Mirage/Update history: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
updated to have the most recent patch data
Sleuth (talk | contribs)
July 28, 2026 update
Line 4: Line 4:
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = {{Update link|July|28|2026}}
| changes =
* {{AbilityIcon|Fire Scarabs}} duration reduced from 7s to 5s.
* {{AbilityIcon|Fire Scarabs}} T2 reduced from +2 Charges to +1 Charge.
* {{AbilityIcon|Fire Scarabs}} T2 now also increases duration by 2s.
* {{AbilityIcon|Dust Devil}} T3 no longer increases Lift Duration by +0.3s.
* Fixed {{AbilityIcon|Djinn's Mark}} T3 still being -1s Cooldown instead of -0.75s.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|9|2026}}
| update = {{Update link|July|9|2026}}

Revision as of 23:38, 28 July 2026

This page documents the full update history for Mirage.

Update Changes

July 28, 2026

July 9, 2026

June 30, 2026

  • Traveler Cooldown increased from 120s to 140s. (Global ult change)
  • Traveler T3 reduced from -80s Cooldown to -70s. (Global ult change)

May 22, 2026

April 30, 2026

  • Base health regen reduced from 2 to 1.5.
  • Fire Scarabs Health Steal per second reduced from 8 to 7.

April 10, 2026

  • Fire Scarabs Health Steal per second reduced from 9 to 8.
  • Fire Scarabs Health Steal per second spirit scaling reduced from 0.12 to 0.1.
  • Djinn's Mark Spirit scaling reduced from 0.38 to 0.35.

March 25, 2026

March 21, 2026

  • Fire Scarabs no longer does max health steal.
  • Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
  • Fire Scarabs no longer applies +10% Damage Amp.
  • Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3)
  • Dust Devil radius increased from 3.5m to 4m.
  • Dust Devil T3 window to recast increased from 5s to 6s.
  • Djinn's Mark spirit scaling reduced from 0.51 to 0.44.
  • Djinn's Mark debuff visuals improved.
  • Djinn's Mark T1 slow duration increased from 0.5s to 0.8s.
  • Djinn's Mark T2 multiplier duration increased from 2.5s to 3s.
  • Traveler no longer gets interrupted by non-hero sources nor DOT damage.
  • Traveler wait time reduced from 3s to 2s.
  • Traveler interrupt cooldown reduced from 6s to 4s.
  • Traveler cooldown reduced from 145s to 120s.
  • Traveler can now be manually canceled.
  • Traveler can now also target units.

March 10, 2026

March 6, 2026

  • Bullet damage reduced from 15.2+0.5 to 14.8+0.3.
  • Fire Scarabs no longer have a limited duration to launch each one. Functions as a normal charged ability.
  • Fire Scarabs collision and model size increased a bit.
  • Fire Scarabs base charges reduced from 4 to 2.
  • Fire Scarabs spirit scaling reduced from 1.0 to 0.8.
  • Fire Scarabs now immediately steal the health from the target.
  • Fire Scarabs Max Health steal increased from 45 to 70.
  • Fire Scarabs changed from -8% Bullet Resist to +10% Damage Amp on that target from any damage you deal.
  • Fire Scarabs cooldown increased from 40s to 45s.
  • Fire Scarabs T1 changed from "-15s Cooldown" to "+50 Max Health Steal".
  • Fire Scarabs T2 changed from "-8% Bullet Resist" to "+2 Charges".
  • Fire Scarabs T3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling".
  • Fire Scarabs no longer has a reduced effect against non-heroes.
  • Tornado renamed to Dust Devil.
  • Dust Devil lift duration reduced from 1.0s to 0.4s.
  • Dust Devil spirit scaling reduced from 0.7 to 0.3.
  • Dust Devil now slows affected enemies by 30% for 3s.
  • Dust Devil bullet evasion duration increased from 3.5s to 4s.
  • Dust Devil bullet evasion increased from 25% to 30%.
  • Dust Devil T1 changed from "+0.4s Lift Duration" to "+60 Damage".
  • Dust Devil T2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion".
  • Dust Devil T3 changed from "+20% Bullet" to "Can Recast within 5s. Increases spirit scaling by 1.0".
  • Djinn's Mark cooldown increased from 2.6s to 3s.
  • Djinn's Mark multiplier duration increased from 4.5s to 5s.
  • Djinn's Mark reveal duration increased from 3s to 6s.
  • Djinn's Mark tooltip rewritten to be based on a "per stack" basis. A stack increases the damage by 200%. (this is just a tooltip change)
  • Djinn's Mark T1 changed from "60% slow for 0.5s on 2x stack" to "Fading 60% slow for 0.5s".
  • Djinn's Mark T2 increased from +8.1 Damage to +20.
  • Djinn's Mark T3 cooldown increased from -0.75s to -1s.
  • Djinn's Mark T3 now also stuns for 0.5s at max stacks.
  • Traveler cooldown reduced from 155s to 145s.
  • Traveler can now be cast while on the zipline.
  • Traveler no longer channels. It now has a 3s delay before teleporting. Taking damage interrupts the ability and puts it on cooldown for 6s.
  • Traveler now targets a location on the minimap rather than units. Places you at the ground level of that location.
  • Traveler no longer grants +2m Move Speed and +26% Fire Rate.
  • Traveler T1 changed from "+2m Move Speed and -35s Cooldown" to "3m Move Speed for 12s".
  • Traveler T2 changed from "Grants Traveler Buffs to Ally" to "400 Barrier for 12s".
  • Traveler T3 "Unstoppable for 3s" to "-80s Cooldown".

January 30, 2026

Street Brawl:

  • Traveler Cooldown reduced from 155s to 60s.

December 16, 2025

  • Move speed reduced by 0.2.
  • Bullet damage per boon reduced from 0.616 to 0.5.
  • Djinn's Mark cooldown increased from 2.5s to 2.6s.
  • Djinn's Mark max range from 45m to 40m.
  • Traveler cooldown increased from 145s to 155s.
  • Traveler T1 cooldown from -25s to -35s.

November 21, 2025

  • Fire Scarabs Max Health steal increased from 37 to 45.
  • Traveler can now target friendly objectives.
  • Traveler cooldown reduced from 160s to 145s.
  • Traveler T1 now also reduces cooldown by 25s.

October 2, 2025

September 4, 2025

  • Fire Scarabs T3 increased from +60 Max Health Steal to +70.

August 27, 2025

  • (Undocumented) Updated VO pass

July 29, 2025

  • Base bullet damage reduced by 10%.

July 4, 2025

  • Djinn's Mark now has a range limit on application (45m).
  • Fixed Cases where Mirage's Tornado would get Stuck and/or Go through Walls.

May 8, 2025

  • Tornado: Improved camera animations during ability.
  • VO remastering pass as well as new VO content.
  • Animation for holding and throwing items has been added.
  • (Undocumented) Fire Scarabs Max Health Steal reduced from 50 to 40.
  • (Undocumented) Fire Scarabs Max Health Steal spirit scaling reduced from 1.4 to 1.1.
  • (Undocumented) Fire Scarabs T3 max health steal reduced from +80 to +65.
  • (Undocumented) Djinn's Mark T2 increased from +2.5s Multiplier Duration to +4s.

April 17, 2025

  • Base Health reduced from 550 to 500.
  • Djinn's Mark T1 slow reduced from 80% to 60%.
  • Fire Scarabs Bullet Resist Reduction reduced from -10% to -8%.

April 4, 2025

  • Djinn's Mark T2 reduced from +4s Multiplier Duration to +2.5s.

February 25, 2025

  • Updated with new custom animations.
  • Coattail sim has been added.
  • Fire Scarabs no longer causes Magic Carpet to be cancelled.
  • Fire Scarabs now works with "No Cooldowns" set in Hero Testing.
  • Fire Scarabs debuff and buff effects revisions.
  • Tornado cast delay increased from 0.0s to 0.1s.
  • Tornado now destroys breakable props.
  • Adjusted Djinn's Mark consume activation sound so it's not too loud if used on many enemies at the same time.
  • Added new spawn animation.
  • Traveler now has a custom animation on his destination model.

January 19, 2025

  • Fire Scarabs Max Health Steal reduced from 75 to 50.
  • Fire Scarabs Max Health Steal spirit scaling increased from 0.9 to 1.4.

December 31, 2024

December 21, 2024

December 6, 2024

  • Mirage now has custom animations for most of his core movement.
  • Visual updates to Mirage muzzle flash and tracers.
  • Fire Scarabs now applies its drain over 4s instead of frontloaded.
  • Fire Scarabs no longer restricts you from hitting the same target (debuff duration refreshes).
  • Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender).
  • Traveler now allows you to rotate the camera.
  • Traveler T2 changed from "-56 Cooldown" to "Grants Ally Traveler Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m).

November 21, 2024

November 7, 2024

  • Added missing lean animation near walls for Mirage.
  • Bullet size reduced from 6 to 5.
  • Tornado speed reduced from 20m to 18m.
  • Torando[sic] Lift Duration reduced from 1.1s to 1s.
  • Fire Scarabs T2 reduced from -15% Bullet Resist to -10%.

November 1, 2024

  • Fire Scarabs cooldown increased from 32s to 40s.
  • HP per boon reduced from 41 to 37.

October 24, 2024

  • Mirage Traveler now previews Mirage's model at destination to show facing direction.
  • Mirage Djinn's Mark: damage vfx revision to reduce visual noise, debuff moved to overhead UI.
  • Mirage gun revisions to tracer, muzzle flash, and impacts.
  • Fire Scarabs T3 max health steal increased from +70 to +80.
  • Djinn's Mark T3 cooldown between multipliers improved from -0.5s to -0.75s.
  • Traveler Fire Rate increased from 20% to 30%.
  • Traveler T2 cooldown reduction improved from -30s to -40s.
  • Traveler T3 now grants Unstoppable for 3s on arrival.

October 10, 2024

  • Mirage still loves the Djinn, but he yells about them less frequently.
  • Mirage Djinn's Mark effects revisions to reduce noise on the victim and appear more clearly for Mirage.
  • Tornado now uses a range for its travel distance instead of a travel duration (scales with range increase).
  • Enemies that have already been hit by Fire Scarabs now let the next scarab projectile pass through them.
  • Djinn's Mark base damage reduced from 16 to 12.
  • Djinn's Mark scaling from spirit power increased from 0.4 to 0.55.
  • Djinn's Mark reveal duration increased from 2s to 3s.
  • Traveler now causes your camera to move to the destination during the channel.
  • Traveler T1 is now "+2 m/s" (was -20s cd).
  • Traveler T2 is now "-30s cd" (was +2 m/s).
  • Traveler T3 fire rate increased from 20% to 30%.

October 2, 2024

  • Bullet radius reduced from 8 to 6.
  • Tornado time for victims to reach max height reduced from 0.3s to 0.2s.
  • Tornado lift duration reduced from 1.2s to 1.1s.
  • Fixed Tornado being castable while busy (such as while channeling Traveler).
  • Djinn's Mark T1 now only applies the slow when the multiplier is 2x or higher.
  • Djinn's Mark damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off).
  • Fixed Djinn's Mark applying bullet procs with Return Fire.

September 29, 2024

September 27, 2024

  • Tornado lift duration reduced from 1.5s to 1.2s.
  • Tornado T1 bonus lift duration reduced from +0.5s to +0.4s.
  • Tornado base bullet evasion reduced from 30% to 25%.
  • Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s.

September 26, 2024