| Torment Pulse | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +100 Bonus Health | |||
| +18% Melee Resist | |||
| Passive | |||
| Periodically deals | |||
| Internal name: upgrade_tech_damage_pulse | |||
| Sounds | |||
Torment Pulse: Difference between revisionsGive feedback
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TheMilkMan (talk | contribs) Switched to using new template |
Wrap Infobox item into Default/Enhanced tabber (BOT) |
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;"> | |||
<tabber> | |||
Default= | |||
{{Infobox item | {{Infobox item | ||
| item_name = Torment Pulse | | item_name = Torment Pulse | ||
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| sound1 = tormentpulse proc 01.mp3 | | sound1 = tormentpulse proc 01.mp3 | ||
}} | }} | ||
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Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Torment Pulse | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Bonus Health]] | |||
| item_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MeleeResistPercent|prefix=+|suffix=|noicon=true}} [[Melee Resist]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_tech_damage_pulse_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamagePulseAmount|prefix=|suffix=|noicon=true}} [[Spirit Damage|Pulse Damage]] | |||
| passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamagePulseRadius|prefix=|suffix=|noicon=true}} Pulse Radius | |||
| sound1 = tormentpulse proc 01.mp3 | |||
}} | |||
</tabber> | |||
</div> | |||
'''Torment Pulse''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] and [[Melee Resist]] to the purchasing hero. It periodically (every {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s, scales with item cooldown) deals [[Spirit Damage]] to the 2 closest enemies. | '''Torment Pulse''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] and [[Melee Resist]] to the purchasing hero. It periodically (every {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s, scales with item cooldown) deals [[Spirit Damage]] to the 2 closest enemies. | ||
Revision as of 23:07, 11 February 2026
| Torment Pulse | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| Enhanced | |||
| +175 Bonus Health | |||
| +18% Melee Resist | |||
| Passive | |||
| Periodically deals | |||
| Internal name: upgrade_tech_damage_pulse | |||
| Sounds | |||
Torment Pulse is a Tier 3 Spirit Item that provides Bonus Health and Melee Resist to the purchasing hero. It periodically (every 1.4s, scales with item cooldown) deals Spirit Damage to the 2 closest enemies.
It can be purchased from the Shop for
3,200.
Notes
Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as Bullet Resist Shredder and Escalating Exposure.
Update history
View the full update history: Torment Pulse/Update history
| Update | Changes |
|---|---|
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Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit