Recharging Rush

From The Deadlock Wiki
Revision as of 04:58, 14 June 2026 by BourbonRobot (talk | contribs) (Added unlisted item effect.)
Jump to navigation Jump to search
Recharging Rush
Image for the Deadlock item Recharging Rush
Cost Souls1,600
Tier 2
+20% Max Ammo
+10% Weapon Damage
Passive 25s
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s Time Frame
Internal name: upgrade_rechargingbullets

Recharging Rush
Image for the Deadlock item Recharging Rush
Cost Souls1,600
Tier 2
Enhanced
+50% Max Ammo
+40% Weapon Damage
Passive 13s
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s Time Frame
Internal name: upgrade_rechargingbullets

Recharging Rush is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600.

Unlisted is the condition that the replenishment effect only triggers on hero damage.

Affected Abilities

Some of the abilities do not start out as charged but gain charges when they get a specific upgrade. In that case Recharging Rush will not affect these abilities until the upgrade is taken.

This is a dynamic list "charges". Edit contents · Edit notes.
Hero Ability Charges Time Between Charges Notes
Billy Bashdown 1 8s +1 charge on T2 upgrade.
Celeste Radiant Daggers 1 2s +2 charges on T1 upgrade.
Dynamo Kinetic Pulse 1 5s +1 charge on T1 upgrade.
Graves Jar of Dead 4 13s Has a conditional charge. Charges by being near when anything dies.
Grey Talon Charged Shot 1 4s +1 charge on T1 upgrade. 1s time between charges on T3 upgrade.
Haze Smoke Bomb Becomes charged on T2 upgrade with 2 charges and 7s time between charges.
Holliday Powder Keg 2 7.5s +1 charge on T2 upgrade.
Bounce Pad 1 3.5s
Infernus Napalm 1 6s +1 charge on T1 upgrade.
Flame Dash Becomes charged on T3 upgrade with 2 charges and 14s time between charges.
Ivy Entangling Thorns 1 5s +1 charge on T1 upgrade.
Kelvin Frost Grenade 2 7s
Lady Geist Life Drain Becomes charged on T3 upgrade with 3 charges and 0.1s time between charges.
Lash Grapple 1 2s +1 charge on T3 upgrade.
McGinnis Mini Turret 1 3s +2 charges on T2 upgrade.
Mirage Fire Scarabs 2 1s +1 charge on T2 upgrade.
Paige Bookwyrm 1 7s +1 charge on T2 upgrade.
Paradox Time Wall Becomes charged on T3 upgrade with 3 charges and 2s time between charges.
Rem Pillow Toss 1 8s +1 charge on T3 upgrade.
Seven Lightning Ball 1 6s +1 charge on T1 upgrade.
Shiv Serrated Knives 2 2s +2 charges on T2 upgrade.
Sinclair Vexing Bolt 1 3s
The Doorman Call Bell 1 7s +1 charge on T1 upgrade.
Venator Consecrating Grenade Becomes charged on T3 upgrade with 1 charge and 3s time between charges.
Hex-Lined Snap Trap 2 8s +1 charge on T3 upgrade.
Victor Jumpstart 1 8s +1 charge on T3 upgrade.
Vindicta Assassinate 2 2.5s
Viscous Puddle Punch 1 1.7s +1 charge on T1 upgrade.
Vyper Screwjab Dagger 2 4s +1 charge on T1 upgrade.
Wraith Card Trick 2 +2 charges on T1 upgrade Has a conditional charge.
Yamato Flying Slash Becomes charged on T3 upgrade with 2 charges and 5s time between charges.

Update history

View the full update history: Recharging Rush/Update history

Update Changes

May 22, 2026

  • Cooldown increased from 24s to 25s.

April 10, 2026

  • Cooldown increased from 20s to 24s.

January 22, 2026

  • Added to the game.
Weapon
Vitality
Spirit