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| Line 4: | Line 4: | ||
| day = 28 | | day = 28 | ||
| year = 2026 | | year = 2026 | ||
| next_update = | | next_update = {{Update link|July|30|2026}} | ||
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1839041357039193 | | source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1839041357039193 | ||
| source_title = Minor Update - 07-28-2026 | | source_title = Minor Update - 07-28-2026 | ||
| Line 15: | Line 15: | ||
== Items == | == Items == | ||
=== {{ItemIcon|Crushing Fists}} === | === {{ItemIcon|Crushing Fists}} === | ||
* {{Change|}} Max stacks stun duration increased from 0.5s to 0.75s | * {{Change|buff}} Max stacks stun duration increased from 0.5s to 0.75s | ||
* {{Change|}} Bullet Resist reduction increased from -4% to -5% per stack | * {{Change|buff}} Bullet Resist reduction increased from -4% to -5% per stack | ||
=== {{ItemIcon|Cursed Relic}} === | === {{ItemIcon|Cursed Relic}} === | ||
* {{Change|}} No longer has -14% Damage Output innate | * {{Change|adj}} No longer has -14% Damage Output innate | ||
* {{Change|}} Now applies a -25% Damage Output debuff for the 3.25s duration | * {{Change|adj}} Now applies a -25% Damage Output debuff for the 3.25s duration | ||
=== {{ItemIcon|Diviner's Kevlar}} === | === {{ItemIcon|Diviner's Kevlar}} === | ||
* {{Change|}} Spirit power increased from +35 to +40 | * {{Change|buff}} Spirit power increased from +35 to +40 | ||
=== {{ItemIcon|Echo Shard}} === | === {{ItemIcon|Echo Shard}} === | ||
* {{Change|}} Now has a 0.5s post-cast time | * {{Change|nerf}} Now has a 0.5s post-cast time | ||
* {{Change|}} No longer grants +5% Fire Rate | * {{Change|nerf}} No longer grants +5% Fire Rate | ||
* {{Change|}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability | * {{Change|nerf}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability | ||
=== {{ItemIcon|Ethereal Shift}} === | === {{ItemIcon|Ethereal Shift}} === | ||
* {{Change|}} Cooldown increased from 35s to 37s | * {{Change|nerf}} Cooldown increased from 35s to 37s | ||
=== {{ItemIcon|Frenzy}} === | === {{ItemIcon|Frenzy}} === | ||
* {{Change|}} Now has +10% | * {{Change|buff}} Now has +10% [[Bullet Lifesteal]] as an innate | ||
=== {{ItemIcon|Fury Trance}} === | === {{ItemIcon|Fury Trance}} === | ||
* {{Change|}} Active now grants +1m Move Speed | * {{Change|buff}} Active now grants +1m Move Speed | ||
* {{Change|}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}}) | * {{Change|buff}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}}) | ||
=== {{ItemIcon|Lifestrike}} === | === {{ItemIcon|Lifestrike}} === | ||
* {{Change|}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) | * {{Change|buff}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) | ||
=== {{ItemIcon|Mystic Shot}} === | === {{ItemIcon|Mystic Shot}} === | ||
* {{Change|}} Cooldown reduced from 9s to 8s | * {{Change|buff}} Cooldown reduced from 9s to 8s | ||
* {{Change|}} Spirit scaling reduced from 1.2 to 0.9 | * {{Change|nerf}} Spirit scaling reduced from 1.2 to 0.9 | ||
=== {{ItemIcon|Restorative Locket}} === | === {{ItemIcon|Restorative Locket}} === | ||
* {{Change|}} Heal per boon increased from 0.32 to 0.5 | * {{Change|buff}} Heal per boon increased from 0.32 to 0.5 | ||
=== {{ItemIcon|Scourge}} === | === {{ItemIcon|Scourge}} === | ||
* {{Change|}} No longer grants +17% Debuff Resist innate bonus | * {{Change|adj}} No longer grants +17% Debuff Resist innate bonus | ||
* {{Change|}} Active now grants +20% Debuff Resist (retroactive on application) | * {{Change|adj}} Active now grants +20% Debuff Resist (retroactive on application) | ||
* {{Change|}} Max Health per second reduced from 2.5% to 2.3% | * {{Change|nerf}} Max Health per second reduced from 2.5% to 2.3% | ||
=== {{ItemIcon|Slowing Bullets}} === | === {{ItemIcon|Slowing Bullets}} === | ||
* {{Change|}} No longer grants +15% Weapon Damage | * {{Change|nerf}} No longer grants +15% Weapon Damage | ||
=== {{ItemIcon|Weighted Shots}} === | === {{ItemIcon|Weighted Shots}} === | ||
* {{Change|}} Weapon Damage reduced from +40% to +30% | * {{Change|nerf}} Weapon Damage reduced from +40% to +30% | ||
=== {{ItemIcon|Spiritual Overflow}} === | === {{ItemIcon|Spiritual Overflow}} === | ||
* {{Change|}} Now provides a bonus +10% | * {{Change|buff}} Now provides a bonus +10% [[Spirit Lifesteal]] on proc | ||
* {{Change|}} Ability Duration reduced from +15% to +13% | * {{Change|nerf}} Ability Duration reduced from +15% to +13% | ||
* {{Change|}} Fire Rate reduced from +32% to +30% | * {{Change|nerf}} Fire Rate reduced from +32% to +30% | ||
=== {{ItemIcon|Spirit Burn}} === | === {{ItemIcon|Spirit Burn}} === | ||
* {{Change|}} No longer hits enemies in a 12m radius, only affects primary target now | * {{Change|nerf}} No longer hits enemies in a 12m radius, only affects primary target now | ||
* {{Change|}} Changed from the cooldown being on the item to being target based | * {{Change|adj}} Changed from the cooldown being on the item to being target based | ||
* {{Change|}} Removed half cooldown against NPC | * {{Change|nerf}} Removed half cooldown against NPC | ||
* {{Change|}} Explosion damage reduced from 110 to 50 | * {{Change|nerf}} Explosion damage reduced from 110 to 50 | ||
=== {{ItemIcon|Suppressor}} === | === {{ItemIcon|Suppressor}} === | ||
* {{Change|}} Duration reduced from 5s to 4.5s | * {{Change|nerf}} Duration reduced from 5s to 4.5s | ||
=== {{ItemIcon|Tankbuster}} === | === {{ItemIcon|Tankbuster}} === | ||
* {{Change|}} No longer procs off of items | * {{Change|nerf}} No longer procs off of items | ||
== Heroes == | == Heroes == | ||
=== {{HeroIcon|Apollo}} === | === {{HeroIcon|Apollo}} === | ||
==== {{AbilityIcon|Riposte}} ==== | ==== {{AbilityIcon|Riposte}} ==== | ||
* {{Change|}} Base stun duration increased from 0.6s to 0.8s | * {{Change|buff}} Base stun duration increased from 0.6s to 0.8s | ||
* {{Change|}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s | * {{Change|adj}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s | ||
=== {{HeroIcon|Billy}} === | === {{HeroIcon|Billy}} === | ||
==== {{AbilityIcon|Rising Ram}} ==== | ==== {{AbilityIcon|Rising Ram}} ==== | ||
* {{Change|}} T3 reduced from 8% Max Health to 7% | * {{Change|nerf}} T3 reduced from 8% Max Health to 7% | ||
=== {{HeroIcon|Calico}} === | === {{HeroIcon|Calico}} === | ||
==== {{AbilityIcon|Ava}} ==== | ==== {{AbilityIcon|Ava}} ==== | ||
* {{Change|}} T2 reduced from +45% Move Speed to +40% | * {{Change|nerf}} T2 reduced from +45% Move Speed to +40% | ||
* {{Change|}} T3 reduced from +20% damage amp to +18% | * {{Change|nerf}} T3 reduced from +20% damage amp to +18% | ||
=== {{HeroIcon|Celeste}} === | === {{HeroIcon|Celeste}} === | ||
==== {{AbilityIcon|Shining Wonder}} ==== | ==== {{AbilityIcon|Shining Wonder}} ==== | ||
* {{Change|}} Radius increased from 16.5m to 17.5m | * {{Change|buff}} Radius increased from 16.5m to 17.5m | ||
* {{Change|}} Damage increased by 10% | * {{Change|buff}} Damage increased by 10% | ||
* {{Change|}} Buffer duration increased from 3s to 3.25s | * {{Change|buff}} Buffer duration increased from 3s to 3.25s | ||
=== {{HeroIcon|The Doorman}} === | === {{HeroIcon|The Doorman}} === | ||
* {{Change|}} Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25 | * {{Change|nerf}} Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25 | ||
==== {{AbilityIcon|Call Bell}} ==== | ==== {{AbilityIcon|Call Bell}} ==== | ||
* {{Change|}} Charge Time increased from 6s to 7s | * {{Change|nerf}} Charge Time increased from 6s to 7s | ||
==== {{AbilityIcon|Doorway}} ==== | ==== {{AbilityIcon|Doorway}} ==== | ||
* {{Change|}} Duration reduced from 20s to 15s | * {{Change|nerf}} Duration reduced from 20s to 15s | ||
* {{Change|}} T1 duration increased from +15s to +20s | * {{Change|buff}} T1 duration increased from +15s to +20s | ||
* {{Change|}} T3 range reduced from +45m to +40m | * {{Change|nerf}} T3 range reduced from +45m to +40m | ||
* {{Change|fix}} {{Undocumented}} Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases | |||
==== {{AbilityIcon|Luggage Cart}} ==== | ==== {{AbilityIcon|Luggage Cart}} ==== | ||
* {{Change|}} Damage reduced from 80 to 60 | * {{Change|nerf}} Damage reduced from 80 to 60 | ||
* {{Change|}} T1 increased from +60 Damage to +80 | * {{Change|buff}} T1 increased from +60 Damage to +80 | ||
* {{Change|}} Range reduced from 25m to 20m | * {{Change|nerf}} Range reduced from 25m to 20m | ||
* {{Change|}} T2 increased from +20m Cast Range to +25m | * {{Change|buff}} T2 increased from +20m Cast Range to +25m | ||
=== {{HeroIcon|Drifter}} === | === {{HeroIcon|Drifter}} === | ||
==== {{AbilityIcon|Rend}} ==== | ==== {{AbilityIcon|Rend}} ==== | ||
* {{Change|}} Spirit scaling reduced from 1.8 to 1.7 | * {{Change|nerf}} Spirit scaling reduced from 1.8 to 1.7 | ||
* {{Change|}} T3 silence duration reduced from 2.3s to 2s | * {{Change|nerf}} T3 silence duration reduced from 2.3s to 2s | ||
=== {{HeroIcon|Dynamo}} === | === {{HeroIcon|Dynamo}} === | ||
==== {{AbilityIcon|Singularity}} ==== | ==== {{AbilityIcon|Singularity}} ==== | ||
* {{Change|}} Cooldown reduced from 265s to 250s | * {{Change|buff}} Cooldown reduced from 265s to 250s | ||
=== {{HeroIcon|Haze}} === | === {{HeroIcon|Haze}} === | ||
==== {{AbilityIcon|Sleep Dagger}} ==== | ==== {{AbilityIcon|Sleep Dagger}} ==== | ||
* {{Change|}} Wake up time spirit scaling reduced from 0.003 to 0.002 | * {{Change|nerf}} Wake up time spirit scaling reduced from 0.003 to 0.002 | ||
* {{Change|}} Damage spirit scaling reduced from 2.8 to 2.2 | * {{Change|nerf}} Damage spirit scaling reduced from 2.8 to 2.2 | ||
* {{Change|}} T2 changed from “-17s Cooldown and Applies 15 {{AbilityIcon|Fixation}} Stacks” to “+1s Sleep Duration and Applies 15 {{AbilityIcon|Fixation}} Stacks” | * {{Change|adj}} T2 changed from “-17s Cooldown and Applies 15 {{AbilityIcon|Fixation}} Stacks” to “+1s Sleep Duration and Applies 15 {{AbilityIcon|Fixation}} Stacks” | ||
* {{Change|}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up” | * {{Change|adj}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up” | ||
==== {{AbilityIcon|Fixation}} ==== | ==== {{AbilityIcon|Fixation}} ==== | ||
* {{Change|}} T3 reduced from +0.14 per Stack to +0.11 | * {{Change|nerf}} T3 reduced from +0.14 per Stack to +0.11 | ||
* {{Change|}} T3 now also scales with Weapon Damage (0.0003) | * {{Change|buff}} T3 now also scales with Weapon Damage (0.0003) | ||
=== {{HeroIcon|Ivy}} === | === {{HeroIcon|Ivy}} === | ||
==== {{AbilityIcon|Stone Form}} ==== | ==== {{AbilityIcon|Stone Form}} ==== | ||
* {{Change|}} T3 spirit scaling reduced from +1.7 to +1.5 | * {{Change|nerf}} T3 spirit scaling reduced from +1.7 to +1.5 | ||
=== {{HeroIcon|Kelvin}} === | === {{HeroIcon|Kelvin}} === | ||
==== {{AbilityIcon|Frozen Shelter}} ==== | ==== {{AbilityIcon|Frozen Shelter}} ==== | ||
* {{Change|}} Cooldown reduced from 195s to 185s | * {{Change|buff}} Cooldown reduced from 195s to 185s | ||
=== {{HeroIcon|Lady Geist}} === | === {{HeroIcon|Lady Geist}} === | ||
==== {{AbilityIcon|Life Drain}} ==== | ==== {{AbilityIcon|Life Drain}} ==== | ||
* {{Change|}} Changed from 75% Damage to Heal to 100% | * {{Change|buff}} Changed from 75% Damage to Heal to 100% | ||
* {{Change|}} DPS reduced to provide the same effective heal as before but with less DPS | * {{Change|nerf}} DPS reduced to provide the same effective heal as before but with less DPS | ||
==== {{AbilityIcon|Malice}} ==== | ==== {{AbilityIcon|Malice}} ==== | ||
* {{Change|}} Damage amplification reduced from 8% to 7% | * {{Change|nerf}} Damage amplification reduced from 8% to 7% | ||
* {{Change|}} T3 increased from +7% Damage Amp to +8% | * {{Change|buff}} T3 increased from +7% Damage Amp to +8% | ||
=== {{HeroIcon|Mina}} === | === {{HeroIcon|Mina}} === | ||
==== {{AbilityIcon|Sanguine Retreat}} ==== | ==== {{AbilityIcon|Sanguine Retreat}} ==== | ||
* {{Change|}} Recast time increased from 3.5s to 4s | * {{Change|buff}} Recast time increased from 3.5s to 4s | ||
* {{Change|}} T3 cast range increased from +3m to +4m | * {{Change|buff}} T3 cast range increased from +3m to +4m | ||
=== {{HeroIcon|Mirage}} === | === {{HeroIcon|Mirage}} === | ||
==== {{AbilityIcon|Fire Scarabs}} ==== | ==== {{AbilityIcon|Fire Scarabs}} ==== | ||
* {{Change|}} Duration reduced from 7s to 5s | * {{Change|nerf}} Duration reduced from 7s to 5s | ||
* {{Change|}} T2 reduced from +2 Charges to +1 Charge | * {{Change|nerf}} T2 reduced from +2 Charges to +1 Charge | ||
* {{Change|}} T2 now also increases duration by 2s | * {{Change|buff}} T2 now also increases duration by 2s | ||
==== {{AbilityIcon|Dust Devil}} ==== | ==== {{AbilityIcon|Dust Devil}} ==== | ||
* {{Change|}} T3 no longer increases Lift Duration by +0.3s | * {{Change|nerf}} T3 no longer increases Lift Duration by +0.3s | ||
==== {{AbilityIcon|Djinn's Mark}} ==== | ==== {{AbilityIcon|Djinn's Mark}} ==== | ||
* {{Change|}} Fixed T3 still being -1s Cooldown instead of -0.75s | * {{Change|fix}} Fixed T3 still being -1s Cooldown instead of -0.75s | ||
=== {{HeroIcon|Mo & Krill}} === | === {{HeroIcon|Mo & Krill}} === | ||
==== {{AbilityIcon|Burrow}} ==== | ==== {{AbilityIcon|Burrow}} ==== | ||
* {{Change|}} Cooldown no longer starts after the conclusion of the ability, now starts immediately | * {{Change|buff}} Cooldown no longer starts after the conclusion of the ability, now starts immediately | ||
==== {{AbilityIcon|Combo}} ==== | ==== {{AbilityIcon|Combo}} ==== | ||
* {{Change|}} Now lets you cast items while using it | * {{Change|buff}} Now lets you cast items while using it | ||
=== {{HeroIcon|Paige}} === | === {{HeroIcon|Paige}} === | ||
==== {{AbilityIcon|Rallying Charge}} ==== | ==== {{AbilityIcon|Rallying Charge}} ==== | ||
* {{Change|}} Cooldown reduced from 220s to 210s | * {{Change|buff}} Cooldown reduced from 220s to 210s | ||
=== {{HeroIcon|Pocket}} === | === {{HeroIcon|Pocket}} === | ||
==== {{AbilityIcon|Flying Cloak}} ==== | ==== {{AbilityIcon|Flying Cloak}} ==== | ||
* {{Change|}} T3 reduced from -11s Cooldown to -10s | * {{Change|nerf}} T3 reduced from -11s Cooldown to -10s | ||
==== {{AbilityIcon|Affliction}} ==== | ==== {{AbilityIcon|Affliction}} ==== | ||
* {{Change|}} DPS reduced by ~6% (also reduces the spirit scaling and the upgrades) | * {{Change|nerf}} DPS reduced by ~6% (also reduces the spirit scaling and the upgrades) | ||
=== {{HeroIcon|Shiv}} === | === {{HeroIcon|Shiv}} === | ||
* {{Change|}} Stamina regen increased from 5.5s to 6s | * {{Change|nerf}} Stamina regen increased from 5.5s to 6s | ||
==== {{AbilityIcon|Killing Blow}} ==== | ==== {{AbilityIcon|Killing Blow}} ==== | ||
* {{Change|}} Recast window reduced from 20s to 16s | * {{Change|nerf}} Recast window reduced from 20s to 16s | ||
=== {{HeroIcon|Silver}} === | === {{HeroIcon|Silver}} === | ||
* {{Change|}} Gun falloff range reduced from 20m->46m to 17m→42m | * {{Change|nerf}} Gun falloff range reduced from 20m->46m to 17m→42m | ||
==== {{AbilityIcon|Slam Fire}} ==== | ==== {{AbilityIcon|Slam Fire}} ==== | ||
* {{Change|}} Now does 100% bonus damage against NPCs ([[Trooper|troopers]] and [[Denizen|neutrals]], not objectives) | * {{Change|buff}} Now does 100% bonus damage against NPCs ([[Trooper|troopers]] and [[Denizen|neutrals]], not objectives) | ||
==== {{AbilityIcon|Lycan Curse}} ==== | ==== {{AbilityIcon|Lycan Curse}} ==== | ||
* {{Change|}} Precast time increased from 0.2 to 0.3 | * {{Change|nerf}} Precast time increased from 0.2 to 0.3 | ||
* {{Change|}} Precast movespeed reduced from 7.6m to 2.5m | * {{Change|nerf}} Precast movespeed reduced from 7.6m to 2.5m | ||
* {{Change|}} T1 reduced from +20% Resists to +15% | * {{Change|nerf}} T1 reduced from +20% Resists to +15% | ||
=== {{HeroIcon|Venator}} === | === {{HeroIcon|Venator}} === | ||
* {{Change|}} Sprint speed reduced from 1.5m to 1m | * {{Change|nerf}} Sprint speed reduced from 1.5m to 1m | ||
* {{Change|}} Bullet falloff range reduced from 20m-51m to 18m-47m | * {{Change|nerf}} Bullet falloff range reduced from 20m-51m to 18m-47m | ||
==== {{AbilityIcon|Ira Domini}} ==== | ==== {{AbilityIcon|Ira Domini}} ==== | ||
* {{Change|}} Cooldown no longer starts after the conclusion of the ability, now starts immediately | * {{Change|buff}} Cooldown no longer starts after the conclusion of the ability, now starts immediately | ||
* {{Change|}} Blessed stakes damage increased from 100 to 115 | * {{Change|buff}} Blessed stakes damage increased from 100 to 115 | ||
=== {{HeroIcon|Viscous}} === | === {{HeroIcon|Viscous}} === | ||
==== {{AbilityIcon|Splatter}} ==== | ==== {{AbilityIcon|Splatter}} ==== | ||
* {{Change|}} Damage reduced from 70 to 55 | * {{Change|nerf}} Damage reduced from 70 to 55 | ||
* {{Change|}} Spirit ratio reduced from 0.8 to 0.7 | * {{Change|nerf}} Spirit ratio reduced from 0.8 to 0.7 | ||
* {{Change|}} Base bounce count increased from 1 to 2 | * {{Change|buff}} Base bounce count increased from 1 to 2 | ||
* {{Change|}} T3 bounce count reduced from +2 to +1 | * {{Change|nerf}} T3 bounce count reduced from +2 to +1 | ||
==== {{AbilityIcon|The Cube}} ==== | ==== {{AbilityIcon|The Cube}} ==== | ||
* {{Change|}} T3 reduced from -25s Cooldown to -20s | * {{Change|nerf}} T3 reduced from -25s Cooldown to -20s | ||
==== {{AbilityIcon|Puddle Punch}} ==== | ==== {{AbilityIcon|Puddle Punch}} ==== | ||
* {{Change|}} Slow duration reduced from 4s to 3s | * {{Change|nerf}} Slow duration reduced from 4s to 3s | ||
* {{Change|}} Slow increased from -20% to -30% | * {{Change|buff}} Slow increased from -20% to -30% | ||
* {{Change|}} Cooldown reduced from 24s to 21s | * {{Change|buff}} Cooldown reduced from 24s to 21s | ||
==== {{AbilityIcon|Goo Ball}} ==== | ==== {{AbilityIcon|Goo Ball}} ==== | ||
* {{Change|}} T2 increased from +10% Resists to +20% | * {{Change|buff}} T2 increased from +10% Resists to +20% | ||
=== {{HeroIcon|Yamato}} === | === {{HeroIcon|Yamato}} === | ||
==== {{AbilityIcon|Flying Slash}} ==== | ==== {{AbilityIcon|Flying Slash}} ==== | ||
* {{Change|}} T2 reduced from +40 Spirit Power to +35 | * {{Change|nerf}} T2 reduced from +40 Spirit Power to +35 | ||
* {{Change|}} T3 charges from +2 to +1 | * {{Change|nerf}} T3 charges from +2 to +1 | ||
* {{Change|}} T3 Charge Time increased from 4s to 5s | * {{Change|nerf}} T3 Charge Time increased from 4s to 5s | ||
}} | }} | ||
Latest revision as of 19:29, 30 July 2026
| Updates | ||
|---|---|---|
| ← July 13, 2026 | July 28, 2026 | July 30, 2026 → |
Source: Minor Update - 07-28-2026
General
- Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
- The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
- Fixed the party member / team mate audio volume slider for voice communications
Items
- ▲ Max stacks stun duration increased from 0.5s to 0.75s
- ▲ Bullet Resist reduction increased from -4% to -5% per stack
- ◆ No longer has -14% Damage Output innate
- ◆ Now applies a -25% Damage Output debuff for the 3.25s duration
- ▲ Spirit power increased from +35 to +40
- ▼ Now has a 0.5s post-cast time
- ▼ No longer grants +5% Fire Rate
- ▼ Cooldown increased from 35s to 30s + the cooldown of the imbued ability
- ▼ Cooldown increased from 35s to 37s
- ▲ Now has +10% Bullet Lifesteal as an innate
- ▲ Active now grants +1m Move Speed
- ▲ Active removes move speed penalty when shooting (like Fleetfoot)
- ▲ When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
- ▲ Cooldown reduced from 9s to 8s
- ▼ Spirit scaling reduced from 1.2 to 0.9
- ▲ Heal per boon increased from 0.32 to 0.5
- ◆ No longer grants +17% Debuff Resist innate bonus
- ◆ Active now grants +20% Debuff Resist (retroactive on application)
- ▼ Max Health per second reduced from 2.5% to 2.3%
- ▼ No longer grants +15% Weapon Damage
- ▼ Weapon Damage reduced from +40% to +30%
- ▲ Now provides a bonus +10% Spirit Lifesteal on proc
- ▼ Ability Duration reduced from +15% to +13%
- ▼ Fire Rate reduced from +32% to +30%
- ▼ No longer hits enemies in a 12m radius, only affects primary target now
- ◆ Changed from the cooldown being on the item to being target based
- ▼ Removed half cooldown against NPC
- ▼ Explosion damage reduced from 110 to 50
- ▼ Duration reduced from 5s to 4.5s
- ▼ No longer procs off of items
Heroes
- ▲ Base stun duration increased from 0.6s to 0.8s
- ◆ T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
- ▼ T3 reduced from 8% Max Health to 7%
- ▼ T2 reduced from +45% Move Speed to +40%
- ▼ T3 reduced from +20% damage amp to +18%
- ▲ Radius increased from 16.5m to 17.5m
- ▲ Damage increased by 10%
- ▲ Buffer duration increased from 3s to 3.25s
- ▼ Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
- ▼ Charge Time increased from 6s to 7s
- ▼ Duration reduced from 20s to 15s
- ▲ T1 duration increased from +15s to +20s
- ▼ T3 range reduced from +45m to +40m
- ― (Undocumented) Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases
- ▼ Damage reduced from 80 to 60
- ▲ T1 increased from +60 Damage to +80
- ▼ Range reduced from 25m to 20m
- ▲ T2 increased from +20m Cast Range to +25m
- ▼ Spirit scaling reduced from 1.8 to 1.7
- ▼ T3 silence duration reduced from 2.3s to 2s
- ▲ Cooldown reduced from 265s to 250s
- ▼ Wake up time spirit scaling reduced from 0.003 to 0.002
- ▼ Damage spirit scaling reduced from 2.8 to 2.2
- ◆ T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
- ◆ T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
- ▼ T3 reduced from +0.14 per Stack to +0.11
- ▲ T3 now also scales with Weapon Damage (0.0003)
- ▼ T3 spirit scaling reduced from +1.7 to +1.5
- ▲ Cooldown reduced from 195s to 185s
- ▲ Changed from 75% Damage to Heal to 100%
- ▼ DPS reduced to provide the same effective heal as before but with less DPS
- ▼ Damage amplification reduced from 8% to 7%
- ▲ T3 increased from +7% Damage Amp to +8%
- ▲ Recast time increased from 3.5s to 4s
- ▲ T3 cast range increased from +3m to +4m
- ▼ Duration reduced from 7s to 5s
- ▼ T2 reduced from +2 Charges to +1 Charge
- ▲ T2 now also increases duration by 2s
- ▼ T3 no longer increases Lift Duration by +0.3s
- ― Fixed T3 still being -1s Cooldown instead of -0.75s
- ▲ Cooldown no longer starts after the conclusion of the ability, now starts immediately
- ▲ Now lets you cast items while using it
- ▲ Cooldown reduced from 220s to 210s
- ▼ T3 reduced from -11s Cooldown to -10s
- ▼ DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
- ▼ Stamina regen increased from 5.5s to 6s
- ▼ Recast window reduced from 20s to 16s
- ▼ Gun falloff range reduced from 20m->46m to 17m→42m
- ▼ Precast time increased from 0.2 to 0.3
- ▼ Precast movespeed reduced from 7.6m to 2.5m
- ▼ T1 reduced from +20% Resists to +15%
- ▼ Sprint speed reduced from 1.5m to 1m
- ▼ Bullet falloff range reduced from 20m-51m to 18m-47m
- ▲ Cooldown no longer starts after the conclusion of the ability, now starts immediately
- ▲ Blessed stakes damage increased from 100 to 115
- ▼ Damage reduced from 70 to 55
- ▼ Spirit ratio reduced from 0.8 to 0.7
- ▲ Base bounce count increased from 1 to 2
- ▼ T3 bounce count reduced from +2 to +1
- ▼ T3 reduced from -25s Cooldown to -20s
- ▼ Slow duration reduced from 4s to 3s
- ▲ Slow increased from -20% to -30%
- ▲ Cooldown reduced from 24s to 21s
- ▲ T2 increased from +10% Resists to +20%
- ▼ T2 reduced from +40 Spirit Power to +35
- ▼ T3 charges from +2 to +1
- ▼ T3 Charge Time increased from 4s to 5s