Rejuvenator: Difference between revisions

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When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left on the buff duration, Heroes are warned that it will expire soon.
When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left on the buff duration, Heroes are warned that it will expire soon.


The buff allows each player to revive with '''{{NpcData|citadel_item_pickup_rejuv|RebirthModifier|RespawnLifePct}}%''' of their health in the place of their death after '''{{NpcData|citadel_item_pickup_rejuv|RebirthModifier|RespawnDelay}}''' seconds. Upon death, the player respawns in place, loses the buff, and their team's Rejuvenator Credits are reduced by 1 (each player can only consume one credit). The top UI bar displays the remaining Rejuvenator Credits. When all credits are used, the buff is removed from all team members.
The buff allows each player to revive with '''{{NpcData|citadel_item_pickup_rejuv|RebirthModifier|RespawnLifePct}}%''' of their health in the place of their death after '''{{NpcData|citadel_item_pickup_rejuv|RebirthModifier|RespawnDelay}}''' seconds. Upon death, the player respawns in place, loses the buff, and their team's Rejuvenator Credits are reduced by 1 (each player can only consume one credit). The top UI bar displays the remaining Rejuvenator Credits, and players who haven't consumed a credit have a highlight below their net worth. When all credits are used, the buff is removed from all team members.


== Update history ==
== Update history ==

Revision as of 17:34, 23 February 2026

The Rejuvenator.

The Rejuvenator is a single rune that spawns above the Mid-Boss pit after it is slain. It appears as a large, green crystal. After the Mid-Boss is killed, the Rejuvenator descends over 6 seconds and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can hit it with a heavy melee attack, granting the Rejuvenation Credit buff to their entire team. Each heavy melee hit grants one Rejuvenator Credit to the team, up to 3. Hitting the Rejuvenator also heals the player who punched it to full health.

Rejuvenation Credit

The Rejuvenation Credit is a team-wide buff granted to all allies when a Rejuvenator crystal is claimed. The buff lasts 4 minutes or until all credits are consumed, whichever comes first.

When there are 30 seconds left on the buff duration, Heroes are warned that it will expire soon.

The buff allows each player to revive with Error: NPC "citadel_item_pickup_rejuv" not found.% of their health in the place of their death after Error: NPC "citadel_item_pickup_rejuv" not found. seconds. Upon death, the player respawns in place, loses the buff, and their team's Rejuvenator Credits are reduced by 1 (each player can only consume one credit). The top UI bar displays the remaining Rejuvenator Credits, and players who haven't consumed a credit have a highlight below their net worth. When all credits are used, the buff is removed from all team members.

Update history

View the full update history: Rejuvenator/Update history

Update Changes

June 30, 2026

  • Rejuv buff duration reduced from 4 minutes to 3.

March 6, 2026

  • Rejuv drop duration reduced from 7s to 6s.
  • Rejuv duration no longer refreshes when hitting a crystal later.

November 21, 2025

  • Rejuv buff no longer grants +10% Max HP, +15% Fire Rate and +15% Spirit Damage Amp.

Trivia

  • Billy makes a reference to the Rejuvenator rework, saying that "it used to go out to everybody until the Man decided it was too good".[1]

References

  1. Billy's in-game voice line (picked up Rejuv) - "You know, this used to go to everybody 'til the Man decided it was too good."