Melee Damage icon Melee Damage is a stat that Heroes start with and determines how much damage a hero's Melee Attack deals. Melee damage scales with Levels and Items. Melee damage scales with the Weapon Damage stat at a rate of 50%.

Most heroes have the same base melee damage and scaling, with a few exceptions:

  • Ivy has lower base damage and lower scaling for both light and heavy melee
  • Pocket has higher base damage for light melee and lower scaling for heavy melee
  • Yamato has higher base damage for both light and heavy melee and higher scaling for heavy melee

Base Melee Damage based on Power Increase

Values referenced from Hero Comparison.

Light Melee Damage
Hero Base PL increase Max level
Other Heroes 50 +2.67 103
 Ivy 50 +2.27 88.1
 Pocket 60 +2.67 115
 Yamato 55 +2.67 109
Heavy Melee Damage
Hero Base PL increase Max level
Other Heroes 116 +4.92 190
 Ivy 116 +4.16 161
 Pocket 116 +4.13 178
 Yamato 128 +4.96 202

Abilities

The following abilities scale with Melee damage.

Ability Base Fully upgraded Melee Damage scaling Notes
 Bebop's   Exploding Uppercut 63 63 +1.0
 Calico's   Leaping Slash 101 161 +1.6
 Viscous'   Puddle Punch 69 151 +1.1 Upgrades to Heavy Melee on T3

Sources

Bonus Melee Damage

This is a dynamic list "Bonus Melee Damage". Edit contents.
Name CostCategoryStat change
  Melee Charge1,600  Weapon+10% Bonus Melee Damage
  Shadow Weave3,200  Weapon+25% Bonus Melee Damage
  Crushing Fists6,400  Weapon+22% Bonus Melee Damage
  Runed GauntletsLegendary  Weapon+30% Bonus Melee Damage
  Melee Lifesteal800  Vitality+12% Bonus Melee Damage
  Lifestrike3,200  Vitality+16% Bonus Melee Damage
  Colossus6,400  Vitality+30% Bonus Melee Damage
  Spirit Snatch3,200  Spirit+7% Bonus Melee Damage

Bonus Heavy Melee Damage

This is a dynamic list "Bonus Heavy Damage". Edit contents.
Name CostCategoryStat change
  Melee Charge1,600  Weapon+25% Bonus Heavy Damage
  Crushing Fists6,400  Weapon+25% Bonus Heavy Damage

Melee Resist

This is a dynamic list "Melee Resist". Edit contents.
Name CostCategoryStat change
  Close Quarters800  Weapon+20% Melee Resist
  Point Blank3,200  Weapon+30% Melee Resist
  Runed GauntletsLegendary  Weapon+50% Melee Resist
  Rebuttal800  Vitality+18% Melee Resist
  Juggernaut6,400  Vitality+25% Melee Resist
  Torment Pulse3,200  Spirit+18% Melee Resist
  • Items that provide Weapon Damage also scale Melee Damage at a rate of 50%.