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{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | <!-- Needs to be updated with new PL values -->{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | ||
All heroes have the same base melee damage, except for [[Ivy]] (lower than average), [[Pocket]] (higher than average for light melee only) and [[Yamato]] (higher than average). | All heroes have the same base melee damage, except for [[Ivy]] (lower than average), [[Pocket]] (higher than average for light melee only) and [[Yamato]] (higher than average). | ||
Revision as of 17:12, 22 January 2025
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Melee Damage is a stat that heroes start with and determines how much damage a hero's melee attack deals. Melee damage scales with levels and items.
All heroes have the same base melee damage, except for Ivy (lower than average), Pocket (higher than average for light melee only) and Yamato (higher than average).
Base melee damage based on Power Increase
| Hero | Base | PL increase | Souls collected | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| All Heroes | 63 | +3.4 | 66,4 | 69,8 | 73,2 | 76,6 | 80 | 83,4 | 86,8 | 90,2 | 93,6 | 97 | 100,4 |
| 54 | 57,4 | 60,8 | 64,2 | 67,6 | 71 | 74,4 | 77,8 | 81,2 | 84,6 | 88 | 91,4 | ||
| 69 | 72,4 | 75,8 | 79,2 | 82,6 | 86 | 89,4 | 92,8 | 96,2 | 99,6 | 103 | 106,4 | ||
| 75 | 78,4 | 81,8 | 85,2 | 88,6 | 92 | 95,4 | 98,8 | 102,2 | 105,6 | 109 | 112,4 | ||
| Hero | Base | PL increase | Souls collected | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| All Heroes | 116 | +3.4 | 119,4 | 122,8 | 126,2 | 129,6 | 133 | 136,4 | 139,8 | 143,2 | 146,6 | 150 | 153,4 |
| 99 | 102,4 | 105,8 | 109,2 | 112,6 | 116 | 119,4 | 122,8 | 126,2 | 129,6 | 133 | 136,4 | ||
| 128 | 131,4 | 134,8 | 138,2 | 141,6 | 145 | 148,4 | 151,8 | 155,2 | 158,6 | 162 | 165,4 | ||
Sources
Bonus Melee Damage
This is a dynamic list "Bonus Melee Damage". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Melee Charge | 1,600 | +10% Bonus Melee Damage | |
| Shadow Weave | 3,200 | +25% Bonus Melee Damage | |
| Crushing Fists | 6,400 | +22% Bonus Melee Damage | |
| Runed Gauntlets | Legendary | +30% Bonus Melee Damage | |
| Melee Lifesteal | 800 | +12% Bonus Melee Damage | |
| Lifestrike | 3,200 | +16% Bonus Melee Damage | |
| Colossus | 6,400 | +30% Bonus Melee Damage | |
| Spirit Snatch | 3,200 | +7% Bonus Melee Damage |
Bonus Heavy Melee Damage
This is a dynamic list "Bonus Heavy Damage". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Melee Charge | 1,600 | +25% Bonus Heavy Damage | |
| Crushing Fists | 6,400 | +25% Bonus Heavy Damage |
Melee Resist
This is a dynamic list "Melee Resist". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Close Quarters | 800 | +20% Melee Resist | |
| Point Blank | 3,200 | +30% Melee Resist | |
| Runed Gauntlets | Legendary | +50% Melee Resist | |
| Rebuttal | 800 | +18% Melee Resist | |
| Juggernaut | 6,400 | +25% Melee Resist | |
| Torment Pulse | 3,200 | +18% Melee Resist |