Stalker: Difference between revisions

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Bot: Remove inline div wrapper from infoboxes (styling moved to common.css)
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<tabber>
{{Infobox item/auto|Backstabber| sound1 = Backstabber Proc.mp3}}
Default=
{{Infobox item
| item_name            = Backstabber
| item_stat1          = {{ItemData|{{#var:item_key_or_en}}|ReduceFootstepSound}} Footstep Sound Distance
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_weapon_backstabber_desc}}
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive1_stat3      = +{{ItemData|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] (Conditional)
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff]] Duration
| passive1_stat5      = {{ItemData|{{#var:item_key_or_en}}|DebuffRadius}} Bonus Radius
| sound1              = Backstabber Proc.mp3
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Backstabber
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ReduceFootstepSound|prefix=|suffix=|noicon=true}} Footstep Sound Distance
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Bonus Health]]
| passive1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_weapon_backstabber_desc}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DPS|prefix=|suffix=|noicon=true}} [[Spirit Damage]] Per Second
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResistReduction|prefix=|suffix=|noicon=true}} [[Bullet Resist]] (Conditional)
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMoveSpeed|prefix=+|suffix=m/s|noicon=true}} [[Move Speed]] (Conditional)
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DebuffDuration|prefix=|suffix=s|noicon=true}} [[Debuff]] Duration
| passive1_stat5      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DebuffRadius|prefix=|suffix=|noicon=true}} Bonus Radius
| sound1               = Backstabber Proc.mp3
}}
</tabber>
'''Backstabber''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.  
'''Backstabber''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.  



Revision as of 17:56, 2 March 2026

Stalker
Image for the Deadlock item Stalker
Cost Souls1,600
Tier 2
-50% Footstep Sound Distance
+50 Bonus Health
Passive 6s
Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
-6%
Bullet Resist
Conditional
+1.5m
Move Speed
Conditional
8m Close Range
Internal name: upgrade_weapon_backstabber
Sounds

Backstabber is a Tier 2 Weapon Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. When nearby an enemy with a wound, heroes will gain increased move speed and be able to see the wounded target through any walls.

Stalker is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600.

Notes

Update history

View the full update history: Stalker/Update history

Update Changes

March 6, 2026

  • Renamed to Stalker
  • No longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target
  • No longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity)

December 16, 2025

  • Move speed reduced from 1.75 to 1.5

October 2, 2025

  • Cooldown increased from 5s to 6s.
Weapon
Vitality
Spirit