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Changes
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March 6, 2026
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- Bullet damage reduced from 15.2+0.5 to 14.8+0.3.
Fire Scarabs no longer have a limited duration to launch each one. Functions as a normal charged ability.
Fire Scarabs collision and model size increased a bit.
Fire Scarabs base charges reduced from 4 to 2.
Fire Scarabs spirit scaling reduced from 1.0 to 0.8.
Fire Scarabs now immediately steal the health from the target.
Fire Scarabs Max Health steal increased from 45 to 70.
Fire Scarabs changed from -8% Bullet Resist to +10% Damage Amp on that target from any damage you deal.
Fire Scarabs cooldown increased from 40s to 45s.
Fire Scarabs T1 changed from "-15s Cooldown" to "+50 Max Health Steal".
Fire Scarabs T2 changed from "-8% Bullet Resist" to "+2 Charges".
Fire Scarabs T3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling".
Fire Scarabs no longer has a reduced effect against non-heroes.
Tornado renamed to Dust Devil.
Dust Devil lift duration reduced from 1.0s to 0.4s.
Dust Devil spirit scaling reduced from 0.7 to 0.3.
Dust Devil now slows affected enemies by 30% for 3s.
Dust Devil bullet evasion duration increased from 3.5s to 4s.
Dust Devil bullet evasion increased from 25% to 30%.
Dust Devil T1 changed from "+0.4s Lift Duration" to "+60 Damage".
Dust Devil T2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion".
Dust Devil T3 changed from "+20% Bullet" to "Can Recast within 5s. Increases spirit scaling by 1.0".
Djinn's Mark cooldown increased from 2.6s to 3s.
Djinn's Mark multiplier duration increased from 4.5s to 5s.
Djinn's Mark reveal duration increased from 3s to 6s.
Djinn's Mark tooltip rewritten to be based on a "per stack" basis. A stack increases the damage by 200%. (this is just a tooltip change)
Djinn's Mark T1 changed from "60% slow for 0.5s on 2x stack" to "Fading 60% slow for 0.5s".
Djinn's Mark T2 increased from +8.1 Damage to +20.
Djinn's Mark T3 cooldown increased from -0.75s to -1s.
Djinn's Mark T3 now also stuns for 0.5s at max stacks.
Traveler cooldown reduced from 155s to 145s.
Traveler can now be cast while on the zipline.
Traveler no longer channels. It now has a 3s delay before teleporting. Taking damage interrupts the ability and puts it on cooldown for 6s.
Traveler now targets a location on the minimap rather than units. Places you at the ground level of that location.
Traveler no longer grants +2m Move Speed and +26% Fire Rate.
Traveler T1 changed from "+2m Move Speed and -35s Cooldown" to "3m Move Speed for 12s".
Traveler T2 changed from "Grants Traveler Buffs to Ally" to "400 Barrier for 12s".
Traveler T3 "Unstoppable for 3s" to "-80s Cooldown".
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January 30, 2026
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Street Brawl:
Traveler Cooldown reduced from 155s to 60s.
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December 16, 2025
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- Move speed reduced by 0.2.
- Bullet damage per boon reduced from 0.616 to 0.5.
Djinn's Mark cooldown increased from 2.5s to 2.6s.
Djinn's Mark max range from 45m to 40m.
Traveler cooldown increased from 145s to 155s.
Traveler T1 cooldown from -25s to -35s.
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November 21, 2025
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Fire Scarabs Max Health steal increased from 37 to 45.
Traveler can now target friendly objectives.
Traveler cooldown reduced from 160s to 145s.
Traveler T1 now also reduces cooldown by 25s.
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October 2, 2025
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September 4, 2025
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July 29, 2025
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- Base bullet damage reduced by 10%.
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July 4, 2025
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Djinn's Mark now has a range limit on application (45m).
- Fixed Cases where
Mirage's Tornado would get Stuck and/or Go through Walls.
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May 8, 2025
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Tornado: Improved camera animations during ability.
- VO remastering pass as well as new VO content.
- Animation for holding and throwing items has been added.
- (Undocumented)
Fire Scarabs Max Health Steal reduced from 50 to 40.
- (Undocumented)
Fire Scarabs Max Health Steal spirit scaling reduced from 1.4 to 1.1.
- (Undocumented)
Fire Scarabs T3 max health steal reduced from +80 to +65.
- (Undocumented)
Djinn's Mark T2 increased from +2.5s Multiplier Duration to +4s.
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April 17, 2025
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- Base Health reduced from 550 to 500.
Djinn's Mark T1 slow reduced from 80% to 60%.
Fire Scarabs Bullet Resist Reduction reduced from -10% to -8%.
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April 4, 2025
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Djinn's Mark T2 reduced from +4s Multiplier Duration to +2.5s.
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February 25, 2025
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- Updated with new custom animations.
- Coattail sim has been added.
Fire Scarabs no longer causes Magic Carpet to be cancelled.
Fire Scarabs now works with "No Cooldowns" set in Hero Testing.
Fire Scarabs debuff and buff effects revisions.
Tornado cast delay increased from 0.0s to 0.1s.
Tornado now destroys breakable props.
- Adjusted
Djinn's Mark consume activation sound so it's not too loud if used on many enemies at the same time.
- Added new spawn animation.
Traveler now has a custom animation on his destination model.
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January 19, 2025
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Fire Scarabs Max Health Steal reduced from 75 to 50.
Fire Scarabs Max Health Steal spirit scaling increased from 0.9 to 1.4.
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December 31, 2024
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December 21, 2024
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December 6, 2024
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Mirage now has custom animations for most of his core movement.
- Visual updates to
Mirage muzzle flash and tracers.
Fire Scarabs now applies its drain over 4s instead of frontloaded.
Fire Scarabs no longer restricts you from hitting the same target (debuff duration refreshes).
Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender).
Traveler now allows you to rotate the camera.
Traveler T2 changed from "-56 Cooldown" to "Grants Ally Traveler Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m).
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November 21, 2024
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November 7, 2024
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- Added missing lean animation near walls for
Mirage.
- Bullet size reduced from 6 to 5.
Tornado speed reduced from 20m to 18m.
Torando[sic]The preceding quote has been reproduced verbatim and is not a transcription error. Lift Duration reduced from 1.1s to 1s.
Fire Scarabs T2 reduced from -15% Bullet Resist to -10%.
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November 1, 2024
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Fire Scarabs cooldown increased from 32s to 40s.
- HP per boon reduced from 41 to 37.
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October 24, 2024
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Mirage Traveler now previews Mirage's model at destination to show facing direction.
Mirage Djinn's Mark: damage vfx revision to reduce visual noise, debuff moved to overhead UI.
Mirage gun revisions to tracer, muzzle flash, and impacts.
Fire Scarabs T3 max health steal increased from +70 to +80.
Djinn's Mark T3 cooldown between multipliers improved from -0.5s to -0.75s.
Traveler Fire Rate increased from 20% to 30%.
Traveler T2 cooldown reduction improved from -30s to -40s.
Traveler T3 now grants Unstoppable for 3s on arrival.
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October 10, 2024
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Mirage still loves the Djinn, but he yells about them less frequently.
Mirage Djinn's Mark effects revisions to reduce noise on the victim and appear more clearly for Mirage.
Tornado now uses a range for its travel distance instead of a travel duration (scales with range increase).
- Enemies that have already been hit by
Fire Scarabs now let the next scarab projectile pass through them.
Djinn's Mark base damage reduced from 16 to 12.
Djinn's Mark scaling from spirit power increased from 0.4 to 0.55.
Djinn's Mark reveal duration increased from 2s to 3s.
Traveler now causes your camera to move to the destination during the channel.
Traveler T1 is now "+2 m/s" (was -20s cd).
Traveler T2 is now "-30s cd" (was +2 m/s).
Traveler T3 fire rate increased from 20% to 30%.
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October 2, 2024
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- Bullet radius reduced from 8 to 6.
Tornado time for victims to reach max height reduced from 0.3s to 0.2s.
Tornado lift duration reduced from 1.2s to 1.1s.
- Fixed
Tornado being castable while busy (such as while channeling Traveler).
Djinn's Mark T1 now only applies the slow when the multiplier is 2x or higher.
Djinn's Mark damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off).
- Fixed
Djinn's Mark applying bullet procs with Return Fire.
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September 29, 2024
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September 27, 2024
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Tornado lift duration reduced from 1.5s to 1.2s.
Tornado T1 bonus lift duration reduced from +0.5s to +0.4s.
Tornado base bullet evasion reduced from 30% to 25%.
Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s.
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September 26, 2024
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