Rejuvenator: Difference between revisions
Updated wording and capitalization |
Forgot to update Mid-Boss' capitalization |
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When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left, Heroes are warned that it will expire soon. | When there are {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}} seconds left, Heroes are warned that it will expire soon. | ||
This buff scales up with the number of total | This buff scales up with the number of total Mid-Boss deaths in the match, regardless of the team that killed it. | ||
The buff reduces the player's next respawn time, boosts all the team's [[Trooper]] health, grants Heroes additional Fire Rate, max Health, and Move Speed: | The buff reduces the player's next respawn time, boosts all the team's [[Trooper]] health, grants Heroes additional Fire Rate, max Health, and Move Speed: |
Latest revision as of 22:37, 23 December 2024
The Rejuvenator is a rune that spawns above the Mid-Boss after it is slain. It appears as a large, green crystal. After the Mid-Boss is killed, the Rejuvenator descends over 9 seconds and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can smash it with a heavy melee attack, granting their team the "Rejuvenation Credit" buff.
Rejuvenation Credit[edit | edit source]
Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts 180 seconds or until respawn, whichever comes first.
When there are 30 seconds left, Heroes are warned that it will expire soon.
This buff scales up with the number of total Mid-Boss deaths in the match, regardless of the team that killed it.
The buff reduces the player's next respawn time, boosts all the team's Trooper health, grants Heroes additional Fire Rate, max Health, and Move Speed:
Buff values[edit | edit source]
Source | Death 1 | Death 2 | Death 3+ |
---|---|---|---|
Trooper health | 1.5x | x1.7x | 1.9x |
Hero Respawn Time | 0.6x | x0.5x | 0.4x |
Hero Fire Rate | +20% | +20% | +20% |
Hero Maximum Health | +200hp | +200hp | +200hp |
Hero Move Speed | +1m/s | +1m/s | +1m/s |
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