Viscous/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =  
{{Update history table/row
{{Update history table/row
| update = June 17, 2025
| update = {{Update link|June|17|2025}}
| changes =
| changes =  
* {{AbilityIcon|Goo Ball}} hitbox size increased a bit (easier to hit him)
* {{AbilityIcon|Goo Ball}} hitbox size increased a bit (easier to hit him).
* {{AbilityIcon|Splatter}} second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
* {{AbilityIcon|Splatter}} second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
* {{AbilityIcon|Goo Ball}} damage reduced from 140 to 120
* {{AbilityIcon|Goo Ball}} damage reduced from 140 to 120.
* (Undocumented) {{AbilityIcon|Goo Ball}} no longer stuns [[Walkers]]
* {{Undocumented}} {{AbilityIcon|Goo Ball}} no longer stuns Walkers.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 27, 2025
| update = {{Update link|May|27|2025}}
| changes =
| changes =  
* {{AbilityIcon|Goo Ball}} duration reduced from 10s to 9s
* {{AbilityIcon|Goo Ball}} duration reduced from 10s to 9s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 8, 2025
| update = {{Update link|May|8|2025}}
| changes =
| changes =  
*Gun: Improved firing effects.
* Gun: Improved firing effects.
*Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped.
* Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped.
*{{AbilityIcon|Puddle Punch}}: Fix a bug where Puddle Punch would sometimes not deal damage when the target was very close to a wall.
* {{AbilityIcon|Puddle Punch}}: Fix a bug where {{AbilityIcon|Puddle Punch}} would sometimes not deal damage when the target was very close to a wall.
*{{AbilityIcon|Goo Ball}}: Cooldown increased from 95s to 105s.
* {{AbilityIcon|Goo Ball}}: Cooldown increased from 95s to 105s.
*{{AbilityIcon|Goo Ball}}: Fixed it knocking back heroes with {{ItemIcon|Unstoppable}} state.
* {{AbilityIcon|Goo Ball}}: Fixed it knocking back heroes with Unstoppable state.
* {{Undocumented}} {{AbilityIcon|The Cube}} regen reduced from 35 to 30.
* {{Undocumented}} {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.18 to 0.15.
* {{Undocumented}} {{AbilityIcon|The Cube}} T2 regen reduced from +30 to +25.
}}
}}
{{Update history table/row
{{Update history table/row
| update = April 4, 2025
| update = {{Update link|April|4|2025}}
| changes =
| changes =  
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the [[soul urn]]
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn.
}}
}}
{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = {{Update link|February|25|2025}}
| changes =
| changes =  
* Updated volume for {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster.
* Updated volume for {{HeroIcon|Paradox}} and {{HeroIcon|Viscous}}' Select/Unselect lines increased to match the rest of the roster.
* {{AbilityIcon|Goo Ball}} go fast has been updated from M1 to 'W' by default.
* Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}.
* Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}.
* New weapon firing effects and updated projectile.
* New weapon firing effects and updated projectile.
}}
}}
{{Update history table/row
{{Update history table/row
| update = January 27, 2025
| update = {{Update link|January|27|2025}}
| changes =
| changes =  
* {{AbilityIcon|Goo Ball}} turn rate improved by 10%
* {{AbilityIcon|Goo Ball}} turn rate improved by 10%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = December 6, 2024
| update = {{Update link|December|6|2024}}
| changes =
| changes =  
* Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}}
* Fixed visual parry cooldown bug with {{AbilityIcon|Puddle Punch}}.
* {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s
* {{AbilityIcon|The Cube}} cooldown reduced from 48s to 42s.
* {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m
* {{AbilityIcon|The Cube}} cast range reduced from 30m to 26m.
* {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5
* {{AbilityIcon|Puddle Punch}} radius increased from 4 to 4.5.
* {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15%
* {{AbilityIcon|Puddle Punch}} slow reduced from 20% to 15%.
* {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15%
* {{AbilityIcon|Puddle Punch}} T2 slow reduced from 20% to 15%.
* {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee
* {{AbilityIcon|Puddle Punch}} T3 now also causes the Punch to become a heavy melee.
* {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1
* {{AbilityIcon|Goo Ball}} damage Spirit Power scaling reduced from 1.3 to 1.1.
* {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90
* {{AbilityIcon|Goo Ball}} damage T2 reduced from 120 to 90.
}}
}}
{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =
| changes =  
* {{AbilityIcon|The Cube}} regen reduced from 40 to 35
* Updated {{HeroIcon|Viscous}} VO: he now comments on a lot more interactions in the game (no longer a small pool of reused lines for Goo Punch).
* {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30
* {{AbilityIcon|The Cube}} regen reduced from 40 to 35.
* {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18
* {{AbilityIcon|The Cube}} T2 regen reduced from +35 to +30.
* {{AbilityIcon|Puddle Punch}} can now be parried (does not stun {{HeroIcon|Viscous}}, only blocks the puddle effect for the parrying player)
* {{AbilityIcon|The Cube}} regen spirit power scaling reduced from 0.2 to 0.18.
* {{AbilityIcon|Puddle Punch}} can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player).
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|November|7|2024}}
| changes =
| changes =  
* {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2
* New effects for {{HeroIcon|Viscous}} heavy melee.
* {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability
* {{AbilityIcon|The Cube}} health regen now scales with spirit at 0.2.
* {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world)
* {{AbilityIcon|Goo Ball}} down dash ability moved from T3 to base ability.
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}}
* {{AbilityIcon|Goo Ball}} size now increases with range upgrades (doesn't affect collision with world).
* Fixed some hit detection issues with {{AbilityIcon|Goo Ball}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|24|2024}}
| changes =
| changes =
* {{HeroIcon|Viscous}}: cleaner effect for viscous alt-fire.
* Bullet damage reduced from 12 to 11.
* Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6).
* {{AbilityIcon|The Cube}} T2 moved to T3.
* {{AbilityIcon|The Cube}} T2 is now +35 HP regen.
* {{AbilityIcon|Splatter}} T2 reduced from +60 Damage to +50.
* {{AbilityIcon|Goo Ball}} Spirit Resist reduced from 70% to 60%.
}}
{{Update history table/row
| update = {{Update link|October|10|2024}}
| changes =  
* {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}.
* {{AbilityIcon|Goo Ball}} no longer triggers on hit effect while in {{ItemIcon|Ethereal Shift}}.
* Fixed {{ItemIcon|Stamina Mastery}} dash count not working with {{AbilityIcon|Goo Ball}}.
* Fixed {{ItemIcon|Stamina Mastery|l1=Superior Stamina}} dash count not working with {{AbilityIcon|Goo Ball}}.
* {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s.
* {{AbilityIcon|Goo Ball}} stun duration reduced from 1s to 0.7s.
* {{AbilityIcon|Splatter}} base damage reduced from 100 to 90.
* {{AbilityIcon|Splatter}} base damage reduced from 100 to 90.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =
| changes =  
* Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}.
* Updated {{HeroIcon|Viscous}} icon to look more different from {{HeroIcon|Dynamo}}.
* {{HeroIcon|Viscous}} {{AbilityIcon|Puddle Punch}} will now show a red preview for when the punch is out of range but within 2x of the cast range.
* Updated wall bounce effects for {{HeroIcon|Viscous}} in ball form.
* {{AbilityIcon|The Cube}} cleanse is now part of the T2.
* {{AbilityIcon|The Cube}} cleanse is now part of the T2.
* {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s.
* {{AbilityIcon|Puddle Punch}} enemy warning time increased from 0.35s to 0.45s.
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* Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}.
* Fixed {{ItemIcon|Phantom Strike}} not positioning you correctly when using it with your {{AbilityIcon|Goo Ball}}.
* {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s.
* {{AbilityIcon|Splatter}} post cast delay reduced from 0.5s to 0.2s.
* {{AbilityIcon|Puddle Punch}} will now show a red preview for when the punch is out of range but within 2x of the cast range.
* Updated wall bounce effects for {{HeroIcon|Viscous}} in ball form.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =
| changes =  
* {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted.
* {{HeroIcon|Viscous}} {{AbilityIcon|Splatter}} effects have been adjusted.
* {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air.
* {{AbilityIcon|Puddle Punch}} now correctly knocks people in {{AbilityIcon|The Cube}} up in the air.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = September 1, 2024
| update = {{Update link|September|1|2024}}
| changes =
| changes =  
* {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m.
* {{AbilityIcon|Puddle Punch}} base cast range from 60m to 40m.
* {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35.
* {{AbilityIcon|Puddle Punch}} T2 damage from +50 to +35.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =
| changes =  
* Updated {{HeroIcon|Viscous}} primary fire sound.
* Updated {{HeroIcon|Viscous}} primary fire sound.
* Primary Fire redesigned to make it more usable and have improved damage and scaling.
* Primary Fire redesigned to make it more usable and have improved damage and scaling.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =
| changes =  
* Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit.
* Fixed {{AbilityIcon|Splatter}} direct hits counting as the second hit.
* Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}.
* Fix Damage prevention after being hit by {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} being reduced by {{ItemIcon|Debuff Reducer}}.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 6, 2024
| update = {{Update link|August|6|2024}}
| changes =
| changes =  
* Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}.
* Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}.
* Added additional particles while using {{AbilityIcon|Goo Ball}}.
* Added additional particles while using {{AbilityIcon|Goo Ball}}.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|August|1|2024}}
| changes =
| changes =  
* Added a new hero, {{HeroIcon|Viscous}}. He's green.
* Added a new hero, {{HeroIcon|Viscous}}. He's green.
}}
}}
}}
}}


[[Category:Viscous]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]

Revision as of 15:51, 20 July 2025

Update Changes

June 17, 2025

  • Goo Ball hitbox size increased a bit (easier to hit him).
  • Splatter second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
  • Goo Ball damage reduced from 140 to 120.
  • (Undocumented) Goo Ball no longer stuns Walkers.

May 27, 2025

  • Goo Ball duration reduced from 10s to 9s.

May 8, 2025

  • Gun: Improved firing effects.
  • Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped.
  • Puddle Punch: Fix a bug where Puddle Punch would sometimes not deal damage when the target was very close to a wall.
  • Goo Ball: Cooldown increased from 95s to 105s.
  • Goo Ball: Fixed it knocking back heroes with Unstoppable state.
  • (Undocumented) The Cube regen reduced from 35 to 30.
  • (Undocumented) The Cube regen spirit power scaling reduced from 0.18 to 0.15.
  • (Undocumented) The Cube T2 regen reduced from +30 to +25.

April 4, 2025

February 25, 2025

  • Updated volume for Paradox and Viscous' Select/Unselect lines increased to match the rest of the roster.
  • Fixed a bug that allowed you to kill your teammates coming out of The Cube.
  • New weapon firing effects and updated projectile.

January 27, 2025

December 6, 2024

November 21, 2024

  • Updated Viscous VO: he now comments on a lot more interactions in the game (no longer a small pool of reused lines for Goo Punch).
  • The Cube regen reduced from 40 to 35.
  • The Cube T2 regen reduced from +35 to +30.
  • The Cube regen spirit power scaling reduced from 0.2 to 0.18.
  • Puddle Punch can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player).

November 7, 2024

  • New effects for Viscous heavy melee.
  • The Cube health regen now scales with spirit at 0.2.
  • Goo Ball down dash ability moved from T3 to base ability.
  • Goo Ball size now increases with range upgrades (doesn't affect collision with world).
  • Fixed some hit detection issues with Goo Ball.

October 24, 2024

  • Viscous: cleaner effect for viscous alt-fire.
  • Bullet damage reduced from 12 to 11.
  • Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6).
  • The Cube T2 moved to T3.
  • The Cube T2 is now +35 HP regen.
  • Splatter T2 reduced from +60 Damage to +50.
  • Goo Ball Spirit Resist reduced from 70% to 60%.

October 10, 2024

September 26, 2024

  • Updated Viscous icon to look more different from Dynamo.
  • Viscous Puddle Punch will now show a red preview for when the punch is out of range but within 2x of the cast range.
  • Updated wall bounce effects for Viscous in ball form.
  • The Cube cleanse is now part of the T2.
  • Puddle Punch enemy warning time increased from 0.35s to 0.45s.
  • Bullet Damage reduced from 13 to 12.
  • Can now use down dash during Goo Ball.
  • Fixed Phantom Strike not positioning you correctly when using it with your Goo Ball.
  • Splatter post cast delay reduced from 0.5s to 0.2s.

September 12, 2024

  • Viscous Splatter effects have been adjusted.
  • Puddle Punch now correctly knocks people in The Cube up in the air.
  • Improved various issues with the camera.
  • Puddle punch now telegraphs an effect before it forms.
  • Base bullet damage reduced from 14 to 13.
  • Splatter damage reduced from 110 to 100.
  • Goo Ball turn rate improved a bit.
  • Goo Ball stun frequency cooldown improved from 1.5s to 1.25s.
  • Fixed Puddle Punch piercing Unstoppable.

September 1, 2024

  • Puddle Punch base cast range from 60m to 40m.
  • Puddle Punch T2 damage from +50 to +35.
  • Puddle Punch base cooldown increased from 24 to 28.
  • Puddle Punch now knocks people less high into the air.
  • Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets.

August 29, 2024

  • Updated Viscous primary fire sound.
  • Primary Fire redesigned to make it more usable and have improved damage and scaling.
  • Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot.
  • Splatter Spirit Scaling increased from 1.4 to 1.5.
  • Splatter Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%.
  • Puddle Punch damage increased from 100% to 110% of Light Melee.
  • Puddle Punch T2 is now +50 damage and +20% movement slow (was -10s cooldown).
  • Puddle Punch T3 is now -12s cooldown (was +80 damage and +20% movement slow).
  • Puddle Punch: delay before punch increased from 0.25s to 0.35s.
  • Goo Ball Spirit Scaling increased from 1.05 to 1.3.
  • Goo Ball acceleration increased.
  • Goo Ball base turn radius and turn radius after bouncing has been increased.
  • Fixed a bug where Goo Ball would have the direction and trail particle stuck on.

August 15, 2024

  • Fixed Splatter direct hits counting as the second hit.
  • Fix Damage prevention after being hit by Viscous' Goo Ball being reduced by Debuff Reducer.
  • The Cube cast range increased from 25m to 30m.
  • The Cube T2 cooldown reduced from -25s to -22s.
  • Puddle Punch now deals light melee damage and is affected by melee items.
  • Puddle Punch Charge Delay increased from 0.5s to 1.5s.
  • Goo Ball duration reduced from 12s to 10s.
  • Goo Ball T1 duration reduced from +6s to +5s.
  • Goo Ball cooldown increased from 80s to 90s.
  • Goo Ball now deals 50% damage to bosses.
  • Goo Ball spirit resist reduced from 80% to 70%.
  • Goo Ball bullet resist reduced from 70% to 60%.
  • Goo Ball can now only stun and damage a target once every 1.5s, up from once every 1.0s.
  • Goo Ball acceleration lowered a bit.
  • Stunning or immobilizing Viscous now stops the ball from moving, and prevents him from doing damage and stunning.

August 6, 2024

August 1, 2024

  • Added a new hero, Viscous. He's green.