Update:July 28, 2026: Difference between revisions

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| day = 28
| day = 28
| year = 2026
| year = 2026
| next_update =
| next_update = {{Update link|July|30|2026}}
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1839041357039193
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1839041357039193
| source_title = Minor Update - 07-28-2026
| source_title = Minor Update - 07-28-2026
Line 15: Line 15:
== Items ==
== Items ==
=== {{ItemIcon|Crushing Fists}} ===
=== {{ItemIcon|Crushing Fists}} ===
* {{Change|}} Max stacks stun duration increased from 0.5s to 0.75s
* {{Change|buff}} Max stacks stun duration increased from 0.5s to 0.75s
* {{Change|}} Bullet Resist reduction increased from -4% to -5% per stack
* {{Change|buff}} Bullet Resist reduction increased from -4% to -5% per stack
=== {{ItemIcon|Cursed Relic}} ===
=== {{ItemIcon|Cursed Relic}} ===
* {{Change|}} No longer has -14% Damage Output innate
* {{Change|adj}} No longer has -14% Damage Output innate
* {{Change|}} Now applies a -25% Damage Output debuff for the 3.25s duration
* {{Change|adj}} Now applies a -25% Damage Output debuff for the 3.25s duration
=== {{ItemIcon|Diviner's Kevlar}} ===
=== {{ItemIcon|Diviner's Kevlar}} ===
* {{Change|}} Spirit power increased from +35 to +40
* {{Change|buff}} Spirit power increased from +35 to +40
=== {{ItemIcon|Echo Shard}} ===
=== {{ItemIcon|Echo Shard}} ===
* {{Change|}} Now has a 0.5s post-cast time
* {{Change|nerf}} Now has a 0.5s post-cast time
* {{Change|}} No longer grants +5% Fire Rate
* {{Change|nerf}} No longer grants +5% Fire Rate
* {{Change|}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability
* {{Change|nerf}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability
=== {{ItemIcon|Ethereal Shift}} ===
=== {{ItemIcon|Ethereal Shift}} ===
* {{Change|}} Cooldown increased from 35s to 37s
* {{Change|nerf}} Cooldown increased from 35s to 37s
=== {{ItemIcon|Frenzy}} ===
=== {{ItemIcon|Frenzy}} ===
* {{Change|}} Now has +10% {{ItemIcon|Bullet Lifesteal}} as an innate
* {{Change|buff}} Now has +10% [[Bullet Lifesteal]] as an innate
=== {{ItemIcon|Fury Trance}} ===
=== {{ItemIcon|Fury Trance}} ===
* {{Change|}} Active now grants +1m Move Speed
* {{Change|buff}} Active now grants +1m Move Speed
* {{Change|}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}})
* {{Change|buff}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}})
=== {{ItemIcon|Lifestrike}} ===
=== {{ItemIcon|Lifestrike}} ===
* {{Change|}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}})
* {{Change|buff}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}})
=== {{ItemIcon|Mystic Shot}} ===
=== {{ItemIcon|Mystic Shot}} ===
* {{Change|}} Cooldown reduced from 9s to 8s
* {{Change|buff}} Cooldown reduced from 9s to 8s
* {{Change|}} Spirit scaling reduced from 1.2 to 0.9
* {{Change|nerf}} Spirit scaling reduced from 1.2 to 0.9
=== {{ItemIcon|Restorative Locket}} ===
=== {{ItemIcon|Restorative Locket}} ===
* {{Change|}} Heal per boon increased from 0.32 to 0.5
* {{Change|buff}} Heal per boon increased from 0.32 to 0.5
=== {{ItemIcon|Scourge}} ===
=== {{ItemIcon|Scourge}} ===
* {{Change|}} No longer grants +17% Debuff Resist innate bonus
* {{Change|adj}} No longer grants +17% Debuff Resist innate bonus
* {{Change|}} Active now grants +20% Debuff Resist (retroactive on application)
* {{Change|adj}} Active now grants +20% Debuff Resist (retroactive on application)
* {{Change|}} Max Health per second reduced from 2.5% to 2.3%
* {{Change|nerf}} Max Health per second reduced from 2.5% to 2.3%
=== {{ItemIcon|Slowing Bullets}} ===
=== {{ItemIcon|Slowing Bullets}} ===
* {{Change|}} No longer grants +15% Weapon Damage
* {{Change|nerf}} No longer grants +15% Weapon Damage
=== {{ItemIcon|Weighted Shots}} ===
=== {{ItemIcon|Weighted Shots}} ===
* {{Change|}} Weapon Damage reduced from +40% to +30%
* {{Change|nerf}} Weapon Damage reduced from +40% to +30%
=== {{ItemIcon|Spiritual Overflow}} ===
=== {{ItemIcon|Spiritual Overflow}} ===
* {{Change|}} Now provides a bonus +10% {{ItemIcon|Spirit Lifesteal}} on proc
* {{Change|buff}} Now provides a bonus +10% [[Spirit Lifesteal]] on proc
* {{Change|}} Ability Duration reduced from +15% to +13%
* {{Change|nerf}} Ability Duration reduced from +15% to +13%
* {{Change|}} Fire Rate reduced from +32% to +30%
* {{Change|nerf}} Fire Rate reduced from +32% to +30%
=== {{ItemIcon|Spirit Burn}} ===
=== {{ItemIcon|Spirit Burn}} ===
* {{Change|}} No longer hits enemies in a 12m radius, only affects primary target now
* {{Change|nerf}} No longer hits enemies in a 12m radius, only affects primary target now
* {{Change|}} Changed from the cooldown being on the item to being target based
* {{Change|adj}} Changed from the cooldown being on the item to being target based
* {{Change|}} Removed half cooldown against NPC
* {{Change|nerf}} Removed half cooldown against NPC
* {{Change|}} Explosion damage reduced from 110 to 50
* {{Change|nerf}} Explosion damage reduced from 110 to 50
=== {{ItemIcon|Suppressor}} ===
=== {{ItemIcon|Suppressor}} ===
* {{Change|}} Duration reduced from 5s to 4.5s
* {{Change|nerf}} Duration reduced from 5s to 4.5s
=== {{ItemIcon|Tankbuster}} ===
=== {{ItemIcon|Tankbuster}} ===
* {{Change|}} No longer procs off of items
* {{Change|nerf}} No longer procs off of items


== Heroes ==
== Heroes ==
=== {{HeroIcon|Apollo}} ===
=== {{HeroIcon|Apollo}} ===
==== {{AbilityIcon|Riposte}} ====
==== {{AbilityIcon|Riposte}} ====
* {{Change|}} Base stun duration increased from 0.6s to 0.8s
* {{Change|buff}} Base stun duration increased from 0.6s to 0.8s
* {{Change|}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
* {{Change|adj}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
=== {{HeroIcon|Billy}} ===
=== {{HeroIcon|Billy}} ===
==== {{AbilityIcon|Rising Ram}} ====
==== {{AbilityIcon|Rising Ram}} ====
* {{Change|}} T3 reduced from 8% Max Health to 7%
* {{Change|nerf}} T3 reduced from 8% Max Health to 7%
=== {{HeroIcon|Calico}} ===
=== {{HeroIcon|Calico}} ===
==== {{AbilityIcon|Ava}} ====
==== {{AbilityIcon|Ava}} ====
* {{Change|}} T2 reduced from +45% Move Speed to +40%
* {{Change|nerf}} T2 reduced from +45% Move Speed to +40%
* {{Change|}} T3 reduced from +20% damage amp to +18%
* {{Change|nerf}} T3 reduced from +20% damage amp to +18%
=== {{HeroIcon|Celeste}} ===
=== {{HeroIcon|Celeste}} ===
==== {{AbilityIcon|Shining Wonder}} ====
==== {{AbilityIcon|Shining Wonder}} ====
* {{Change|}} Radius increased from 16.5m to 17.5m
* {{Change|buff}} Radius increased from 16.5m to 17.5m
* {{Change|}} Damage increased by 10%
* {{Change|buff}} Damage increased by 10%
* {{Change|}} Buffer duration increased from 3s to 3.25s
* {{Change|buff}} Buffer duration increased from 3s to 3.25s
=== {{HeroIcon|The Doorman}} ===
=== {{HeroIcon|The Doorman}} ===
* {{Change|}} Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
* {{Change|nerf}} Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
==== {{AbilityIcon|Call Bell}} ====
==== {{AbilityIcon|Call Bell}} ====
* {{Change|}} Charge Time increased from 6s to 7s
* {{Change|nerf}} Charge Time increased from 6s to 7s
==== {{AbilityIcon|Doorway}} ====
==== {{AbilityIcon|Doorway}} ====
* {{Change|}} Duration reduced from 20s to 15s
* {{Change|nerf}} Duration reduced from 20s to 15s
* {{Change|}} T1 duration increased from +15s to +20s
* {{Change|buff}} T1 duration increased from +15s to +20s
* {{Change|}} T3 range reduced from +45m to +40m
* {{Change|nerf}} T3 range reduced from +45m to +40m
* {{Change|fix}} {{Undocumented}} Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases
==== {{AbilityIcon|Luggage Cart}} ====
==== {{AbilityIcon|Luggage Cart}} ====
* {{Change|}} Damage reduced from 80 to 60
* {{Change|nerf}} Damage reduced from 80 to 60
* {{Change|}} T1 increased from +60 Damage to +80
* {{Change|buff}} T1 increased from +60 Damage to +80
* {{Change|}} Range reduced from 25m to 20m
* {{Change|nerf}} Range reduced from 25m to 20m
* {{Change|}} T2 increased from +20m Cast Range to +25m
* {{Change|buff}} T2 increased from +20m Cast Range to +25m
=== {{HeroIcon|Drifter}} ===
=== {{HeroIcon|Drifter}} ===
==== {{AbilityIcon|Rend}} ====
==== {{AbilityIcon|Rend}} ====
* {{Change|}} Spirit scaling reduced from 1.8 to 1.7
* {{Change|nerf}} Spirit scaling reduced from 1.8 to 1.7
* {{Change|}} T3 silence duration reduced from 2.3s to 2s
* {{Change|nerf}} T3 silence duration reduced from 2.3s to 2s
=== {{HeroIcon|Dynamo}} ===
=== {{HeroIcon|Dynamo}} ===
==== {{AbilityIcon|Singularity}} ====
==== {{AbilityIcon|Singularity}} ====
* {{Change|}} Cooldown reduced from 265s to 250s
* {{Change|buff}} Cooldown reduced from 265s to 250s
=== {{HeroIcon|Haze}} ===
=== {{HeroIcon|Haze}} ===
==== {{AbilityIcon|Sleep Dagger}} ====
==== {{AbilityIcon|Sleep Dagger}} ====
* {{Change|}} Wake up time spirit scaling reduced from 0.003 to 0.002
* {{Change|nerf}} Wake up time spirit scaling reduced from 0.003 to 0.002
* {{Change|}} Damage spirit scaling reduced from 2.8 to 2.2
* {{Change|nerf}} Damage spirit scaling reduced from 2.8 to 2.2
* {{Change|}} T2 changed from “-17s Cooldown and Applies 15 {{AbilityIcon|Fixation}} Stacks” to “+1s Sleep Duration and Applies 15 {{AbilityIcon|Fixation}} Stacks”
* {{Change|adj}} T2 changed from “-17s Cooldown and Applies 15 {{AbilityIcon|Fixation}} Stacks” to “+1s Sleep Duration and Applies 15 {{AbilityIcon|Fixation}} Stacks”
* {{Change|}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
* {{Change|adj}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
==== {{AbilityIcon|Fixation}} ====
==== {{AbilityIcon|Fixation}} ====
* {{Change|}} T3 reduced from +0.14 per Stack to +0.11
* {{Change|nerf}} T3 reduced from +0.14 per Stack to +0.11
* {{Change|}} T3 now also scales with Weapon Damage (0.0003)
* {{Change|buff}} T3 now also scales with Weapon Damage (0.0003)
=== {{HeroIcon|Ivy}} ===
=== {{HeroIcon|Ivy}} ===
==== {{AbilityIcon|Stone Form}} ====
==== {{AbilityIcon|Stone Form}} ====
* {{Change|}} T3 spirit scaling reduced from +1.7 to +1.5
* {{Change|nerf}} T3 spirit scaling reduced from +1.7 to +1.5
=== {{HeroIcon|Kelvin}} ===
=== {{HeroIcon|Kelvin}} ===
==== {{AbilityIcon|Frozen Shelter}} ====
==== {{AbilityIcon|Frozen Shelter}} ====
* {{Change|}} Cooldown reduced from 195s to 185s
* {{Change|buff}} Cooldown reduced from 195s to 185s
=== {{HeroIcon|Lady Geist}} ===
=== {{HeroIcon|Lady Geist}} ===
==== {{AbilityIcon|Life Drain}} ====
==== {{AbilityIcon|Life Drain}} ====
* {{Change|}} Changed from 75% Damage to Heal to 100%
* {{Change|buff}} Changed from 75% Damage to Heal to 100%
* {{Change|}} DPS reduced to provide the same effective heal as before but with less DPS
* {{Change|nerf}} DPS reduced to provide the same effective heal as before but with less DPS
==== {{AbilityIcon|Malice}} ====
==== {{AbilityIcon|Malice}} ====
* {{Change|}} Damage amplification reduced from 8% to 7%
* {{Change|nerf}} Damage amplification reduced from 8% to 7%
* {{Change|}} T3 increased from +7% Damage Amp to +8%
* {{Change|buff}} T3 increased from +7% Damage Amp to +8%
=== {{HeroIcon|Mina}} ===
=== {{HeroIcon|Mina}} ===
==== {{AbilityIcon|Sanguine Retreat}} ====
==== {{AbilityIcon|Sanguine Retreat}} ====
* {{Change|}} Recast time increased from 3.5s to 4s
* {{Change|buff}} Recast time increased from 3.5s to 4s
* {{Change|}} T3 cast range increased from +3m to +4m
* {{Change|buff}} T3 cast range increased from +3m to +4m
=== {{HeroIcon|Mirage}} ===
=== {{HeroIcon|Mirage}} ===
==== {{AbilityIcon|Fire Scarabs}} ====
==== {{AbilityIcon|Fire Scarabs}} ====
* {{Change|}} Duration reduced from 7s to 5s
* {{Change|nerf}} Duration reduced from 7s to 5s
* {{Change|}} T2 reduced from +2 Charges to +1 Charge
* {{Change|nerf}} T2 reduced from +2 Charges to +1 Charge
* {{Change|}} T2 now also increases duration by 2s
* {{Change|buff}} T2 now also increases duration by 2s
==== {{AbilityIcon|Dust Devil}} ====
==== {{AbilityIcon|Dust Devil}} ====
* {{Change|}} T3 no longer increases Lift Duration by +0.3s
* {{Change|nerf}} T3 no longer increases Lift Duration by +0.3s
==== {{AbilityIcon|Djinn's Mark}} ====
==== {{AbilityIcon|Djinn's Mark}} ====
* {{Change|}} Fixed T3 still being -1s Cooldown instead of -0.75s
* {{Change|fix}} Fixed T3 still being -1s Cooldown instead of -0.75s
=== {{HeroIcon|Mo & Krill}} ===
=== {{HeroIcon|Mo & Krill}} ===
==== {{AbilityIcon|Burrow}} ====
==== {{AbilityIcon|Burrow}} ====
* {{Change|}} Cooldown no longer starts after the conclusion of the ability, now starts immediately
* {{Change|buff}} Cooldown no longer starts after the conclusion of the ability, now starts immediately
==== {{AbilityIcon|Combo}} ====
==== {{AbilityIcon|Combo}} ====
* {{Change|}} Now lets you cast items while using it
* {{Change|buff}} Now lets you cast items while using it
=== {{HeroIcon|Paige}} ===
=== {{HeroIcon|Paige}} ===
==== {{AbilityIcon|Rallying Charge}} ====
==== {{AbilityIcon|Rallying Charge}} ====
* {{Change|}} Cooldown reduced from 220s to 210s
* {{Change|buff}} Cooldown reduced from 220s to 210s
=== {{HeroIcon|Pocket}} ===
=== {{HeroIcon|Pocket}} ===
==== {{AbilityIcon|Flying Cloak}} ====
==== {{AbilityIcon|Flying Cloak}} ====
* {{Change|}} T3 reduced from -11s Cooldown to -10s
* {{Change|nerf}} T3 reduced from -11s Cooldown to -10s
==== {{AbilityIcon|Affliction}} ====
==== {{AbilityIcon|Affliction}} ====
* {{Change|}} DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
* {{Change|nerf}} DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
=== {{HeroIcon|Shiv}} ===
=== {{HeroIcon|Shiv}} ===
* {{Change|}} Stamina regen increased from 5.5s to 6s
* {{Change|nerf}} Stamina regen increased from 5.5s to 6s
==== {{AbilityIcon|Killing Blow}} ====
==== {{AbilityIcon|Killing Blow}} ====
* {{Change|}} Recast window reduced from 20s to 16s
* {{Change|nerf}} Recast window reduced from 20s to 16s
=== {{HeroIcon|Silver}} ===
=== {{HeroIcon|Silver}} ===
* {{Change|}} Gun falloff range reduced from 20m->46m to 17m→42m
* {{Change|nerf}} Gun falloff range reduced from 20m->46m to 17m→42m
==== {{AbilityIcon|Slam Fire}} ====
==== {{AbilityIcon|Slam Fire}} ====
* {{Change|}} Now does 100% bonus damage against NPCs ([[Trooper|troopers]] and [[Denizen|neutrals]], not objectives)
* {{Change|buff}} Now does 100% bonus damage against NPCs ([[Trooper|troopers]] and [[Denizen|neutrals]], not objectives)
==== {{AbilityIcon|Lycan Curse}} ====
==== {{AbilityIcon|Lycan Curse}} ====
* {{Change|}} Precast time increased from 0.2 to 0.3
* {{Change|nerf}} Precast time increased from 0.2 to 0.3
* {{Change|}} Precast movespeed reduced from 7.6m to 2.5m
* {{Change|nerf}} Precast movespeed reduced from 7.6m to 2.5m
* {{Change|}} T1 reduced from +20% Resists to +15%
* {{Change|nerf}} T1 reduced from +20% Resists to +15%
=== {{HeroIcon|Venator}} ===
=== {{HeroIcon|Venator}} ===
* {{Change|}} Sprint speed reduced from 1.5m to 1m
* {{Change|nerf}} Sprint speed reduced from 1.5m to 1m
* {{Change|}} Bullet falloff range reduced from 20m-51m to 18m-47m
* {{Change|nerf}} Bullet falloff range reduced from 20m-51m to 18m-47m
==== {{AbilityIcon|Ira Domini}} ====
==== {{AbilityIcon|Ira Domini}} ====
* {{Change|}} Cooldown no longer starts after the conclusion of the ability, now starts immediately
* {{Change|buff}} Cooldown no longer starts after the conclusion of the ability, now starts immediately
* {{Change|}} Blessed stakes damage increased from 100 to 115
* {{Change|buff}} Blessed stakes damage increased from 100 to 115
=== {{HeroIcon|Viscous}} ===
=== {{HeroIcon|Viscous}} ===
==== {{AbilityIcon|Splatter}} ====
==== {{AbilityIcon|Splatter}} ====
* {{Change|}} Damage reduced from 70 to 55
* {{Change|nerf}} Damage reduced from 70 to 55
* {{Change|}} Spirit ratio reduced from 0.8 to 0.7
* {{Change|nerf}} Spirit ratio reduced from 0.8 to 0.7
* {{Change|}} Base bounce count increased from 1 to 2
* {{Change|buff}} Base bounce count increased from 1 to 2
* {{Change|}} T3 bounce count reduced from +2 to +1
* {{Change|nerf}} T3 bounce count reduced from +2 to +1
==== {{AbilityIcon|The Cube}} ====
==== {{AbilityIcon|The Cube}} ====
* {{Change|}} T3 reduced from -25s Cooldown to -20s
* {{Change|nerf}} T3 reduced from -25s Cooldown to -20s
==== {{AbilityIcon|Puddle Punch}} ====
==== {{AbilityIcon|Puddle Punch}} ====
* {{Change|}} Slow duration reduced from 4s to 3s
* {{Change|nerf}} Slow duration reduced from 4s to 3s
* {{Change|}} Slow increased from -20% to -30%
* {{Change|buff}} Slow increased from -20% to -30%
* {{Change|}} Cooldown reduced from 24s to 21s
* {{Change|buff}} Cooldown reduced from 24s to 21s
==== {{AbilityIcon|Goo Ball}} ====
==== {{AbilityIcon|Goo Ball}} ====
* {{Change|}} T2 increased from +10% Resists to +20%
* {{Change|buff}} T2 increased from +10% Resists to +20%
=== {{HeroIcon|Yamato}} ===
=== {{HeroIcon|Yamato}} ===
==== {{AbilityIcon|Flying Slash}} ====
==== {{AbilityIcon|Flying Slash}} ====
* {{Change|}} T2 reduced from +40 Spirit Power to +35
* {{Change|nerf}} T2 reduced from +40 Spirit Power to +35
* {{Change|}} T3 charges from +2 to +1
* {{Change|nerf}} T3 charges from +2 to +1
* {{Change|}} T3 Charge Time increased from 4s to 5s
* {{Change|nerf}} T3 Charge Time increased from 4s to 5s
}}
}}

Latest revision as of 19:29, 30 July 2026

Updates
July 13, 2026 July 28, 2026 July 30, 2026

Source: Minor Update - 07-28-2026

General

  • Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications

Items

  • Max stacks stun duration increased from 0.5s to 0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
  • Spirit power increased from +35 to +40
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased from 35s to 30s + the cooldown of the imbued ability
  • Cooldown increased from 35s to 37s
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
  • Cooldown reduced from 9s to 8s
  • Spirit scaling reduced from 1.2 to 0.9
  • Heal per boon increased from 0.32 to 0.5
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%
  • No longer grants +15% Weapon Damage
  • Weapon Damage reduced from +40% to +30%
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced from +15% to +13%
  • Fire Rate reduced from +32% to +30%
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced from 110 to 50
  • Duration reduced from 5s to 4.5s
  • No longer procs off of items

Heroes

  • Base stun duration increased from 0.6s to 0.8s
  • T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
  • T3 reduced from 8% Max Health to 7%
  • T2 reduced from +45% Move Speed to +40%
  • T3 reduced from +20% damage amp to +18%
  • Radius increased from 16.5m to 17.5m
  • Damage increased by 10%
  • Buffer duration increased from 3s to 3.25s
  • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
  • Charge Time increased from 6s to 7s
  • Duration reduced from 20s to 15s
  • T1 duration increased from +15s to +20s
  • T3 range reduced from +45m to +40m
  • (Undocumented) Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases
  • Damage reduced from 80 to 60
  • T1 increased from +60 Damage to +80
  • Range reduced from 25m to 20m
  • T2 increased from +20m Cast Range to +25m
  • Spirit scaling reduced from 1.8 to 1.7
  • T3 silence duration reduced from 2.3s to 2s
  • Cooldown reduced from 265s to 250s
  • Wake up time spirit scaling reduced from 0.003 to 0.002
  • Damage spirit scaling reduced from 2.8 to 2.2
  • T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
  • T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • T3 reduced from +0.14 per Stack to +0.11
  • T3 now also scales with Weapon Damage (0.0003)
  • T3 spirit scaling reduced from +1.7 to +1.5
  • Cooldown reduced from 195s to 185s
  • Changed from 75% Damage to Heal to 100%
  • DPS reduced to provide the same effective heal as before but with less DPS
  • Damage amplification reduced from 8% to 7%
  • T3 increased from +7% Damage Amp to +8%
  • Recast time increased from 3.5s to 4s
  • T3 cast range increased from +3m to +4m
  • Duration reduced from 7s to 5s
  • T2 reduced from +2 Charges to +1 Charge
  • T2 now also increases duration by 2s
  • T3 no longer increases Lift Duration by +0.3s
  • Fixed T3 still being -1s Cooldown instead of -0.75s
  • Cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Now lets you cast items while using it
  • Cooldown reduced from 220s to 210s
  • T3 reduced from -11s Cooldown to -10s
  • DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
  • Stamina regen increased from 5.5s to 6s
  • Recast window reduced from 20s to 16s
  • Gun falloff range reduced from 20m->46m to 17m→42m
  • Now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
  • Precast time increased from 0.2 to 0.3
  • Precast movespeed reduced from 7.6m to 2.5m
  • T1 reduced from +20% Resists to +15%
  • Sprint speed reduced from 1.5m to 1m
  • Bullet falloff range reduced from 20m-51m to 18m-47m
  • Cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Blessed stakes damage increased from 100 to 115
  • Damage reduced from 70 to 55
  • Spirit ratio reduced from 0.8 to 0.7
  • Base bounce count increased from 1 to 2
  • T3 bounce count reduced from +2 to +1
  • T3 reduced from -25s Cooldown to -20s
  • Slow duration reduced from 4s to 3s
  • Slow increased from -20% to -30%
  • Cooldown reduced from 24s to 21s
  • T2 increased from +10% Resists to +20%
  • T2 reduced from +40 Spirit Power to +35
  • T3 charges from +2 to +1
  • T3 Charge Time increased from 4s to 5s