Stalker: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
No edit summary
cooldown, description, removed stub
Line 1: Line 1:
{{Stub}}
{{Infobox item
{{Infobox item
| item_name = Backstabber
| item_name = Backstabber
| has_passive1 = true
| has_passive1 = true
| has_passive2 =
| has_active1 =  
| has_active1 =  
| has_components =  
| has_components =  
| has_iscomponentof =  
| has_iscomponentof =  
| has_iscomponentof2 =
| has_iscomponentof3 =
| item_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ReduceFootstepSound}}% Footstep Sound Distance
| item_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ReduceFootstepSound}}% Footstep Sound Distance
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_weapon_backstabber_desc|Backstabber}}
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_weapon_backstabber_desc|Backstabber}}
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
Line 17: Line 20:
'''Backstabber''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.  
'''Backstabber''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.  


Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. When nearby an enemy with a wound, heroes will gain increased move speed and be able to see the wounded target through any walls.  
Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. When nearby an enemy with a wound, heroes will gain increased move speed and be able to see the wounded target through any walls.
 
It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[Shop]].


== Update history ==
== Update history ==

Revision as of 04:15, 16 May 2025

Image for the Deadlock item
Cost SoulsCannot format non-number value.
Tier Item Not Found.
Item Not Found.% Footstep Sound Distance
+Item Not Found. Bonus Health
Passive Item Not Found.s
Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
Internal name:

Backstabber is a Tier Item Not Found. [[Item Not Found.]] Item that improves sneak attacks from behind the enemy heroes. It also reduces footstep sound distance and provides bonus health.

Attacking enemies from behind with your weapon or melee opens a wound dealing spirit damage over time and reducing their bullet resist. When nearby an enemy with a wound, heroes will gain increased move speed and be able to see the wounded target through any walls.

It can be purchased for SoulsCannot format non-number value. from the Shop.

Update history

Main article: Update history

View the full update history: Stalker/Update history

Update Changes

March 6, 2026

  • Renamed to Stalker
  • No longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target
  • No longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity)

December 16, 2025

  • Move speed reduced from 1.75 to 1.5

October 2, 2025

  • Cooldown increased from 5s to 6s.
Weapon
Vitality
Spirit