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Gammaton32 (talk | contribs) updated |
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* {{Plink|Damage per second|txt=DPS|pic=Damage}} | * {{Plink|Damage per second|txt=DPS|pic=Damage}} | ||
* {{Plink|Melee Damage|pic=Melee damage}} | * {{Plink|Melee Damage|pic=Melee damage}} | ||
* [[Falloff Range]] | |||
== Vitality == | == Vitality == | ||
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* {{Plink|Sprint Speed|pic=Enduring Speed}} | * {{Plink|Sprint Speed|pic=Enduring Speed}} | ||
* {{Plink|Stamina|pic=Springy boots icon}} | * {{Plink|Stamina|pic=Springy boots icon}} | ||
* [[Bullet Evasion]] | |||
== Spirit == | == Spirit == | ||
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* [[Stack]] | * [[Stack]] | ||
* [[Imbue]] | * [[Imbue]] | ||
* [[Damage Amplification]] | |||
* [[Hero Comparison]] | * [[Hero Comparison]] | ||
{{Gameplay Navbox}}{{Stat navbox}} | {{Gameplay Navbox}}{{Stat navbox}} | ||
Revision as of 19:29, 9 April 2025
Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, leveling up, gaining buffs, or through spirit power scaling.
Weapon
Weapon Damage
Bullet Damage
Fire Rate
Ammo
Reload Time
Bullet Velocity
Bullet Lifesteal
Damage per second
Melee Damage- Falloff Range
Vitality
Health
Health Regen
Damage Resistance
Damage Shield
Healing Boost
Debuff Resist
Move Speed
Sprint Speed
Stamina- Bullet Evasion
Spirit
Other
Spirit Power Stat Scaling
Certain Heroes gain additional stats based on their Spirit Power. For example, Haze gains increased ammo through Spirit Power and Grey Talon gains increased move speed.
See also
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