Melee ChargeGive feedback
| Melee Charge | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| +10% Weapon Damage | |||
| +65 Bonus Health | |||
| 40% Heavy Melee Distance | |||
| Passive | |||
| Your next Heavy Melee attack against an enemy deals increased damage and either reload your weapon weapon instantly or give you up to +100% bonus ammo. Only activates when Bonus Ammo is not full. | |||
| Internal name: upgrade_melee_charge | |||
Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage and Bonus Health. Its passive effect causes Heavy Melee attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.
It can be purchased from the Shop for
1,250.
Notes
- If the player is reloading when it activates, it will instantly finish the reload. If not reloading, it will grant +100% Bonus Ammo to the magazine instead.
- The bonus damage will only occur if the item activates. If it is on cooldown or bonus ammo is full, the player will not gain the +20% Bonus Heavy Melee Damage.
- The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if multiple enemies are hit simultaneously.
Update history
- Main article: Melee Charge/Update history
View the full update history: Melee Charge/Update history
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Weapon
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