Stalker: Difference between revisions

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| passive1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffRadius}} Bonus Radius
| passive1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffRadius}} Bonus Radius
}}
}}
'''Backstabber''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] Item.
'''Backstabber''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.
 
Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. When nearby an enemy with a wound, heroes will gain increased move speed and be able to see the wounded target through any walls.  


== Update history ==
== Update history ==

Revision as of 19:54, 15 May 2025

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Image for the Deadlock item
Cost SoulsCannot format non-number value.
Tier Item Not Found.
Item Not Found.% Footstep Sound Distance
+Item Not Found. Bonus Health
Passive
Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
Internal name:

Backstabber is a Tier Item Not Found. [[Item Not Found.]] Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. When nearby an enemy with a wound, heroes will gain increased move speed and be able to see the wounded target through any walls.

Update history

Main article: Update history

View the full update history: Stalker/Update history

Update Changes

March 6, 2026

  • Renamed to Stalker
  • No longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target
  • No longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity)

December 16, 2025

  • Move speed reduced from 1.75 to 1.5

October 2, 2025

  • Cooldown increased from 5s to 6s.
Weapon
Vitality
Spirit