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Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four [[Extra Slots]] that can be unlocked after completing certain map objectives. The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at {{Souls|28,800}} Souls. | Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four [[Extra Slots]] that can be unlocked after completing certain map objectives. The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at {{Souls|28,800}} Souls. | ||
* '''[[File:Weapon Icon.png| | * '''[[File:Weapon Icon.png|25px|link=]] Weapon''': Focus on improving base weapons, damage, and bullet effects. | ||
* '''[[File:Vitality Icon.png| | * '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement. | ||
* '''[[File:Spirit icon.png| | * '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 42: | Line 42: | ||
|} | |} | ||
==Item Grid== | |||
==Item | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | ||
! | ! Full Item Grid | ||
|- | |- | ||
| {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}} | | style="text-align: center;" | {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}} | ||
|} | |} | ||
== | ==Active Items== | ||
Active Items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time. | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | ||
! | ! List of Active Items | ||
|- | |- | ||
| {{Active Items}} | | {{Active Items}} | ||
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File:Neon Prime Mods.jpg|[[Neon Prime]] shop | File:Neon Prime Mods.jpg|[[Neon Prime]] shop | ||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* Some Heroes refer to the Items as '''Relics'''.<ref>{{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}} | * Some Heroes refer to the Items as '''Relics'''.<ref name="relics"> | ||
* {{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}} | |||
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}} | |||
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}} | |||
* {{VoiceLineCite|name=Seven|file=Gigawatt t2 shop reminder 01.mp3|transcription=I need to buy a relic.}} | |||
* {{VoiceLineCite|name=Holliday|file=Astro t2 shop reminder 01.mp3|transcription=Might wanna buy a relic.}} | |||
</ref> | |||
== References == | == References == | ||
Revision as of 15:05, 9 September 2025
Items are in-game equipment that provide Heroes with bonus attributes and special abilities. There are currently 156 items available for purchase from any Curiosity Shop on the game map.
Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a component, the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.
Purchased items can be sold back to the shop, allowing the player to recoup half of the cost.
Item Types
Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four Extra Slots that can be unlocked after completing certain map objectives. The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at
28,800 Souls.
Weapon: Focus on improving base weapons, damage, and bullet effects.
Vitality: Focus on improving survivability, defense, and movement.
Spirit: Focus on improving abilities and spirit power.
Item Grid
| Full Item Grid | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Active Items
Active Items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.
| List of Active Items | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Gallery
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Weapon shop as of 2025-05-08
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Vitality shop as of 2025-05-08
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Spirit shop as of 2025-05-08
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Leaked work-in-progress Weapon shop
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Leaked work-in-progress Vitality shop
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Leaked work-in-progress Spirit shop
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Old item shop UI before the Shop Rework
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Old Vitality shop
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Neon Prime shop
Trivia
- Some Heroes refer to the Items as Relics.[1]
References
- ↑
Ivy's in-game voice line - "A tier 3 relic might change the tide!"
Vyper's in-game voice line - "I should buy a relic."
Mo & Krill's in-game voice line - "I can afford a powerful relic!"
Seven's in-game voice line - "I need to buy a relic."
Holliday's in-game voice line - "Might wanna buy a relic."