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Gammaton32 (talk | contribs) moved lifesteal to vitality |
Gammaton32 (talk | contribs) →Other: buildup |
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== Other == | == Other == | ||
* {{Plink|Build-Up|pic=Chargeup}} | |||
* {{Plink|Charge-Up|pic=Chargeup}} | * {{Plink|Charge-Up|pic=Chargeup}} | ||
* {{Plink|Damage Amplification|pic=Damage heart}} | * {{Plink|Damage Amplification|pic=Damage heart}} | ||
* {{Plink|Pure Damage|pic=Damage}} | |||
* {{Plink|Stack|pic=Fixation}} | * {{Plink|Stack|pic=Fixation}} | ||
{{Gameplay Navbox}}{{Stat navbox}} | {{Gameplay Navbox}}{{Stat navbox}} | ||
Revision as of 16:22, 28 April 2026
Stats are divided into three categories: Weapon, Vitality, and Spirit. Stats can be modified by purchasing items, leveling up, gaining buffs, or through spirit power scaling.
See Hero Attributes Table for a full list and comparison of all hero stats.
Weapon
Ammo
Bullet Damage
Bullet Velocity
Damage per second
Falloff Range
Fire Rate
Melee Damage
Melee Distance
Reload Time
Weapon Damage
Vitality
Bullet Evasion
Damage Barrier
Damage Resistance
Debuff Resist
Healing Boost
Health
Health Regen
Lifesteal
Move Speed
Slide Distance
Sprint Speed
Stamina
Spirit
Other
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