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Spellslinger Headshots

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Revision as of 21:59, 13 March 2025 by Sleuth (talk | contribs) (Revised main description and included information about what the Feb 25, 2025 patch means)
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Spellslinger Headshots
Cost Souls4,250
Tier 3
Shop Bonus +14% Weapon Damage
COMPONENTS:
Soul Shredder Bullets
+12% Weapon Damage
+150 Bonus Health
Passive
Your bullets apply a debuff that amplifies your Spirit Damage and grants you Spirit Lifesteal against them. Landing a headshot increases your total Spirit Amp against them.
8% Spirit Amp (Conditional)
+18% Spirit Lifesteal Proc (Conditional)
+6% Spirit Amp Per Headshot (Conditional)
6s Debuff Duration
10 Max Stacks
1.5s Max Frequency

Spellslinger Headshots is a Tier 3 Weapon Item that grants Weapon Damage and Bonus Health, while also duplicating the Spirit Amp and Spirit Lifesteal granted by Soul Shredder Bullets.

Additionally, headshots landed on enemy heroes applies up to 10 stacks of a Spirit Amp debuff. All stacks are refreshed with each new stack.

It can be purchased from the Shop for Souls4,250 (its Component, Soul Shredder Bullets, makes up Souls1,250 of the cost).

Notes[edit | edit source]

  • The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Damage Amp.
  • Unlike Escalating Exposure, the Spirit Amp is not created as a separate instance of spirit damage nor does have a visual indicator of its stacks.
  • As of the February 25, 2025 update, in addition to its own passive, Spellslinger's Headshots also has the passive effects of Soul Shredder Bullets.
    • The Soul Shredder Bullets debuff can be activated from any source of Weapon damage (e.g. bullets or melees). However, Spellslinger's debuff with the same effect can only be activated through bullet damage.
    • This means a bodyshot with a gun will effectively double the Spirit Amp and Lifesteal, granting 16% Spirit Amp and 36% Spirit Lifesteal, while a melee or ability that deals melee based damage will only grant 8% Spirit Amp and 18% Spirit Lifesteal.
  • Currently for unknown reasons, Spellslinger Headshots and its Soul Shredder component's Spirit Amps add up to a max cap of 70%, effectively making the 10th stack ineffective.
    • This can be seen through abilities that deal 100 base spirit damage such as Grey Talon's Charged Shot. An initial headshot with Spellslinger raises this to 122 (16% + 6%), and further headshots will plateau at 170 damage (16% + 9 x 6%). [1]
  • The debuff only affects each player's own spirit damage. Teammates cannot benefit from this debuff, even if they own their own the item.

Update history[edit | edit source]

Main article: Spellslinger Headshots/Update history
Update Changes

February 25, 2025

January 27, 2025

  • Amp per headshot increased from 4% to 6%
  • Max Stacks reduced from 12 to 10

December 21, 2024

  • Cooldown is now on a per target basis rather than on the item itself (this is a buff/flexibility improvement)
  • Spirit Amp per headshot increased from 3% to 4%
  • Fixed the base Spirit Amp requiring a headshot (this fix was released recently)

References[edit | edit source]