| Recharging Rush | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| +20% Max Ammo | |||
| +10% Weapon Damage | |||
| Passive | |||
| Dealing significant | |||
200 Damage Threshold 3.5s Time Frame | |||
| Internal name: upgrade_rechargingbullets | |||
Recharging RushGive feedback
| Recharging Rush | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| Enhanced | |||
| +50% Max Ammo | |||
| +40% Weapon Damage | |||
| Passive | |||
| Dealing significant | |||
200 Damage Threshold 3.5s Time Frame | |||
| Internal name: upgrade_rechargingbullets | |||
Recharging Rush is a Tier 2
Weapon Item that can be purchased from the Shop for
1,600.
Unlisted is the condition that the replenishment effect only triggers on hero damage.
Affected Abilities
Some of the abilities do not start out as charged but gain charges when they get a specific upgrade. In that case Recharging Rush will not affect these abilities until the upgrade is taken.
| Hero | Ability | Charges | Time Between Charges | Notes |
|---|---|---|---|---|
| Billy | Bashdown | 1 | 8s | +1 charge on T2 upgrade. |
| Celeste | Radiant Daggers | 1 | 2s | +2 charges on T1 upgrade. |
| Dynamo | Kinetic Pulse | 1 | 5s | +1 charge on T1 upgrade. |
| Graves | Jar of Dead | 4 | 13s | Has a conditional charge. Charges by being near when anything dies. |
| Grey Talon | Charged Shot | 1 | 4s | +1 charge on T1 upgrade. 1s time between charges on T3 upgrade. |
| Haze | Smoke Bomb | — | — | Becomes charged on T2 upgrade with 2 charges and 7s time between charges. |
| Holliday | Powder Keg | 2 | 7.5s | +1 charge on T2 upgrade. |
| Bounce Pad | 1 | 3.5s | — | |
| Infernus | Napalm | 1 | 6s | +1 charge on T1 upgrade. |
| Flame Dash | — | — | Becomes charged on T3 upgrade with 2 charges and 14s time between charges. | |
| Ivy | Entangling Thorns | 1 | 5s | +1 charge on T1 upgrade. |
| Kelvin | Frost Grenade | 2 | 7s | — |
| Lady Geist | Life Drain | — | — | Becomes charged on T3 upgrade with 3 charges and 0.1s time between charges. |
| Lash | Grapple | 1 | 2s | +1 charge on T3 upgrade. |
| McGinnis | Mini Turret | 1 | 3s | +2 charges on T2 upgrade. |
| Mirage | Fire Scarabs | 2 | 1s | +1 charge on T2 upgrade. |
| Paige | Bookwyrm | 1 | 7s | +1 charge on T2 upgrade. |
| Paradox | Time Wall | — | — | Becomes charged on T3 upgrade with 3 charges and 2s time between charges. |
| Rem | Pillow Toss | 1 | 8s | +1 charge on T3 upgrade. |
| Seven | Lightning Ball | 1 | 6s | +1 charge on T1 upgrade. |
| Shiv | Serrated Knives | 2 | 2s | +2 charges on T2 upgrade. |
| Sinclair | Vexing Bolt | 1 | 3s | — |
| The Doorman | Call Bell | 1 | 7s | +1 charge on T1 upgrade. |
| Venator | Consecrating Grenade | — | — | Becomes charged on T3 upgrade with 1 charge and 3s time between charges. |
| Hex-Lined Snap Trap | 2 | 8s | +1 charge on T3 upgrade. | |
| Victor | Jumpstart | 1 | 8s | +1 charge on T3 upgrade. |
| Vindicta | Assassinate | 2 | 2.5s | — |
| Viscous | Puddle Punch | 1 | 1.7s | +1 charge on T1 upgrade. |
| Vyper | Screwjab Dagger | 2 | 4s | +1 charge on T1 upgrade. |
| Wraith | Card Trick | 2 | — | +2 charges on T1 upgrade Has a conditional charge. |
| Yamato | Flying Slash | — | — | Becomes charged on T3 upgrade with 2 charges and 5s time between charges. |
Update history
View the full update history: Recharging Rush/Update history
| Update | Changes |
|---|---|
| |
| |
|
Navigation
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit