Melee Damage: Difference between revisions

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{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]].
{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]].
All heroes have the same base melee damage, except for [[Ivy]] (lower than average), [[Pocket]] (higher than average for light melee only) and [[Yamato]] (higher than average).
== Base melee damage based on Power Increase ==
== Base melee damage based on Power Increase ==
{| class="wikitable"
{| class="wikitable"
|+
|+Light Melee Damage
! colspan="14" |Light Melee Damage
|-
|-
! rowspan="2" |Hero
! rowspan="2" |Hero
Line 25: Line 26:
|All Heroes
|All Heroes
|63
|63
| rowspan="2" | +3.4
| rowspan="4" | +3.4
| colspan="1" |66,4
| colspan="1" |66,4
| colspan="1" |69,8
| colspan="1" |69,8
Line 38: Line 39:
| colspan="1" |100,4
| colspan="1" |100,4
|-
|-
|{{HeroIcon|Yamato}}
||{{PageRef|Ivy}}
|54
|57,4
|60,8
|64,2
|67,6
|71
|74,4
|77,8
|81,2
|84,6
|88
|91,4
|-
|{{PageRef|Yamato}}
|69
|69
|72,4
|72,4
Line 51: Line 66:
|103
|103
|106,4
|106,4
|-
||{{PageRef|Pocket}}
|75
|78,4
|81,8
|85,2
|88,6
|92
|95,4
|98,8
|102,2
|105,6
|109
|112,4
|}
|}
{| class="wikitable"
{| class="wikitable"
! colspan="14" |Heavy Melee Damage
|+Heavy Melee Damage
|-
|-
! rowspan="2" |Hero
! rowspan="2" |Hero
Line 74: Line 103:
|All Heroes
|All Heroes
|116
|116
| rowspan="2" | +3.4
| rowspan="3" | +3.4
| colspan="1" |119,4
| colspan="1" |119,4
| colspan="1" |122,8
| colspan="1" |122,8
Line 87: Line 116:
| colspan="1" |153,4
| colspan="1" |153,4
|-
|-
|{{HeroIcon|Yamato}}
|{{PageRef|Ivy}}
|99
|102,4
|105,8
|109,2
|112,6
|116
|119,4
|122,8
|126,2
|129,6
|133
|136,4
|-
|{{PageRef|Yamato}}
|128
|128
|131,4
|131,4

Revision as of 17:03, 22 January 2025

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Melee Damage icon Melee Damage is a stat that heroes start with and determines how much damage a hero's melee attack deals. Melee damage scales with levels and items.

All heroes have the same base melee damage, except for Ivy (lower than average), Pocket (higher than average for light melee only) and Yamato (higher than average).

Base melee damage based on Power Increase

Light Melee Damage
Hero Base PL increase Souls collected
Souls1.2K Souls2.2K Souls4.5K Souls6K Souls7.5K Souls9K Souls10.5K Souls12K Souls13K Souls14K Souls15K
All Heroes 63 +3.4 66,4 69,8 73,2 76,6 80 83,4 86,8 90,2 93,6 97 100,4
Ivy 54 57,4 60,8 64,2 67,6 71 74,4 77,8 81,2 84,6 88 91,4
Yamato 69 72,4 75,8 79,2 82,6 86 89,4 92,8 96,2 99,6 103 106,4
Pocket 75 78,4 81,8 85,2 88,6 92 95,4 98,8 102,2 105,6 109 112,4
Heavy Melee Damage
Hero Base PL increase Souls collected
Souls1.2K Souls2.2K Souls4.5K Souls6K Souls7.5K Souls9K Souls10.5K Souls12K Souls13K Souls14K Souls15K
All Heroes 116 +3.4 119,4 122,8 126,2 129,6 133 136,4 139,8 143,2 146,6 150 153,4
Ivy 99 102,4 105,8 109,2 112,6 116 119,4 122,8 126,2 129,6 133 136,4
Yamato 128 131,4 134,8 138,2 141,6 145 148,4 151,8 155,2 158,6 162 165,4

Sources

Bonus Melee Damage

This is a dynamic list "Bonus Melee Damage". Edit contents.
NameSoulsCostCategoryStat change
Melee Charge1,600 Weapon+10% Bonus Melee Damage
Shadow Weave3,200 Weapon+25% Bonus Melee Damage
Crushing Fists6,400 Weapon+22% Bonus Melee Damage
Runed GauntletsLegendary Weapon+30% Bonus Melee Damage
Melee Lifesteal800 Vitality+12% Bonus Melee Damage
Lifestrike3,200 Vitality+16% Bonus Melee Damage
Colossus6,400 Vitality+30% Bonus Melee Damage
Spirit Snatch3,200 Spirit+7% Bonus Melee Damage

Bonus Heavy Melee Damage

This is a dynamic list "Bonus Heavy Damage". Edit contents.
NameSoulsCostCategoryStat change
Melee Charge1,600 Weapon+25% Bonus Heavy Damage
Crushing Fists6,400 Weapon+25% Bonus Heavy Damage

Melee Resist

This is a dynamic list "Melee Resist". Edit contents.
NameSoulsCostCategoryStat change
Close Quarters800 Weapon+20% Melee Resist
Point Blank3,200 Weapon+30% Melee Resist
Runed GauntletsLegendary Weapon+50% Melee Resist
Rebuttal800 Vitality+18% Melee Resist
Juggernaut6,400 Vitality+25% Melee Resist
Torment Pulse3,200 Spirit+18% Melee Resist