McGinnis/Update history: Difference between revisions

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One Bar (talk | contribs)
July 4 Update
Mr. Mindish (talk | contribs)
Update Link
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| contents =
| contents =
{{Update history table/row
{{Update history table/row
| update = July 4, 2025
| update = {{Update link|July|4|2025}}
| changes =
| changes =
* {{AbilityIcon|Medicinal Specter}} now comes out faster and has a better visual cue.
* {{AbilityIcon|Medicinal Specter}} now comes out faster and has a better visual cue.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 27, 2025
| update = {{Update link|May|27|2025}}
| changes =
| changes =
* Fixed Turret bugs when thrown at the Patron Throne
* Fixed Turret bugs when thrown at the Patron Throne
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 19, 2025
| update = {{Update link|May|19|2025}}
| changes =
| changes =
* {{AbilityIcon|Medicinal Specter}} T3 reduced from 3.5% to 3%
* {{AbilityIcon|Medicinal Specter}} T3 reduced from 3.5% to 3%
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 8, 2025
| update = {{Update link|May|8|2025}}
| changes =
| changes =
* New updated model and animations.
* New updated model and animations.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = April 17, 2025
| update = {{Update link|April|17|2025}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}} Tracking speed increased by 15%
* {{AbilityIcon|Mini Turret}} Tracking speed increased by 15%
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{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = {{Update link|February|25|2025}}
| changes =
| changes =
* Updated to use the new weapon gun audio system.
* Updated to use the new weapon gun audio system.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = December 6, 2024
| update = {{Update link|December|6|2024}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}} HP gain per [[Level#Boons_from_Patron|boon]] increased from 20 to 30
* {{AbilityIcon|Mini Turret}} HP gain per [[Level#Boons_from_Patron|boon]] increased from 20 to 30
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}}
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =
| changes =
* Bullet Velocity increased from 533 to 590
* Bullet Velocity increased from 533 to 590
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}}
}}
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|November|7|2024}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}} DPS reduced from 60 to 40
* {{AbilityIcon|Mini Turret}} DPS reduced from 60 to 40
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}}
}}
{{Update history table/row
{{Update history table/row
| update = October 27, 2024
| update = {{Update link|October|27|2024}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}} Spirit Resist reduced from 80% to 70%.
* {{AbilityIcon|Mini Turret}} Spirit Resist reduced from 80% to 70%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|October|24|2024}}
| changes =
| changes =
* Updated melee animation.
* Updated melee animation.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = October 11, 2024
| update = {{Update link|October|11|2024}}
| changes =
| changes =
* Updated {{AbilityIcon|Heavy Barrage}} sound.
* Updated {{AbilityIcon|Heavy Barrage}} sound.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =
| changes =
* No longer has +25% Spirit Resist.
* No longer has +25% Spirit Resist.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =
| changes =
* Fixed looking up circumventing the min range on {{AbilityIcon|Spectral Wall}}{{sic}} and {{AbilityIcon|Heavy Barrage}}{{sic}}.
* Fixed looking up circumventing the min range on {{AbilityIcon|Spectral Wall}}{{sic}} and {{AbilityIcon|Heavy Barrage}}{{sic}}.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 14, 2024
| update = {{Update link|September|14|2024}}
| changes =
| changes =
* {{AbilityIcon|Medicinal Specter}} radius spirit power reduced from 0.07 to 0.05.
* {{AbilityIcon|Medicinal Specter}} radius spirit power reduced from 0.07 to 0.05.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =
| changes =
* {{AbilityIcon|Medicinal Specter}}{{sic}} radius reduced from 6m to 5m.
* {{AbilityIcon|Medicinal Specter}}{{sic}} radius reduced from 6m to 5m.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =
| changes =
* Fixed targeting previews that draw a model (like {{HeroIcon|McGinnis}}'s turrets) to update every frame, instead of being fixed at 60hz.
* Fixed targeting previews that draw a model (like {{HeroIcon|McGinnis}}'s turrets) to update every frame, instead of being fixed at 60hz.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|August|1|2024}}
| changes =
| changes =
* Fixed various abilities not showing the cast preview correctly on the first use ({{AbilityIcon|Mini Turret}}{{sic}}, {{AbilityIcon|Quantum Entanglement}}, etc).
* Fixed various abilities not showing the cast preview correctly on the first use ({{AbilityIcon|Mini Turret}}{{sic}}, {{AbilityIcon|Quantum Entanglement}}, etc).
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = {{Update link|July|18|2024}}
| changes =
| changes =
* {{AbilityIcon|Spectral Wall}} cooldown increased from 30s to 35s.
* {{AbilityIcon|Spectral Wall}} cooldown increased from 30s to 35s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = {{Update link|July|11|2024}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}}{{sic}} receive full damage from enemy guns regardless of distance (fall off is not considered when taking damage).
* {{AbilityIcon|Mini Turret}}{{sic}} receive full damage from enemy guns regardless of distance (fall off is not considered when taking damage).
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}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|July|4|2024}}
| changes =
| changes =
* Fixed {{AbilityIcon|Spectral Wall}} sometimes not spawning depending on the map geometry nearby.
* Fixed {{AbilityIcon|Spectral Wall}} sometimes not spawning depending on the map geometry nearby.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =
| changes =
* Updated {{HeroIcon|McGinnis}} weapon sounds.
* Updated {{HeroIcon|McGinnis}} weapon sounds.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}}{{sic}} range reduced from 30m to 25m.
* {{AbilityIcon|Mini Turret}}{{sic}} range reduced from 30m to 25m.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = {{Update link|June|13|2024}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}} charge delay reduced from 10s to 8s.
* {{AbilityIcon|Mini Turret}} charge delay reduced from 10s to 8s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =
| changes =
* {{AbilityIcon|Spectral Wall}} can now be dismissed early.
* {{AbilityIcon|Spectral Wall}} can now be dismissed early.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = {{Update link|May|30|2024}}
| changes =
| changes =
* Fixed some bugs that could cause {{HeroIcon|McGinnis}} gun to be stuck.
* Fixed some bugs that could cause {{HeroIcon|McGinnis}} gun to be stuck.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =
| changes =
* Fixed upgrading {{HeroIcon|McGinnis}}'s {{AbilityIcon|Medicinal Specter}} to T3 while active causing it to heal everyone to full instantly.
* Fixed upgrading {{HeroIcon|McGinnis}}'s {{AbilityIcon|Medicinal Specter}} to T3 while active causing it to heal everyone to full instantly.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}} T1 is now +1 Charge and +25% Movement Slow.
* {{AbilityIcon|Mini Turret}} T1 is now +1 Charge and +25% Movement Slow.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = {{Update link|May|10|2024}}
| changes =
| changes =
* {{AbilityIcon|Mini Turret}} Spirit Resistance increased 50% to 60%.
* {{AbilityIcon|Mini Turret}} Spirit Resistance increased 50% to 60%.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = {{Update link|May|3|2024}}
| changes =
| changes =
* {{AbilityIcon|Heavy Barrage}} now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate).
* {{AbilityIcon|Heavy Barrage}} now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate).

Revision as of 08:04, 5 July 2025

Update Changes

July 4, 2025

  • Medicinal Specter now comes out faster and has a better visual cue.
  • Heavy Barrage DPS increased by 6%.
  • Fixed Mini Turrets missing targets that are on the ground from Stun or Sliding.
  • Fixed Mini Turrets not targeting Phase 1 of the Patron after shields are down.
  • Health per boon increased from 52 to 56.

May 27, 2025

  • Fixed Turret bugs when thrown at the Patron Throne

May 19, 2025

May 8, 2025

  • New updated model and animations.
  • Bullet Growth reduced from 0.311 to 0.29.
  • Bullet Velocity increased from 590 to 650.
  • No longer has +15% Base Bullet Resist.
  • Now has +1% Spirit Resist per Boon.
  • Mini Turret: Updated DPS tooltip to properly reflect the correct number.
  • Mini Turret: Updated ambient, tracer, and muzzle flash effects.
  • Mini Turret: No longer have a 3 second minimum life time. They now spawn with 60% spirit and bullet resist that decays over 6s.
  • Mini Turret: T3 duration reduced from +18s to +14s.
  • Medicinal Specter: Effects revisions and improvements.
  • Medicinal Specter: Fixed audio buildup when multiple characters are being healed by Medicinal Specter at once.
  • Medicinal Specter: Now provides +15% Stamina Regen.
  • Medicinal Specter: T3 reduced from 4% to 3.5%.
  • Spectral Wall: Fixed missing sound as it travels before deploy.
  • Spectral Wall: The last 2 segments on the left/right sides of Spectral Wall will now turn towards a nearby wall if there is one.
  • Spectral Wall: Duration reduced from 5s to 4.5s.
  • Spectral Wall: Cooldown increased from 46s to 50s.
  • Spectral Wall: T2 reduced from -22s to -20s.
  • Spectral Wall: T3 reduced from 1s Stun to 0.75s.
  • Heavy Barrage: Projectile and ambient effects revisions.
  • Heavy Barrage: Now allows full movement while channeling the ability.
  • Heavy Barrage: Fixed a bug where the Camera would not zoom out during the ability if user setting was set to QuickCast.
  • Heavy Barrage: Now slows your dash usage by 30%.
  • Heavy Barrage: Damage per rocket reduced from 30 to 23.
  • Heavy Barrage: Minimum distance increased from 7m to 9m.
  • Heavy Barrage: Cooldown increased from 140s to 150s.
  • Heavy Barrage: Dash slow increased from 25% to 35%.
  • Heavy Barrage: Spirit power scaling reduced from 0.35 to 0.25.
  • Heavy Barrage: T3 damage per rocket reduced from +30 to +25.
  • Heavy Barrage: T3 now also increases spirit scaling by 0.1.

April 17, 2025


February 25, 2025

  • Updated to use the new weapon gun audio system.
  • Updated vo - largely remastering pass, but some new content.
  • New tracer and muzzle flash effects.
  • Heavy Barrage launch effects revisions.
  • Heavy Barrage effect addition to connect projectiles in space to the hero better.

December 6, 2024

  • Mini Turret HP gain per boon increased from 20 to 30
  • Mini Turret no longer limit the damage they take to 33% of HP per second
  • Mini Turret now have a minimum lifetime of 4s. If they are killed during this time, they will be marked for death regardless of what happens during that time. There will be a visual indication that they are malfunctioning/dying.
  • Mini Turret fire Rate reduced by 20%

November 21, 2024

  • Bullet Velocity increased from 533 to 590
  • Fixed Spectral Wall triggering Reactive Barrier before T3 stun
  • Medicinal Specter T3 reduced from 5% to 4.5%
  • Mini Turret health no longer scales with your hero's health.
  • Mini Turret Spirit Resist reduced from 70% to 30%
  • Mini Turret base health increased from 75 to 150 (roughly same overall health as previous start of game)
  • Mini Turrets now gain +20 Health per boon
  • Mini Turrets now take at most 33% of their Max HP per second from any damage source. Any excess damage is move to the following second. (In effect this means that turrets will always live at least 3 seconds)
  • Fixed Mini Turrets dying causing you to lose sprint
  • Mini Turret cycle time reduced from 0.5 to 0.25 (DPS unchanged)
  • Mini Turret bullet velocity increased from 406 to 500

November 7, 2024

October 27, 2024

October 24, 2024

October 11, 2024

October 10, 2024

September 26, 2024

  • Fixed looking up circumventing the min range on Spectral Wall[sic] and Heavy Barrage[sic].
  • Can now cast parry to cancel your ult.
  • Fixed various issues with Spectral Wall indoors and near walls spawning the wrong number of segments.

September 14, 2024

September 12, 2024

  • Medicinal Specter[sic] radius reduced from 6m to 5m.
  • Medicinal Specter[sic] radius now grows with Spirit Power (0.07).
  • Can no longer wall jump from Spectral Wall.
  • Spectral Wall min range reduced from 7m to 6m.
  • Spectral Wall duration reduced from 6s to 5s.
  • Heavy Barrage spirit scaling increased from 0.3 to 0.35.
  • Heavy Barrage min range reduced from 7m to 6m.
  • Mini Turret[sic] bullet travel speed increased.

August 15, 2024

  • Fixed targeting previews that draw a model (like McGinnis's turrets) to update every frame, instead of being fixed at 60hz.
  • Speed while shooting increased from 55% to 70%.
  • Mini Turret[sic] now prioritize any heroes McGinnis is shooting at.
  • Medicinal Specter duration Spirit Power scaling increased from 0.09 to 0.12.
  • Heavy Barrage T1 changed to Rockets apply 35% slow.

August 1, 2024

  • Fixed various abilities not showing the cast preview correctly on the first use ( Mini Turret[sic], Quantum Entanglement, etc).
  • Fixed Spectral Wall forcing itself into the first ability slot if its cooldown is refreshed.
  • Mini Turret[sic] no longer target immune structures.
  • Heavy Barrage cast/aim behavior improved for indoors and close range.
  • Reverted recent melee damage reduction.
  • Fixed Health Nova not working on Mini Turret[sic] (when Health Nova was cast by McGinnis).
  • Mini Turret base HP increased from +50 to +75.

July 18, 2024

  • Spectral Wall cooldown increased from 30s to 35s.
  • Base melee damage reduced by 20%.
  • Spectral Wall segments that are touching the Rejuv will be destroyed.

July 11, 2024

  • Mini Turret[sic] receive full damage from enemy guns regardless of distance (fall off is not considered when taking damage).
  • Mini Turret[sic] outgoing damage fall off distance window (20m-35m) now scales with range upgrades.
  • Mini Turret[sic] duration reduced from 40s to 30s.

July 4, 2024

  • Fixed Spectral Wall sometimes not spawning depending on the map geometry nearby.
  • Mini Turret damage reduction against troopers/neutrals increased from -30% to -40%.
  • Mini Turret damage reduction against objectives increased from -50% to -60%.
  • Mini Turret falloff damage increased from -30% to -35%.
  • Mini Turret cooldown reduced from 30s to 28s.
  • Mini Turret recharge time reduced from 6s to 5s.
  • Spectral Wall T1 and T2 swapped.
  • Spectral Wall T1 stamina drain reduced from 2 to 1.

June 27, 2024

  • Updated McGinnis weapon sounds.
  • Fixed her gun having a recent regression that caused it to not have any spread.
  • Mini Turret damage reduced by up to 30% at 35m (now has bullet falloff from 20m to 35m).
  • Mini Turret deploy time reduced from 2s to 1s.
  • Mini Turret now shows up on the minimap.
  • Medicinal Specter[sic] can no longer be attacked.
  • Spectral Wall height increased by 2m.
  • Spectral Wall slow duration increased from 2s to 2.5s.
  • Fixed a bug with Spectral Wall that caused the Rejuvenator to instantly drop.

June 20, 2024

  • Mini Turret[sic] range reduced from 30m to 25m.
  • Mini Turret[sic] HP scaling reduced from 40% to 30% (affects initial HP too).
  • Mini Turret[sic] cooldown reduced from 35s to 30s.
  • Mini Turret[sic] Charge Time reduced from 8s to 6s.
  • Base Spirit Resist increased from 20% to 25%.
  • Base Regen increased from 1 to 2.
  • Spectral Wall cooldown reduced from 35s to 30s.
  • Heavy Barrage cooldown reduced from 110s to 100s.

June 13, 2024

  • Mini Turret charge delay reduced from 10s to 8s.
  • Fixed Echo Shard to be compatible with Spectral Wall again (Activating echo shard resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first).
  • Can now dismiss Spectral Wall while channeling other abilities ( Heavy Barrage).

June 6, 2024

May 30, 2024

  • Fixed some bugs that could cause McGinnis gun to be stuck.
  • Heavy Barrage[sic] now does less damage to objectives similar to other ability damage.

May 23, 2024

  • Fixed upgrading McGinnis's Medicinal Specter to T3 while active causing it to heal everyone to full instantly.
  • Fixed certain rooftops allowing turrets to be built on them.

May 16, 2024

May 10, 2024

May 3, 2024

  • Heavy Barrage now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate).
  • Heavy Barrage camera interaction with Fleetfoot Boots has been fixed.