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Escalating Exposure: Difference between revisions

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Notes: Update with info about how EE affects your teammates damage (it doesn't aside from MV). I just witnessed a 2v2 argument about this in phantom, it seems to be a common misconception.
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*The damage amp, and the spirit damage it is amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt ''after'' the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
*The damage amp, and the spirit damage it is amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt ''after'' the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
**[[Vindicta]] has 5 stacks of Escalating Exposure on an enemy [[Warden]], and she uses [[Vindicta#(4) Assassinate|Assassinate]] on him. The baseline [[Vindicta#(4) Assassinate|Assassinate]] on its own is not enough damage to kill the [[Warden]], but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the [[Vindicta#(4) Assassinate|Assassinate]], it is technically the damage amp which secures the kill, not the [[Vindicta#(4) Assassinate|Assassinate]]. Thus, [[Vindicta]] will ''not'' receive bonus souls from [[Vindicta#(4) Assassinate|Assassinate]]'s passive.
**[[Vindicta]] has 5 stacks of Escalating Exposure on an enemy [[Warden]], and she uses [[Vindicta#(4) Assassinate|Assassinate]] on him. The baseline [[Vindicta#(4) Assassinate|Assassinate]] on its own is not enough damage to kill the [[Warden]], but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the [[Vindicta#(4) Assassinate|Assassinate]], it is technically the damage amp which secures the kill, not the [[Vindicta#(4) Assassinate|Assassinate]]. Thus, [[Vindicta]] will ''not'' receive bonus souls from [[Vindicta#(4) Assassinate|Assassinate]]'s passive.
* EE's Damage amp is applied to only ''your'' damage, not to your teammates' damage as well. ''However'', the flat non-stacking 12% vulnerability from Mystic Vulnerability, the trade-up for EE, ''is'' applied for all teammates. <ref>https://youtu.be/eN1Z1tZBHd4</ref>
** This means regardless of your own stack count, your Geist's 100 damage bombs will only apply 112 damage (Mystic Vulnerability's 12%) and will not be affected by your stacks.


== Update history ==
== Update history ==

Revision as of 15:08, 21 February 2025

Escalating Exposure
Cost Souls7,250
Tier 4
Shop Bonus +16 Spirit Power
COMPONENTS:
Mystic Vulnerability
+15% Spirit Resist
+125 Bonus Health
-12% Spirit Resist on Spirit Damage
Passive
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+4% Spirit Amp per Stack
20 Max Stacks
12s Duration
0.7s Max Frequency per Target


Escalating Exposure is a Tier 4 Spirit Item that provides Spirit Resist and Bonus Health to the purchasing hero, along with reducing the enemy Spirit Resist when the purchasing hero deals Spirit Damage. Additionally, it has a passive that applies a stacking Spirit Amp that increases your Spirit Damage to the target.

It can be purchased from the Shop for Souls7,250 (its Component Mystic Vulnerability makes up Souls1,250 of the cost).

Notes

  • The damage amp, and the spirit damage it is amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt after the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
    • Vindicta has 5 stacks of Escalating Exposure on an enemy Warden, and she uses Assassinate on him. The baseline Assassinate on its own is not enough damage to kill the Warden, but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the Assassinate, it is technically the damage amp which secures the kill, not the Assassinate. Thus, Vindicta will not receive bonus souls from Assassinate's passive.
  • EE's Damage amp is applied to only your damage, not to your teammates' damage as well. However, the flat non-stacking 12% vulnerability from Mystic Vulnerability, the trade-up for EE, is applied for all teammates. [1]
    • This means regardless of your own stack count, your Geist's 100 damage bombs will only apply 112 damage (Mystic Vulnerability's 12%) and will not be affected by your stacks.

Update history

Main article: Update history
Update Changes

December 21, 2024

  • Base Cost reduced from 6.2k to 6k souls (global T4 item change).
    • Total cost decreased from 7,450 to 7,250 souls.

October 24, 2024

  • Spirit Amp Per Stack reduced from 5% to 4%.

October 10, 2024

  • Spirit Resist On Damage reduced from -15% to -12%.
  • Amp Per Stack reduced from 6% to 5%.
  • Duration reduced from 15s to 12s.