifesteal

Bullet Lifesteal returns a percentage of all outgoing bullet damage to the player as health.

Sources

This is a dynamic list "Bullet Lifesteal". Edit contents.
NameSoulsCostCategoryStat change
Active Reload1,600 Weapon+16% Bullet Lifesteal
Frenzy6,400 Weapon+10% Bullet Lifesteal
Bullet Lifesteal1,600 Vitality+13% Bullet Lifesteal
Fury Trance3,200 Vitality+14% Bullet Lifesteal
Leech6,400 Vitality+25% Bullet Lifesteal
Vampiric Burst6,400 Vitality+13% Bullet Lifesteal
+70% Bullet Lifesteal

Spirit Lifesteal

Spirit Lifesteal returns a percentage of all outgoing spirit damage to the player as health.

Sources

This is a dynamic list "Spirit Lifesteal". Edit contents.
NameSoulsCostCategoryStat change
Spirit Shredder Bullets1,600 Weapon+10% Spirit Lifesteal
Spirit Rend3,200 Weapon+10% Spirit Lifesteal
Spiritual Overflow6,400 Weapon+13% Spirit Lifesteal
Spirit Lifesteal1,600 Vitality+13% Spirit Lifesteal
Infuser6,400 Vitality+70% Spirit Lifesteal
Leech6,400 Vitality+25% Spirit Lifesteal
Mystic Reverb6,400 Spirit+8% Spirit Lifesteal

Soul Shredder Bullets

The debuff applied to opponents by Spirit Shredder Bullets behaves differently from all other lifesteal items. It does not affect the user's Spirit Lifesteal stat, nor is it factored into the formula above; instead, it adds a flat +8% spirit lifesteal against an affected target while the debuff is active. For example, if a player has Spirit Shredder Bullets, Spirit Lifesteal (+16%), and Leech (+30%), their spirit lifesteal against a target affected by Soul Shredder Bullets would be:

LF=[1(10.16)×(10.30)]+0.08=49.2%

Their spirit lifesteal against a target not affected by Soul Shredder Bullets would instead be 41.2% (equal to their Spirit Lifesteal stat).

Melee Lifesteal

Main articles: Melee Lifesteal, Lifestrike

Melee Lifesteal is not a stat. The item Melee Lifesteal and its upgrade Lifestrike both provide a passive ability which heals the user by a percentage of their melee damage dealt, but they behave differently from Bullet and Spirit Lifesteal. These abilities activate for one melee attack, then go on cooldown for several seconds, during which no further health can be regained from melee attacks; Bullet and Spirit Lifesteal are always active and have no associated cooldowns. These items also grant a flat healing bonus on activation, and are less effective against non-heroes, neither of which is true of Bullet and Spirit Lifesteal.