Rejuvenator: Difference between revisions

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! Source !! Death 1 !! Death 2 !! Death 3+  
! Source !! Death 1 !! Death 2 !! Death 3+  
|-
|-
| [[Trooper]] health || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|1}}x || x{{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|2}}x || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|3}}x
| [[Trooper]] health || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|1}}x || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|2}}x || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|3}}x
|-
|-
| [[Hero]] Respawn Time|| {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|1}}x || x{{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|2}}x || {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|3}}x  
| [[Hero]] Respawn Time|| {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|1}}x || {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|2}}x || {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|3}}x  
|-
|-
| [[Hero]] Fire Rate || +20% || +20%  || +20%
| [[Hero]] Fire Rate || +20% || +20%  || +20%
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| [[Hero]] Move Speed  || +1m/s || +1m/s  || +1m/s  
| [[Hero]] Move Speed  || +1m/s || +1m/s  || +1m/s  
|}
|}
Update history
{{Update history table
| contents =
{{Update history table/row
| update = May 19, 2025
| changes =
* (Undocumented) Rejuvenator buff duration increased from 3 minutes to 4 minutes.
* (Undocumented) Trooper health multiplier increased from 1.7/2.2/2.5 to 2.0/2.3/2.6.
* (Undocumented) Player respawn multiplier decreased from 0.6/0.5/0.4 to 0.5/0.4/0.3.
}}
}}


{{Navbox gameplay}}
{{Navbox gameplay}}

Revision as of 19:04, 20 May 2025

The Rejuvenator.

The Rejuvenator is a rune that spawns above the Mid-Boss after it is slain. It appears as a large, green crystal. After the Mid-Boss is killed, the Rejuvenator descends over 6 seconds and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can smash it with a heavy melee attack, granting their team the "Rejuvenation Credit" buff.

Rejuvenation Credit

Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts 180 seconds or until respawn, whichever comes first.

When there are 30 seconds left, Heroes are warned that it will expire soon.

This buff scales up with the number of total Mid-Boss deaths in the match, regardless of the team that killed it.

The buff reduces the player's next respawn time, boosts all the team's Trooper health, grants Heroes additional Fire Rate, max Health, and Move Speed:

Buff values

Source Death 1 Death 2 Death 3+
Trooper health 1.7x 2x 2.3x
Hero Respawn Time 0.5x 0.4x 0.3x
Hero Fire Rate +20% +20% +20%
Hero Maximum Health +200hp +200hp +200hp
Hero Move Speed +1m/s +1m/s +1m/s

Update history

Update Changes

May 19, 2025

  • (Undocumented) Rejuvenator buff duration increased from 3 minutes to 4 minutes.
  • (Undocumented) Trooper health multiplier increased from 1.7/2.2/2.5 to 2.0/2.3/2.6.
  • (Undocumented) Player respawn multiplier decreased from 0.6/0.5/0.4 to 0.5/0.4/0.3.