Melee Distance

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Revision as of 06:00, 14 October 2024 by Sylphoid (talk | contribs) (Created page with "'''Melee Distance''' is a stat that affects how far the player will travel when attacking with melee. While charging up a Heavy Melee, the player will move forward in a straight line. Turning the mouse allows the character to turn around walls or redirect around parrying enemies. == Sources == {{Item stat table|Heavy Melee Distance}} {{Stat navbox}}")
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Melee Distance is a stat that affects how far the player will travel when attacking with melee.

While charging up a Heavy Melee, the player will move forward in a straight line. Turning the mouse allows the character to turn around walls or redirect around parrying enemies.

Sources

This is a dynamic list "Heavy Melee Distance". Edit contents.
NameSoulsCostCategoryStat change
Melee Charge1,600 Weapon+50% Heavy Melee Distance
Crushing Fists6,400 Weapon+60% Heavy Melee Distance
Runed GauntletsLegendary Weapon+150% Heavy Melee Distance