Stats: Difference between revisions

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mNo edit summary
moved lifesteal to vitality
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* {{Plink|Health|pic=Health}}
* {{Plink|Health|pic=Health}}
* {{Plink|Health Regen|pic=Health regen}}
* {{Plink|Health Regen|pic=Health regen}}
* {{Plink|Lifesteal|pic=Health regen}}
* {{Plink|Move Speed|pic=Move speed}}
* {{Plink|Move Speed|pic=Move speed}}
* {{Plink|Slide Distance|pic=Move speed}}
* {{Plink|Slide Distance|pic=Move speed}}
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* {{Plink|Charge-Up|pic=Chargeup}}
* {{Plink|Charge-Up|pic=Chargeup}}
* {{Plink|Damage Amplification|pic=Damage heart}}
* {{Plink|Damage Amplification|pic=Damage heart}}
* {{Plink|Lifesteal|pic=Health regen}}
* {{Plink|Stack|pic=Fixation}}
* {{Plink|Stack|pic=Fixation}}
* {{Plink|True Damage|pic=Damage}}
* {{Plink|True Damage|pic=Damage}}


{{Gameplay Navbox}}{{Stat navbox}}
{{Gameplay Navbox}}{{Stat navbox}}

Revision as of 05:32, 28 April 2026

Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, leveling up, gaining buffs, or through spirit power scaling.

See Hero Attributes Table for a full list and comparison of all hero stats.

Weapon

Vitality

Spirit

Other