Healing: Difference between revisions
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| {{ItemIcon|Siphon Bullets}} || 6,200 || Vitality ||55 Max HP Steal Per Bullet | | {{ItemIcon|Siphon Bullets}} || 6,200 || Vitality ||55 Max HP Steal Per Bullet | ||
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== Sources of healing reduction == | |||
=== Heroes === | |||
{| class="wikitable sortable" | |||
|+ List of heroes | |||
! Name !! Ability !! Healing reduction | |||
|- | |||
| {{HeroIcon|Infernus}} || {{AbilityIcon|Catalyst}} (T3) || -<b>40</b>% Healing Reduction | |||
|} | |||
=== Items === | |||
{{Item stat table|Healing Reduction}} | |||
== See also == | == See also == |
Revision as of 08:05, 3 November 2024
“Alright buddy, give 'em hell!”
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Healing is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects.
Math
The formula for healing is:
where is final healing, is initial healing, is healing reduction amount, is 0.85 when Healing Booster is owned and 1 otherwise, and is healing amp.
Healing Amp and Reduction
Health amp increases the effectiveness of healing, while reduction decreases it.
Sources of direct healing
Heroes
Name | Ability | Healing amount | Duration |
---|---|---|---|
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32/s health restored | 5s |
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30% Replicated Healing | 12s |
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125 HP | - |
Items
Name | ![]() |
Category | Healing amount |
---|---|---|---|
![]() |
500 | Weapon | 40 Healing From Heroes 15 Healing From NPCs |
![]() |
3,500 | Weapon | 8% Heal Per Headshot |
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500 | Vitality | 370 Total HP Regen |
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1,250 | Vitality | 350 Heal On Hero Kill |
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1,750 | Vitality | 260 Total HP Regen |
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1,250 | Vitality | 35 Heal Per Stack |
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3,000 | Vitality | 26% Heal Amount |
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6,200 | Vitality | 55 Max HP Steal Per Bullet |
Sources of healing reduction
Heroes
Name | Ability | Healing reduction |
---|---|---|
![]() |
![]() |
-40% Healing Reduction |
Items
Name | ![]() | Category | Stat change |
---|---|---|---|
![]() | 3,000 | Weapon | -65% Healing Reduction |
![]() | 1,250 | Vitality | -40% Healing Reduction |
![]() | 7,250 | Vitality | -60% Healing Reduction |
![]() | 1,250 | Spirit | -55% Healing Reduction |
See also
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