User:Kai/updateRefreshV1: Difference between revisions

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<div class="dps-text" style="border:1px solid green; position:absolute; z-index:2">DPS TEXT YES</div>
<div class="dps-text" style="border:1px solid green; position:absolute; z-index:2">DPS TEXT YES</div>
<div class="falloff-range" style="border:1px solid green; position:absolute; bottom:0; z-index:2">FALLOFF RANGE YES</div>
<div class="falloff-range" style="border:1px solid green; position:absolute; bottom:0; z-index:2">FALLOFF RANGE YES</div>
<div class="weapon-image" style="border:1px solid yellow; width:100%; position:absolute; height:100%; box-sizing: border-box; padding:10px">{{#ifexist:File:{{#var:hero_en}} Weapon.png|[[File:{{#var:hero_en}} Weapon.png|320x200px|link=]]|[[File:Placeholder Weapon.png|320x200px|link=]]}}
<div class="weapon-image" style="border: 1px solid yellow; width: 100%; position: absolute; height: 100%; box-sizing: border-box; padding: 15px 0 0 15px; display: flex; justify-content: flex-end;">{{#ifexist:File:{{#var:hero_en}} Weapon.png|[[File:{{#var:hero_en}} Weapon.png|320x200px|link=]]|[[File:Placeholder Weapon.png|320x200px|link=]]}}
</div>
</div>
</div>
</div>
Line 34: Line 34:


{{User:Kai/sandbox|key=hero_haze}}
{{User:Kai/sandbox|key=hero_haze}}
{{User:Kai/sandbox|key=hero_priest}}
{{User:Kai/sandbox|key=hero_viscous}}

Revision as of 10:49, 30 March 2026

WEAPON STATS !!!!
Weapon Name
Weapon Range
Weapon Other Thing
DPS TEXT YES
FALLOFF RANGE YES
NOTES GO HERE YEAAA
Updates
July 13, 2026 July 28, 2026 July 30, 2026

Source: Minor Update - 07-28-2026

General

  • Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications

Items

  • Max stacks stun duration increased from 0.5s to 0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
  • Spirit power increased from +35 to +40
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased from 35s to 30s + the cooldown of the imbued ability
  • Cooldown increased from 35s to 37s
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
  • Cooldown reduced from 9s to 8s
  • Spirit scaling reduced from 1.2 to 0.9
  • Heal per boon increased from 0.32 to 0.5
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%
  • No longer grants +15% Weapon Damage
  • Weapon Damage reduced from +40% to +30%
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced from +15% to +13%
  • Fire Rate reduced from +32% to +30%
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced from 110 to 50
  • Duration reduced from 5s to 4.5s
  • No longer procs off of items

Heroes

  • Riposte
    • Base stun duration increased from 0.6s to 0.8s
    • T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
  • Rising Ram
    • T3 reduced from 8% Max Health to 7%
  • Ava
    • T2 reduced from +45% Move Speed to +40%
    • T3 reduced from +20% damage amp to +18%
  • Shining Wonder
    • Radius increased from 16.5m to 17.5m
    • Damage increased by 10%
    • Buffer duration increased from 3s to 3.25s
  • Stats
    • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
  • Call Bell
    • Charge Time increased from 6s to 7s
  • Doorway
    • Duration reduced from 20s to 15s
    • T1 duration increased from +15s to +20s
    • T3 range reduced from +45m to +40m
    • (Undocumented) Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases
  • Luggage Cart
    • Damage reduced from 80 to 60
    • T1 increased from +60 Damage to +80
    • Range reduced from 25m to 20m
    • T2 increased from +20m Cast Range to +25m
  • Rend
    • Spirit scaling reduced from 1.8 to 1.7
    • T3 silence duration reduced from 2.3s to 2s
  • Sleep Dagger
    • Wake up time spirit scaling reduced from 0.003 to 0.002
    • Damage spirit scaling reduced from 2.8 to 2.2
    • T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
    • T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • Fixation
    • T3 reduced from +0.14 per Stack to +0.11
    • T3 now also scales with Weapon Damage (0.0003)
  • Stone Form
    • T3 spirit scaling reduced from +1.7 to +1.5
  • Life Drain
    • Changed from 75% Damage to Heal to 100%
    • DPS reduced to provide the same effective heal as before but with less DPS
  • Malice
    • Damage amplification reduced from 8% to 7%
    • T3 increased from +7% Damage Amp to +8%
  • Sanguine Retreat
    • Recast time increased from 3.5s to 4s
    • T3 cast range increased from +3m to +4m
  • Fire Scarabs
    • Duration reduced from 7s to 5s
    • T2 reduced from +2 Charges to +1 Charge
    • T2 now also increases duration by 2s
  • Dust Devil
    • T3 no longer increases Lift Duration by +0.3s
  • Djinn's Mark
    • Fixed T3 still being -1s Cooldown instead of -0.75s
  • Burrow
    • Cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo
    • Now lets you cast items while using it
  • Affliction
    • DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
  • Stats
    • Stamina regen increased from 5.5s to 6s
  • Stats
    • Gun falloff range reduced from 20m->46m to 17m→42m
  • Lycan Curse
    • Precast time increased from 0.2 to 0.3
    • Precast movespeed reduced from 7.6m to 2.5m
    • T1 reduced from +20% Resists to +15%
  • Stats
    • Sprint speed reduced from 1.5m to 1m
    • Bullet falloff range reduced from 20m-51m to 18m-47m
  • Ira Domini
    • Cooldown no longer starts after the conclusion of the ability, now starts immediately
    • Blessed stakes damage increased from 100 to 115
  • Splatter
    • Damage reduced from 70 to 55
    • Spirit ratio reduced from 0.8 to 0.7
    • Base bounce count increased from 1 to 2
    • T3 bounce count reduced from +2 to +1
  • The Cube
    • T3 reduced from -25s Cooldown to -20s
  • Puddle Punch
    • Slow duration reduced from 4s to 3s
    • Slow increased from -20% to -30%
    • Cooldown reduced from 24s to 21s
  • Goo Ball
    • T2 increased from +10% Resists to +20%
  • Flying Slash
    • T2 reduced from +40 Spirit Power to +35
    • T3 charges from +2 to +1
    • T3 Charge Time increased from 4s to 5s
Updates
July 13, 2026 July 28, 2026 July 30, 2026

Source: Minor Update - 07-28-2026

General

  • Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications

Items

  • Max stacks stun duration increased from 0.5s to 0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
  • Spirit power increased from +35 to +40
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased from 35s to 30s + the cooldown of the imbued ability
  • Cooldown increased from 35s to 37s
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
  • Cooldown reduced from 9s to 8s
  • Spirit scaling reduced from 1.2 to 0.9
  • Heal per boon increased from 0.32 to 0.5
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%
  • No longer grants +15% Weapon Damage
  • Weapon Damage reduced from +40% to +30%
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced from +15% to +13%
  • Fire Rate reduced from +32% to +30%
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced from 110 to 50
  • Duration reduced from 5s to 4.5s
  • No longer procs off of items

Heroes

  • Riposte
    • Base stun duration increased from 0.6s to 0.8s
    • T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
  • Rising Ram
    • T3 reduced from 8% Max Health to 7%
  • Ava
    • T2 reduced from +45% Move Speed to +40%
    • T3 reduced from +20% damage amp to +18%
  • Shining Wonder
    • Radius increased from 16.5m to 17.5m
    • Damage increased by 10%
    • Buffer duration increased from 3s to 3.25s
  • Stats
    • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
  • Call Bell
    • Charge Time increased from 6s to 7s
  • Doorway
    • Duration reduced from 20s to 15s
    • T1 duration increased from +15s to +20s
    • T3 range reduced from +45m to +40m
    • (Undocumented) Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases
  • Luggage Cart
    • Damage reduced from 80 to 60
    • T1 increased from +60 Damage to +80
    • Range reduced from 25m to 20m
    • T2 increased from +20m Cast Range to +25m
  • Rend
    • Spirit scaling reduced from 1.8 to 1.7
    • T3 silence duration reduced from 2.3s to 2s
  • Sleep Dagger
    • Wake up time spirit scaling reduced from 0.003 to 0.002
    • Damage spirit scaling reduced from 2.8 to 2.2
    • T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
    • T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • Fixation
    • T3 reduced from +0.14 per Stack to +0.11
    • T3 now also scales with Weapon Damage (0.0003)
  • Stone Form
    • T3 spirit scaling reduced from +1.7 to +1.5
  • Life Drain
    • Changed from 75% Damage to Heal to 100%
    • DPS reduced to provide the same effective heal as before but with less DPS
  • Malice
    • Damage amplification reduced from 8% to 7%
    • T3 increased from +7% Damage Amp to +8%
  • Sanguine Retreat
    • Recast time increased from 3.5s to 4s
    • T3 cast range increased from +3m to +4m
  • Fire Scarabs
    • Duration reduced from 7s to 5s
    • T2 reduced from +2 Charges to +1 Charge
    • T2 now also increases duration by 2s
  • Dust Devil
    • T3 no longer increases Lift Duration by +0.3s
  • Djinn's Mark
    • Fixed T3 still being -1s Cooldown instead of -0.75s
  • Burrow
    • Cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo
    • Now lets you cast items while using it
  • Affliction
    • DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
  • Stats
    • Stamina regen increased from 5.5s to 6s
  • Stats
    • Gun falloff range reduced from 20m->46m to 17m→42m
  • Lycan Curse
    • Precast time increased from 0.2 to 0.3
    • Precast movespeed reduced from 7.6m to 2.5m
    • T1 reduced from +20% Resists to +15%
  • Stats
    • Sprint speed reduced from 1.5m to 1m
    • Bullet falloff range reduced from 20m-51m to 18m-47m
  • Ira Domini
    • Cooldown no longer starts after the conclusion of the ability, now starts immediately
    • Blessed stakes damage increased from 100 to 115
  • Splatter
    • Damage reduced from 70 to 55
    • Spirit ratio reduced from 0.8 to 0.7
    • Base bounce count increased from 1 to 2
    • T3 bounce count reduced from +2 to +1
  • The Cube
    • T3 reduced from -25s Cooldown to -20s
  • Puddle Punch
    • Slow duration reduced from 4s to 3s
    • Slow increased from -20% to -30%
    • Cooldown reduced from 24s to 21s
  • Goo Ball
    • T2 increased from +10% Resists to +20%
  • Flying Slash
    • T2 reduced from +40 Spirit Power to +35
    • T3 charges from +2 to +1
    • T3 Charge Time increased from 4s to 5s
Updates
July 13, 2026 July 28, 2026 July 30, 2026

Source: Minor Update - 07-28-2026

General

  • Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications

Items

  • Max stacks stun duration increased from 0.5s to 0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
  • Spirit power increased from +35 to +40
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased from 35s to 30s + the cooldown of the imbued ability
  • Cooldown increased from 35s to 37s
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
  • Cooldown reduced from 9s to 8s
  • Spirit scaling reduced from 1.2 to 0.9
  • Heal per boon increased from 0.32 to 0.5
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%
  • No longer grants +15% Weapon Damage
  • Weapon Damage reduced from +40% to +30%
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced from +15% to +13%
  • Fire Rate reduced from +32% to +30%
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced from 110 to 50
  • Duration reduced from 5s to 4.5s
  • No longer procs off of items

Heroes

  • Riposte
    • Base stun duration increased from 0.6s to 0.8s
    • T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
  • Rising Ram
    • T3 reduced from 8% Max Health to 7%
  • Ava
    • T2 reduced from +45% Move Speed to +40%
    • T3 reduced from +20% damage amp to +18%
  • Shining Wonder
    • Radius increased from 16.5m to 17.5m
    • Damage increased by 10%
    • Buffer duration increased from 3s to 3.25s
  • Stats
    • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
  • Call Bell
    • Charge Time increased from 6s to 7s
  • Doorway
    • Duration reduced from 20s to 15s
    • T1 duration increased from +15s to +20s
    • T3 range reduced from +45m to +40m
    • (Undocumented) Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases
  • Luggage Cart
    • Damage reduced from 80 to 60
    • T1 increased from +60 Damage to +80
    • Range reduced from 25m to 20m
    • T2 increased from +20m Cast Range to +25m
  • Rend
    • Spirit scaling reduced from 1.8 to 1.7
    • T3 silence duration reduced from 2.3s to 2s
  • Sleep Dagger
    • Wake up time spirit scaling reduced from 0.003 to 0.002
    • Damage spirit scaling reduced from 2.8 to 2.2
    • T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
    • T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • Fixation
    • T3 reduced from +0.14 per Stack to +0.11
    • T3 now also scales with Weapon Damage (0.0003)
  • Stone Form
    • T3 spirit scaling reduced from +1.7 to +1.5
  • Life Drain
    • Changed from 75% Damage to Heal to 100%
    • DPS reduced to provide the same effective heal as before but with less DPS
  • Malice
    • Damage amplification reduced from 8% to 7%
    • T3 increased from +7% Damage Amp to +8%
  • Sanguine Retreat
    • Recast time increased from 3.5s to 4s
    • T3 cast range increased from +3m to +4m
  • Fire Scarabs
    • Duration reduced from 7s to 5s
    • T2 reduced from +2 Charges to +1 Charge
    • T2 now also increases duration by 2s
  • Dust Devil
    • T3 no longer increases Lift Duration by +0.3s
  • Djinn's Mark
    • Fixed T3 still being -1s Cooldown instead of -0.75s
  • Burrow
    • Cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo
    • Now lets you cast items while using it
  • Affliction
    • DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
  • Stats
    • Stamina regen increased from 5.5s to 6s
  • Stats
    • Gun falloff range reduced from 20m->46m to 17m→42m
  • Lycan Curse
    • Precast time increased from 0.2 to 0.3
    • Precast movespeed reduced from 7.6m to 2.5m
    • T1 reduced from +20% Resists to +15%
  • Stats
    • Sprint speed reduced from 1.5m to 1m
    • Bullet falloff range reduced from 20m-51m to 18m-47m
  • Ira Domini
    • Cooldown no longer starts after the conclusion of the ability, now starts immediately
    • Blessed stakes damage increased from 100 to 115
  • Splatter
    • Damage reduced from 70 to 55
    • Spirit ratio reduced from 0.8 to 0.7
    • Base bounce count increased from 1 to 2
    • T3 bounce count reduced from +2 to +1
  • The Cube
    • T3 reduced from -25s Cooldown to -20s
  • Puddle Punch
    • Slow duration reduced from 4s to 3s
    • Slow increased from -20% to -30%
    • Cooldown reduced from 24s to 21s
  • Goo Ball
    • T2 increased from +10% Resists to +20%
  • Flying Slash
    • T2 reduced from +40 Spirit Power to +35
    • T3 charges from +2 to +1
    • T3 Charge Time increased from 4s to 5s