Stats: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) reordered, added more icons |
||
| Line 2: | Line 2: | ||
== Weapon == | == Weapon == | ||
* {{Plink|Weapon Damage|pic= | * {{Plink|Weapon Damage|pic=Damage}} | ||
* {{Plink|Bullet Damage|pic=Bullet damage}} | * {{Plink|Bullet Damage|pic=Bullet damage}} | ||
* {{Plink|Fire Rate|pic=Fire Rate}} | * {{Plink|Fire Rate|pic=Fire Rate}} | ||
| Line 8: | Line 8: | ||
* {{Plink|Reload Time|pic=AttributeIconReloadTime}} | * {{Plink|Reload Time|pic=AttributeIconReloadTime}} | ||
* {{Plink|Bullet Velocity|pic=AttributeIconBulletSpeed}} | * {{Plink|Bullet Velocity|pic=AttributeIconBulletSpeed}} | ||
* {{Plink|Damage per second|txt=DPS|pic=Damage}} | * {{Plink|Damage per second|txt=DPS|pic=Damage}} | ||
* {{Plink|Falloff Range|pic=AttributeIconBulletSpeed}} | |||
* {{Plink|Melee Damage|pic=Melee damage}} | * {{Plink|Melee Damage|pic=Melee damage}} | ||
* {{Plink| | * {{Plink|Melee Distance|pic=Melee damage}} | ||
== Vitality == | == Vitality == | ||
| Line 24: | Line 24: | ||
* {{Plink|Stamina|pic=Springy boots icon}} | * {{Plink|Stamina|pic=Springy boots icon}} | ||
* {{Plink|Bullet Evasion|pic=Bullet Armor}} | * {{Plink|Bullet Evasion|pic=Bullet Armor}} | ||
* {{Plink|Slide Distance|pic=Move speed}} | |||
== Spirit == | == Spirit == | ||
* {{Plink|Spirit Power|pic=Spirit damage}} | * {{Plink|Spirit Power|pic=Spirit damage}} | ||
* {{Plink|Ability Cooldown|pic=AttributeIconTechDuration}} | * {{Plink|Ability Cooldown|pic=AttributeIconTechDuration}} | ||
* {{Plink|Ability Duration|pic=AttributeIconTechDuration}} | * {{Plink|Ability Duration|pic=AttributeIconTechDuration}} | ||
* {{Plink|Ability Range|pic=AttributeIconTechRange}} | * {{Plink|Ability Range|pic=AttributeIconTechRange}} | ||
* {{Plink|Bonus Ability Charges|pic=AttributeIconMaxChargesIncrease}} | * {{Plink|Bonus Ability Charges|pic=AttributeIconMaxChargesIncrease}} | ||
* {{Plink|Stack|pic=Spirit damage}} | |||
* {{Plink|Imbue|pic=Spirit damage}} | |||
== Other == | == Other == | ||
* {{Plink| | * {{Plink|Hero Comparison|pic=Health}} | ||
* {{Plink| | * {{Plink|Lifesteal|pic=Health}} | ||
* {{Plink|Damage Amplification|pic=Damage}} | |||
= | |||
{{Gameplay Navbox}}{{Stat navbox}} | {{Gameplay Navbox}}{{Stat navbox}} | ||
Revision as of 18:21, 11 May 2025
Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, leveling up, gaining buffs, or through spirit power scaling.
Weapon
Weapon Damage
Bullet Damage
Fire Rate
Ammo
Reload Time
Bullet Velocity
Damage per second
Falloff Range
Melee Damage
Melee Distance
Vitality
Health
Health Regen
Damage Resistance
Damage Barrier
Healing Boost
Debuff Resist
Move Speed
Sprint Speed
Stamina
Bullet Evasion
Slide Distance
Spirit
Other
| ||||||||||||||