Update:August 29, 2024: Difference between revisions

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m Template Renaming, removed: <u> (42), </u> (42)
m Template Renaming, removed: Abrams (2), Bebop (2), Dynamo, Haze, Infernus, Ivy, Kelvin, Lash (3), Paradox, Pocket, Seven (2), Shiv (2), Vindicta, Viscous, Warden (2), Yamato
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* Updated [[Ethereal Shift]] effects.
* Updated [[Ethereal Shift]] effects.
* Fixed the disarmed spinner not showing up on your crosshair when you get disarmed.
* Fixed the disarmed spinner not showing up on your crosshair when you get disarmed.
* Fixed parts of {{HeroIcon|Shiv}} [[Shiv]]'s coat being considered a headshot.
* Fixed parts of {{HeroIcon|Shiv}} 's coat being considered a headshot.
* Build list will now refresh if you change heroes in the sandbox.
* Build list will now refresh if you change heroes in the sandbox.
* Fixed Zipline speed from Base Guardian killing and Zip booster ability not stacking properly.
* Fixed Zipline speed from Base Guardian killing and Zip booster ability not stacking properly.
* Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast.
* Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast.
* Added custom effects for {{HeroIcon|Abrams}} [[Abrams]]' {{AbilityIcon|Seismic Impact|Size=20}} Seismic Impact T3 buff.
* Added custom effects for {{HeroIcon|Abrams}} ' {{AbilityIcon|Seismic Impact|Size=20}} Seismic Impact T3 buff.
* Fixed a bug where someone could be holding down M1 and still be attacking when the [[Magic Carpet]] arrives.
* Fixed a bug where someone could be holding down M1 and still be attacking when the [[Magic Carpet]] arrives.
* Updated {{HeroIcon|Lash}} [[Lash|Lash's]] {{AbilityIcon|Grapple|Size=20}}Grapple cast sound.
* Updated {{HeroIcon|Lash}} [[Lash|Lash's]] {{AbilityIcon|Grapple|Size=20}}Grapple cast sound.
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* Fixed some spectator music bugs.
* Fixed some spectator music bugs.
* Updated negative feedback sound for clarity.
* Updated negative feedback sound for clarity.
* Added hit confirm audio functionality to {{HeroIcon|Warden}} [[Warden]]'s {{AbilityIcon|Alchemical Flask|Size=20}} Alchemical Flask.
* Added hit confirm audio functionality to {{HeroIcon|Warden}} 's {{AbilityIcon|Alchemical Flask|Size=20}} Alchemical Flask.
* Updated [[Majestic Leap]] sound.
* Updated [[Majestic Leap]] sound.
* Updated bounce pad sound.
* Updated bounce pad sound.
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* Teleporter model and effect updated.
* Teleporter model and effect updated.
* Updated {{AbilityIcon|Alchemical Flask|Size=20}} Alchemical Flask projectile effect.
* Updated {{AbilityIcon|Alchemical Flask|Size=20}} Alchemical Flask projectile effect.
* Fixed {{HeroIcon|Bebop}} [[Bebop]] being able to sprint while his gun is spun up.
* Fixed {{HeroIcon|Bebop}} being able to sprint while his gun is spun up.
* Added new voice content for {{HeroIcon|Seven}} [[Seven]] and {{HeroIcon|Lash}} [[Lash]].
* Added new voice content for {{HeroIcon|Seven}} and {{HeroIcon|Lash}} .
* Added [[Shadow Weave]] cast and ambush sounds.
* Added [[Shadow Weave]] cast and ambush sounds.
* Fixed bullets hitting the world immediately when looking sharply upward.
* Fixed bullets hitting the world immediately when looking sharply upward.
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== Hero Changes ==
== Hero Changes ==


=== {{HeroIcon|Abrams}} [[Abrams]] ===
=== {{HeroIcon|Abrams}} ===


* Abrams now does pull ups on the zipline once again (this is a buff).
* Abrams now does pull ups on the zipline once again (this is a buff).
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** Fixed Seismic Impact sometimes not going to the area selected.
** Fixed Seismic Impact sometimes not going to the area selected.


=== {{HeroIcon|Bebop}} [[Bebop]] ===
=== {{HeroIcon|Bebop}} ===


* Gun range increased from 30m to 32m.
* Gun range increased from 30m to 32m.
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** Can now be canceled by using Parry.
** Can now be canceled by using Parry.


=== {{HeroIcon|Dynamo}} [[Dynamo]] ===
=== {{HeroIcon|Dynamo}} ===


* Gun damage reduced from 15 to 13.
* Gun damage reduced from 15 to 13.
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** T2 changed from +1s Root to +2s Slow.
** T2 changed from +1s Root to +2s Slow.


=== {{HeroIcon|Haze}} [[Haze]] ===
=== {{HeroIcon|Haze}} ===


* Base bullet damage increased from 5.3 to 5.6.
* Base bullet damage increased from 5.3 to 5.6.
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** Now provides +2 Weapon Damage in the base ability (similar to the T1).
** Now provides +2 Weapon Damage in the base ability (similar to the T1).


=== {{HeroIcon|Infernus}} [[Infernus]] ===
=== {{HeroIcon|Infernus}} ===


* {{AbilityIcon|Catalyst|Size=30}} Catalyst
* {{AbilityIcon|Catalyst|Size=30}} Catalyst
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** T1 duration reduced from 7s to 6s.
** T1 duration reduced from 7s to 6s.


=== {{HeroIcon|Ivy}} [[Ivy]] ===
=== {{HeroIcon|Ivy}} ===


* Bullet damage growth per boon reduced from 0.55 to 0.5.
* Bullet damage growth per boon reduced from 0.55 to 0.5.
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** Fixed getting stuck under bridges and in buildings while Air Drop flying.
** Fixed getting stuck under bridges and in buildings while Air Drop flying.


=== {{HeroIcon|Kelvin}} [[Kelvin]] ===
=== {{HeroIcon|Kelvin}} ===


* Bullet radius increased from 5 to 6.
* Bullet radius increased from 5 to 6.
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** T3 range reduced from 15m to 13m.
** T3 range reduced from 15m to 13m.


=== {{HeroIcon|Lash}} [[Lash]] ===
=== {{HeroIcon|Lash}} ===


* {{AbilityIcon|Grapple|Size=30}} Grapple
* {{AbilityIcon|Grapple|Size=30}} Grapple
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* Improved firing arm position to be a little bit more out of the way from the reticle.
* Improved firing arm position to be a little bit more out of the way from the reticle.


=== {{HeroIcon|Paradox}} [[Paradox]] ===
=== {{HeroIcon|Paradox}} ===


* {{AbilityIcon|Paradoxical Swap|Size=30}} Paradoxical Swap
* {{AbilityIcon|Paradoxical Swap|Size=30}} Paradoxical Swap
** Fixed Paradoxical Swap still going through even if Paradox dies during it.
** Fixed Paradoxical Swap still going through even if Paradox dies during it.


=== {{HeroIcon|Pocket}} [[Pocket]] ===
=== {{HeroIcon|Pocket}} ===


* {{AbilityIcon|Barrage|Size=30}} Barrage
* {{AbilityIcon|Barrage|Size=30}} Barrage
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** Fixed Barrage amp visual not showing properly.
** Fixed Barrage amp visual not showing properly.


=== {{HeroIcon|Seven}} [[Seven]] ===
=== {{HeroIcon|Seven}} ===


* {{AbilityIcon|Static Charge|Size=30}} Static Charge
* {{AbilityIcon|Static Charge|Size=30}} Static Charge
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** Now provides +20% Bullet Resistance in the base ability.
** Now provides +20% Bullet Resistance in the base ability.


=== {{HeroIcon|Shiv}} [[Shiv]] ===
=== {{HeroIcon|Shiv}} ===


* Bullet damage growth per boon reduced from 0.5 to 0.4.
* Bullet damage growth per boon reduced from 0.5 to 0.4.
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** The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed.
** The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed.


=== {{HeroIcon|Vindicta}} [[Vindicta]] ===
=== {{HeroIcon|Vindicta}} ===


* {{AbilityIcon|Stake|Size=30}} Stake
* {{AbilityIcon|Stake|Size=30}} Stake
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** Fixed left clicks sometimes deselecting the ability when charges aren't ready.
** Fixed left clicks sometimes deselecting the ability when charges aren't ready.


=== {{HeroIcon|Viscous}} [[Viscous]] ===
=== {{HeroIcon|Viscous}} ===


* Primary Fire redesigned to make it more usable and have improved damage and scaling.
* Primary Fire redesigned to make it more usable and have improved damage and scaling.
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** Fixed a bug where Goo Ball would have the direction and trail particle stuck on.
** Fixed a bug where Goo Ball would have the direction and trail particle stuck on.


=== {{HeroIcon|Warden}} [[Warden]] ===
=== {{HeroIcon|Warden}} ===


* Base movement speed reduced from 6.5 to 6.
* Base movement speed reduced from 6.5 to 6.
* Fire Rate scaling with spirit reduced from 0.375 Fire Rate per Spirit to 0.3.
* Fire Rate scaling with spirit reduced from 0.375 Fire Rate per Spirit to 0.3.


=== {{HeroIcon|Yamato}} [[Yamato]] ===
=== {{HeroIcon|Yamato}} ===


* {{AbilityIcon|Power Slash|Size=30}} Power Slash
* {{AbilityIcon|Power Slash|Size=30}} Power Slash