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- This edit created a new page (also see list of new pages)
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- This is a minor edit
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- This edit was performed by a bot
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12 September 2026
- diffhist Silver 18:34 +344 ~2026-StrikeYellowSilence1148 talk (→Trivia: added trivia about her current animations being mostly placeholders taken from Seven and drifter because I though it would be neat info for people to learn :)) Tag: Visual edit
- diffhist Ability Cooldown 16:08 −30 ~2026-LaneFireUrn1085 talk (→Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead)
- diffhist Ability Duration 16:05 −30 ~2026-LaneFireUrn1085 talk (→Calculating Ability Duration: change #replace's to use DataProp instead)
- diffhist Bullet Resilience 15:58 −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata)
- diffhist Spirit Resilience 15:48 −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop)
- diffhist Mo & Krill 15:25 +34 ~2026-QuicksilverReloadDeflect1147 talk Tag: Visual edit: Switched
- diffhist Berserker 12:41 +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) Tag: Visual edit: Switched
10 September 2026
- diffhist Bullet Resilience 19:42 +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist)
- diffhist Bullet Resilience 19:39 −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo
- diffhist Bullet Resilience 19:39 +337 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often)
- diffhist Spirit Resilience 19:38 +341 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.)
- diffhist Celeste 19:24 +174 ~2026-ShoesStaminaGuardian1131 talk (→Abilities: Kelvin Dome interaction) Tag: Visual edit
- diffhist Spirit Resilience 19:23 +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively)
- diffhist Bullet Resilience 19:21 +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page)
- diffhist Health 19:10 +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar)
- diffhist Health 19:02 +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons)
- diffhist Decay 18:31 +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)
- diffhist Ability Cooldown 17:13 +914 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction)
- diffhist Ability Duration 17:09 +1,002 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
- diffhist Ability Cooldown 16:12 +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration)
- diffhist Ability Duration 16:06 +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages)
9 September 2026
- diffhist Apollo 21:51 +18 ~2026-BoosterHollowBeam1126 talk (Add small ability range link to riposte note)
- diffhist Apollo 21:49 +141 ~2026-BoosterHollowBeam1126 talk (Added cast range to riposte) Tag: Visual edit
- diffhist Magic Carpet 07:45 +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet)
- diffhist Heroic Aura 03:43 +226 ~2026-FleetfootPocketSecure1119 talk (heroic aura can affect base turrets! i feel like this is a good addition to this page :)) Tag: Visual edit
8 September 2026
- diffhist Module:AbilityTable/Notes 17:42 +24 ~2026-RejuvenatorPowerTransit1020 talk
- diffhist Spirit Rend 02:47 0 ~2026-AlchemicalParryHigh1114 talk (→Notes) Tag: Visual edit
- diffhist Spirit Rend 02:47 +145 ~2026-AlchemicalParryHigh1114 talk (→Notes: true) Tag: Visual edit
- diffhist Armor Piercing Rounds 01:46 +242 ~2026-WardenLeapPoint1113 talk (Added a little known fact about this item to the notes.) Tags: Visual edit Mobile edit Mobile web edit
7 September 2026
- diffhist Items 06:08 +39 ~2026-DashTroopersSecret1110 talk (→Removed items) Tag: Visual edit
- diffhist Knockdown 05:48 +267 ~2026-LaneFireUrn1085 talk (→Notes: add notes about ability duration and stun duration while falling (see talk page))
- diffhist Module:Infobox item 00:05 0 ~2026-EnduringDurationJump1108 talk (append_label: prefer per-stat StatLinks target over generic attribute-type link (fixes e.g. Debuff Resist → Ability Duration) (with help from vergir-bot LLM))
- diffhist Data:StatLinks.json 00:04 +1 ~2026-EnduringDurationJump1108 talk (SlowPercent/MaxSlowPercent → Movement Slow, TotalHealthRegen → Healing (with help from vergir-bot LLM))
6 September 2026
- diffhist Ivy 12:45 +46 ~2026-ChargeLineWarden1104 talk (Her gun much more closely resembles the Sten Mk5 visually, especially the sights and the overall shape of the metal components)
4 September 2026
- diffhist Rem 19:07 −43 ~2026-PatronArmorRejuvenator1096 talk Tags: Visual edit Mobile edit Mobile web edit
3 September 2026
- diffhist Viscous 14:12 0 ~2026-ExtraParadoxRescue1088 talk (i.e. is used to explain further, e.g. is for examples.) Tags: Visual edit Mobile edit Mobile web edit
- diffhist Abrams 05:57 +57 ~2026-PhantomSouljarLash1086 talk (→3D model) Tag: Visual edit
2 September 2026
- diffhist Knockdown 13:47 −86 ~2026-KevlarExtraReturn1081 talk (removed broken screenshot)
1 September 2026
- diffhist Headshot Booster 22:41 +74 ~2026-SpiritNeutralsWall1063 talk (The bonus weapon damage is affected by damage falloff.) Tag: Visual edit
- diffhist Headhunter 22:41 +74 ~2026-SpiritNeutralsWall1063 talk (The bonus weapon damage is affected by damage falloff.) Tag: Visual edit
- diffhist Street Brawl 21:53 +2 ~2026-CombatMidBoss1078 talk Tag: Visual edit
31 August 2026
- diffhist Omnicharge Signet 17:22 +311 ~2026-PurpleBurstCrates502 talk (→Known Bugs: recast bug)
27 August 2026
- diffhist Golden Goose Egg 01:18 −4 ~2026-ArmorSlideHealth446Temporary account has expired talk (→Trivia: Grammar correction.) Tag: Visual edit
26 August 2026
- diffhist Warp Stone 23:45 −229 ~2026-VendingTierFire1007 talk (Undo revision 115042 by Gammaton32 (talk)) Tag: Undo
- diffhist Grey Talon 23:44 −174 ~2026-CannonMachineYellow1006 talk (Undo revision 115043 by Gammaton32 (talk)) Tag: Undo
25 August 2026
- diffhist Street Brawl 18:20 +22 ~2026-VelocityWalkerMelee990 talk (→Other differences: . If a player gets more than 12 items, the lower tier items get hidden, not the older items. Tier 4 items are prioritized to be shown over T1. Also adjusted the wording a bit towards the end) Tag: Visual edit
- diffhist Restorative Locket 10:30 −2 ~2026-ReloadBebopCamps987 talk (addition is hard.) Tag: Visual edit
- diffhist Unstoppable 07:29 0 ~2026-MysticMagicMidboss986 talk (Fix typo (acitve -> active)) Tags: Visual edit Mobile edit Mobile web edit
- diffhist Rem 06:04 +83 ~2026-AmmoLifestealSilencer985 talk (Voice Actor Confirmation) Tags: Visual edit Mobile edit Mobile web edit
24 August 2026
- diffhist Street Brawl 19:46 +19 ~2026-SprintKevlarRicochet983 talk (→Item Draft: clarifying that items are offered, not automatically obtained. also applies to rare (higher tier) items.) Tag: Visual edit