Restorative Shot: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 15: Line 15:
| passive1_cooldown    = 6s
| passive1_cooldown    = 6s
| passive1_stat1      = 40 Healing from [[Heroes]]
| passive1_stat1      = 40 Healing from [[Heroes]]
| passive1_stat2      = 15 Healing from [[NPC|Category:Units]]s
| passive1_stat2      = 15 Healing from [[Category:Units|NPC]]s
}}
}}
'''Restorative Shot''' is a Tier 1 Weapon [[Items|Item]] that grants additional [[Bullet Resist]] and [[Weapon Damage]]. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy [[Hero]] or [[NPC|Category:Units]].  
'''Restorative Shot''' is a Tier 1 Weapon [[Items|Item]] that grants additional [[Bullet Resist]] and [[Weapon Damage]]. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy [[Hero]] or [[Category:Units|NPC]].  


It can be purchased from the [[Shop]] for {{Souls|500}}.
It can be purchased from the [[Shop]] for {{Souls|500}}.

Revision as of 00:46, 30 October 2024

Restorative Shot
Image for the Deadlock item Restorative Shot
Cost Souls500
Tier 1
+7% Bullet Resist
+6% Weapon Damage
Passive 6s
Your next bullet will heal you based on what target you hit.
Internal name: upgrade_medic_bullets

Restorative Shot is a Tier 1 Weapon Item that grants additional Bullet Resist and Weapon Damage. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy Hero or .

It can be purchased from the Shop for Souls500.

Update history

Main article: Update history

View the full update history: Restorative Shot/Update history

Update Changes

May 22, 2026

  • NPC Healing increased from 15 to 20.

July 29, 2025

  • Heal from NPC reduced from 20 to 15.
  • Weapon damage reduced from 8% to 6%.

July 4, 2025

  • Heal from heroes increased from 40 to 50.
  • Heal from NPCs/Orbs increased from 15 to 20.
Weapon
Vitality
Spirit